Agree. The problem is over extended lengths of time the people with the skills to make these things—or make tools that make them—will leave the workforce.
That's how this goes from being a market issue to a skill issue.
HN user
Co-founded SidePrize (aka PrizePicks)
Early Product Designer at Salesloft
https://solomon.io/
Agree. The problem is over extended lengths of time the people with the skills to make these things—or make tools that make them—will leave the workforce.
That's how this goes from being a market issue to a skill issue.
I've done the exact same. I frequently take walks and walk places and often used that time for an audio book or podcast. A zen revelation has been taking these walks and not bringing my phone. It's my daily meditation.
Ancient brains, medieval institutions, godlike technology.
Tristan Harris had some sort of comment like that on a podcast about the challenges posed by AI.
Honestly, I'm pretty bullish on Apple and AI. I think there move is in local, open source models. These are getting better and better for generic ChatGPT—type tasks. I'm kind of waiting for Apple to ship their own Ollama. And it's going to be a huge win for both them and consumers.
Well, this guy isn't training models in his basement—if that's what you're looking for?
I think the point of this article is that AI enables people to do so much more? Much of marketing is creating engaging content and AI allows people to create more than ever.
On one hand this is so impressive. On the other it seems like a company selling drugs or medical services using misleading/generated photos and reviews is not great and extremely risky.
This must largely be going into testing and generating marketing content? I am extremely curious about his processes.
I've often thought along similar lines. I've found that indecision is almost always worse than a bad one. Very few choices are so decisive that you can't course-correct later.
That mindset has served me well both personally and professionally.
Not this community's opinion on agents, but I've found it helpful to check the lmarena leaderboards occasionally. Your comment prompted me to take a look for the first time in a while. Kind of surprising to see models like MiniMax 2.1 above most of the OpenAI GPTs.
https://lmarena.ai/leaderboard/code
Also, I'm not sure if it's exactly the case but I think you can look at throughput of the models on openrouter and get an idea of how fast/expensive they are.
Man, I could see the next Total Annihilation / Supreme Commander-like game where rough orders/instructions are given to commanders and they carry out those commands.
The scale of those games was already nuts, but that would 10x things.
12-step programs do treat the underlying illness—fear, resentment and negative coping mechanisms for dealing with those things. That’s why basically all 12-step and addiction-recovery programs are the same.
Life is hard. People fall back on bad habits and many won’t even realize that it’s happening until it their life is in ruins. If that has happened to you there are often no more second chances.
So for some they may be able to recover and have a drink every now and then. However, if your life has become upside down enough to enter a 12-step program, it’s often because there were no other options.
Alcohol in AA is viewed as an allergy—a lifelong illness. Someone may have recovered and dealt with their fears and resentments. That doesn’t mean they won’t slip back into negative coping mechanisms though.
For an alcoholic, it takes vigilance every day.
Hard question to answer without more details, but I've got a bit of general guidance for B2B sales:
* Know your ideal customer (ICP)—or have a decent idea. Find companies that match that profile.
* Find the right people at those companies. Go on Linkedin and find 3-6 people you think could be decision makers at that company.
* Research those people and figure out how your solution might work for them (RHO).
* Reach out to those people. Communicate what you think their pain point might be and how your solution will help them. Try and get them to agree to a discovery call.
* If they are interested, you'll need to figure out who the decision makers are for buying. If the timing is bad, ask when they renew and reach out again 3-6mos to see how their currents solution is treating them. If they aren't interested, DQ them and move on. Guarding your time here is valuable.
I'm assuming you're a founder or early on. The other comments around MEDDPICC, MEDDICC and other sales methodologies are worth a look, but may be over optimizing if you're still trying to win your first deal.
A bit of background—I was one of the first product designers hired at Salesloft. I've spent a decade building software for sellers.
Honestly, the JIRA example points out one of the main cases where I'm not exactly sure how to replace a toast. You don't have to be on the board to create a ticket in JIRA—so it may not be obvious in context.
I understand there are accessibility issues, but if the thing I am attempting to create will not be visible on the current view, what's the best approach?
Honestly, the same could be set for a large list or Kanban board. Just because of the number of records it may not be evident that the intended action occurred.
I’m the design leader for an enterprise software company and would love to get rid of toasts. Places where feedback is immediate don’t need them and simple forms can probably be fine with a banner or alert.
Reasons that toasts are difficult to get rid of:
- Easy for developers to implement consistently.
- Providing feedback where actions are taken on elements not on the screen (like bulk actions on a data grid, or within our workflow).
- Dense UIs where actions are taken frequently and injecting an alert or banner to be dismissed adds a ton of work for users. Also, causing the UI to jump isn’t great.
Would love to hear solutions to the above.
