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pathartl

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"basically NT 3.1" is an incredible over exaggeration. Total RAM capacity has stagnated over the years and subsequent generations of DDR have backed speed instead.

8GB in a computer was considered good in a consumer performance machine in 2010. 16 years before that was 6-8MB.

We regularly play Dark Messiah at our LAN, and I got that working straight off the disc. The only issue I've had with Source is SDK 2007 mods, but only because it's _extremely_ hard coded to have the SDK in a specific location.

But yeah, games that do outright crash are pretty easily patchable and most likely already have been.

I'd like to know which ones you've had issues with. I've compiled a collection of hundreds of Windows games from ~96-2006 and I've only run into one that's required an appcompat flag (carmageddon 2).

It's also worth noting that semantic markup is not a feature of CSS, it is a feature of HTML. CSS has almost no power if something like a scraper or a reader mode chooses to ignore it. Of course that would be pandemonium and we would never get good results.

I feel like something in the CSS camp that could be highlighted in a "great idea, okay implementation, poor reception" that the OP is going for is print stylesheets. Those are incredibly underused.

To call a CSS pixel not an actual pixel but a measurement of an angle at a reading distance is... technically correct... but isn't really representative of how it's actually rendered. On a non Hi-DPI display at 100% scaling in the browser and OS, a px is a device pixel. An css inch is considered 96px, with the assumption that a CSS inch is an imperial inch on a 96 DPI display.

Yes, it's a bit fuzzy now with modern displays (especially when display scaling is not at a whole number haha) but it just kinda feels like searching for something to complain about. If your browser and OS doesn't get in the way you can get exact measurement. This also applies to almost any UI framework that has some integration with the OS.

They were only suffering and had great battery life because they were kneecapping their own machines with improper cooling. It's pretty obvious their last few Intel laptops were intentionally designed so that the M1 would look better in almost every way. It was still an incredible chip, but I personally didn't believe that it was a fair comparison.

We have similar issues here in Wisconsin. Especially when it comes to solar and battery storage facilities. I absolutely think there needs to be more regulations carved out for data centers, just as there is for any other industrial building, but yeah the great mongering is incredible to see. Especially when the argument of "save our beautiful farmlands" is brought up. Do you even know how nasty agricultural runoff is?

GitHub Is Down 3 months ago

I think this is minimizing the Xbox platform. They are also a massive digital distribution platform where almost every game is a digital download now.

That being said, you are correct. It is absolutely no surprise to me that Actions has the worst uptime.

The argument is only fair if they provide some valid information to back up their claims. There's a project to put in a BESS near my rural hometown and every anti argument is based on non-LiFEpo cells and self-inflicted confused overlap with the data center water use arguments. This is while completely supporting "beautiful farmlands" that leech pesticides and phosphates into the water table

Comparing GitHub and SourceForge as if they were cut from the same cloth is laughable to me. SF has always been a wretched hive of ads and dark patterns.

God, the React stuff is so overblown. There's one small section of the start menu that's built with React Native for Windows, which is _not_ React and _not_ React Native, but a flavor of React that compiles down to native code calling Windows APIs.

While 10 got a bunch of features back ported, they've started out on 11 and I would argue many of them wouldn't have happened if they didn't learn from the mistakes of 8 and 10. Particularly when it comes to UI uniformity. As for the other complaints, I don't fully disagree, but so much of what you listed can be disabled / customized that it often doesn't affect me past OOBE.

I'm not saying Windows is infallible, but it's actually getting quite insufferable to hear nothing but the Windows hate train day in and day out as if it has no redeeming qualities and the only reason we aren't on Linux is because some game developers want nasty anti cheat/DRM measures. I think the proliferation of this is largely due in part to "Windows sucks" being an actual valid avenue of revenue for creators.

I still don't understand all of the hate. In my eyes Windows has never been more capable and stable.

- Windows Terminal is actually pretty dang good

- There's actually a package manager built in now with WinGet

- Hyper-V comes with pro and is incredibly powerful

- While WSL2 isn't great at times, it does fill in a lot of gaps and working with Docker is pretty seamless

- Ever since Windows Defender became standard, cleaning up relative's machines has basically turned into disabling some startup apps and removing spyware-like browser extensions

- With 11 the UI actually feels reasonably consistent for the first time in a long while. There's still some core applications that need a rewrite (Disk Management, Format, RegEdit, Device Manager, Event Viewer), but it feels like real progression when compared to 8/8.1 or 10

- Backwards compatibility is quite simply unmatched

There's some areas that have regressed or have been omitted for _some reason_:

- If you're going to push Microsoft 365 family subscriptions, I never want to have to download TeamViewer, AnyDesk, etc. Give me some capable remote assistance tool. It's obvious this is ignored so they don't piss off partners.

- NTP synchronization shouldn't be behind the location access permission. I understand why it is, but then make location access more granular.

- Disk performance could be much better

- NTFS is so antiquated. It's time for another filesystem. I want native overlay support, checksumming, not-ass permissions (though tbf nobody gets this right)

- Windows + D is just a key shift to the right from ctrl C so I hit it all the time. It would be less infuriating if hitting it again actually put all of the windows in their previous state / stacking order.

- I usually sign in with my Microsoft account when I setup my PC, but ffs let me create a local user. If you want to put signing into my Microsoft account in my face, do it at first login not at first setup.

It's simple, I can buy some IEMs that sound better, cost less than a third of a barely-even-comparable wireless earbud, and roughly conforms to market standards so I can swap out the cable and tips. And I never have to charge them.

I have a pair of Airpod Pros that I use solely for audiobooks and podcasts when I'm doing chores or shopping, but the audio quality is so garbage that's all they're really good for.

I had a not-really-similar idea of hooking Windows GUI APIs and exposing them over websockets to create a psuedo-RDP and rendering the UI in the browser. My purpose was to provide a remote interface for old dedicated game servers that can only be controlled via a GUI.

I know many items in this list can apply to both, but I've been maining 11 since release and going back to pre-11 builds of 10 genuinely feels like a downgrade: - Windows Terminal is great - Settings now covers almost everything, I haven't had to actually go into Control Panel in years - Explorer has tabs! - The new context menu loads in items asynchronously. Some people hate it, but I remember how apps would abuse the context menu and bring my PC to a crawl. - The CPU scheduler is genuinely insanely better with big/little CPUs - Scaling with windows and monitor management is better - Auto HDR - Updated notepad is actually kinda good - Updated paint is actually kinda good - Built in WinGet is chefs kiss - I actually love Fluent design

Again, some of these are on 10, but on 11 it feels like more of a tighter package.