There's a very nice Wayne Thiebaud that's worth stopping and looking at.
HN user
noahbradley
https://noahbradley.com
I'd recommend Tim Urban's (of waitbutwhy fame) new book, What's Our Problem. It's a deep dive on a lot of these things in the last decade and how we ended up where we are now.
Since it seems there are multiple Jason Lyons out there, thought it might be good to link directly to their portfolio: https://www.jason-lyon.com/
There are a few of those discussions going on in artist's circles these days. I imagine they'll get sued for doing this, but it'll probably take a very famous artist or a hell of a class action suit to make it happen.
I'd say a whole lot has changed in drawing styles. There just happened to be a fairly accessible style of drawing that these sort of books teach which has stuck around well. It can be a nice intro to art and at least starts you thinking about how to construct your drawings. But yeah, once you move past that it's fairly impressive how much things have changed/evolved in drawing.
Art is a pretty broad category. Any particular sort of art you're interested in?
Decades feels a bit long, from what I've seen/experienced. I'd say if you're dedicated you can hit a professional level in 5-7 years.
Good luck! Art is a hell of a fun pursuit and I hope you have a good time with it. The long periods of boredom and frustration lead to those moments of bliss as you make things you're proud of and you start to understand what you're doing.
It's an endless road but it's a damn fun one.
Art school can really suck the joy out of art. Not always, of course, but it's so sad when it does.
Hope you found a way to still do art on your own!
Just took a quick look and this one looks very good: https://www.atelierdojo.com/
There are a lot of decent books out there and obviously a million good online resources, but I think if you're looking for a starting point, I'd suggest you look for classes at a local community college or atelier. Avoid anything that looks too "artsy". Self expression is great but find somebody who will teach you how to draw. An atelier would be an ideal option as they tend to have very good technical instruction and you can avoid forming bad habits early on.
It's very doable to do it yourself, but having somebody there to show you when you're screwing up is immensely valuable. Once you've got the basics and know how to learn then you can take more time to study on your own.
I've found you can often mute those screens if you press one of the buttons beside the screen. Apparently it's different depending on the machine, so just mash them all I guess.
If you want some waterproof notebooks that aren't quite as impractical as those Expedition ones (they always smeared for me too), you might try Rite in the Rain. Had a great time using those over the years.
I'd somewhat change #1 to "starting and starting often." I see far, far too many art students fall into the trap of wasting hours finishing work when they'd be better off starting more pieces.
I never groped anyone.
I don't mean to be sassy, but did you read the article? It's addressed in there.
Nope, not true and a gross distortion of what happened that night.
I didn't grope anyone and I'm not sure where you've heard that, but it's 100% false.
Thanks! I appreciate that. It sucks, but I'm glad to still be alive and still able to make stuff.
Yep, it is. I was trying to take full ownership of what I was like and overplayed what I had done in an effort to not seem like I was downplaying it. It's dumb in hindsight but there it is.
Fair point! I guess I was writing this to people who have already heard the story. But I do get into what happened and why it happened in the podcast I recorded, if you're genuinely interested (and have some time to spare).
Put simply, there's a lot to cover here. There's a lot of history, context, perspective, etc. and covering it all would take, well, probably a book. I couldn't get it all in this article, but maybe I should have included a little more on the lessons I learned before and why I had already changed. Next time.
Anecdotal, but I was banned from Twitch for "violent content," despite the fact that I only streamed tame art content and hadn't streamed in years.
I had just been cancelled on twitter, etc., though, so presumably they just had to check some box when they were banning me from their platform.
It's a weird internet these days.
/r/art is a mixed bag but pretty good.
/r/specart has a lot of good stuff.
/r/imaginarylandscapes (and their sibling subreddits) is really high quality.
/r/earthporn if you like nature photography.
And for people not interested in living in a city?
I'm genuinely curious on this note. I love utopian visions of cities, but also recognize that even if they existed, more than a few folks wouldn't want to inhabit them.
I'm a fairly professional creative myself and have been using Surface products to do my work for the last 4~ years almost exclusively. Heavy Photoshop work, lots of video editing, 3D modeling & rendering, etc.
Sure, I'd love to have 32GB of memory and an even more powerful machine in general, but I've been damn happy with all of the Surface products I've owned.
Sounds like they'll let people build websites ala Wix but using their images from DA. Seems fine.
I left Facebook a couple years ago and Twitter a couple weeks ago. I used both somewhat successfully to promote my work for a long time.
I find it remarkable how much better my life feels already. I have so much more focus, energy, and concentration to devote to my work. I don't have the constant nagging at the back of my mind to mindlessly scroll. Left without an easy escape, I find my focus tends to go towards actually creating things. And if I feel the itch to interact with people, it's more of a one-on-one interaction.
I highly recommend trying it.
Guy-who-wrote-this (and often lurker) here. Lemme know if y'all have any questions or anything—this is still a subject I'm rather passionate about.
Awesome stuff. Would love to see concept artists incorporating procedural generated assets in their workflow. Produce 100 samples like this, teach the computer which ones they prefer, produce 100 more, take a few and refine them by hand.
3x meals a day feels absolutely preposterous for any sedentary profession. There's just no need to eat that much (or that often) unless you have an actually physically demanding job.