While most seemed to prefer Counter-strike, my childhood gaming was dominated by an Unreal Tournament mod called Tac Ops. While the games looked similar, the mechanics felt very different than Counter-strike. It was a much faster-paced game.
There were a ton of servers with wacky mods. I spent a ton of time on the low-grav servers. There were also some that made the top-scoring player huge. Those odd game modes were a blast.
EDIT: Also looks like people are still playing!
https://www.gog.com/dreamlist/game/tactical-ops-assault-on-t...
The reason is to avoid having to pay royalties. Typefaces can get extremely expensive.
What? A jumbo egg is like 70-100 calories.
Like most things I’m sure you can overdo it. But if you’re choosing between cereal and a bagel or a couple of eggs, I think most would be better off with the eggs.
I think you're right, the roles will exist for some time. But I think we'll start to see more and more overlap between engineering, product management and design.
In a lot of ways I think that will lead to stronger delivery teams. As a designer—the best performing teams I've been on have individuals with a core competency, but a lot of overlap in other areas. Product managers with strong engineering instincts, engineers with strong design instincts, etc. When there is less ambiguity in communication, teams deliver better software.
Longer-term I'm unsure. Maybe there is some sort of fusion into all-purpose product people able to do everything?
Is Open WebUI something like you are looking for? The design has some awkwardness, but overall it's incorporated a ton of great features.
I have mixed thoughts on this post. I’m a pretty senior product designer. V0, Gemini and these other tools Can build pretty impressive prototypes. I am repeatedly asked how I am using these AI tools in my workflow. The answer is—I’m not really.
These tools are a novelty now. But I do think these will improve drastically in the next 5 or so years. When they have more context about the existing code base and design system and customer issues I think we’ll see a big leap forward.
Does that mean SaaS is dead?
Maybe small CRUD apps with few users? I think a lot of people on this forum miss that with enterprise software, business are buying processes. The software is just the codified way to execute on that.
AI is already making these processes different. But I think we’re probably going to see more SaaS to replace old and support new processes.
I work on design systems for an enterprise software company. I was talking with one of the engineers on the team about how great it would be if there were better built in browser-based solutions for things like autocomplete, select and multi-select.
I mean in the future there are probably no PMs, Designers or Engineers. All those roles are going to converge. There will be a bunch of people that build and manage the software that creates software.
The AA big book, as it is known. It's actually a small, but very thick book. It's the basis for all twelve step programs.
The main exercises related to my comment are writing out resentments as they occur—who/what wronged you, why that hurt and what part we may have played. Same with fears—what they are, how do they affect us.
Honestly, a lot of it is so simple, but it really forces you to think about these things.
As an aside—my therapist encouraged me to go pretty deep into twelve step literature. The core of it is dealing with fears and resentments. So many damaging behaviors start as coping mechanisms for dealing with these issues.
I was pretty skeptical initially, but it turns out I also have a ton of fear and resentment that I never thought existed. My stubbornness strikes again! But if you're able to deal with and process your fears and resentments and then switch bad coping mechanisms to good ones—that will improve your life substantially.
A lot of it has been surprisingly eye-opening to me.
I agree with the general sentiment—over-optimizing for design can both be a poor use of time and lead to less than ideal solutions.
I don't really agree that Figma is forcing designers into a box. The author feels like there's an ideal workflow—a quick sketch that gets translated into code. There's no ideal workflow. It completely depends on the delivery team.
That sketch to code flow probably works well with a small team that is used to working closely together. I've been working with most of the engineers on one of my delivery teams for five years. Frequently, I don't need designs at all! I can just write a JIRA card and because we are so used to working together many times they can pick up on the desired result.
Unfortunately, when the product org gets larger you get a lot of designers and engineers and delivery teams that don't spend a lot of time together. You need the clearest representation of those components—often documented down to the exact props that should be implemented. That is exactly how many enterprise software organizations are using Figma. Design and code components have props (for visual changes) that mirror one another.
Overall, Figma is geared pretty well to how many product orgs are delivering software.
TBH, that's Peterbuilt's design language. My guess is that the parent poster was talking about the 589. That's what I think of when I think about tractor-trailers. https://www.peterbilt.com/trucks/on-highway/589
Enterprise SaaS are business processes that lean extremely heavily on software. Some of that could be amended by AI, but it's much harder for me to see that getting wholesale replaced the same way many consumer apps could be.
As a product designer, I don’t fully grasp everything the folks at 100r make.
I’ve followed them for a couple of years. From what I can tell they have a ton focus and are serious about craftsmanship.
Nothing else to add—just admire people good at making things!
I imagine at some point you’ll be able to take your phone to any screen and use it as a desktop computer. Obviously there are a lot of UI differences for touch vs keyboard interfaces, but it feels like that’s going to be the future at some point.
Came here to leave this comment! I'm not super active on social networks these days, but I do still blog.