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ZeWaka

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FOSS maintainer https://spacestation13.com

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Socials:

- github.com/ZeWaka

- zewaka.webcam

Interests: Books, Gaming, Hiking, Music, Open Source

meet.hn/city/us-Portland

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Astro 7.0 15 days ago

We just use `marked` currently for some light markdown rendering in a game engine. This does look like it offers much better extensibility if we ever needed that - thanks for the clarity!

Claude Sonnet 5 22 days ago

It's very interesting. Why even release a new product that underperforms at the same price level? Why not just lock it?

I guess it's probably a lot cheaper for them to run, and it cuts costs for them. Seems disingenuous, though.

I don't work as a specialist, nor at any "special" company in the tech industry, and my yearly wage increase has met or exceeded inflation. Nor has there been any layoffs at my large company.

Are you assuming yearly wages not increasing to match/exceed inflation every year?

The logical point here doesn't make much sense to me otherwise.

Claude Fable 5 1 month ago

Clearly we need AI to generate more Sanctuary Moon seasons. Quick, spin off agentic showrunners!

Stop Killing Games 2 months ago

I was speaking in the sense that the base game is free and you can buy it with non-ascii graphics for a price.

However,

The "raws" that drive the game are completely configurable and accessible by a user.

It's more like the engine being closed source and the gamedata being source-available. Modding isn't quite the right word - that implies it being less open.

You can delete stuff from being present in your game, add new plants or objects, new diseases, etc.

Also related, the game has been opened up with Lua scripting thanks to Putnam's efforts, for even more powerful procedural addons.

https://dwarffortresswiki.org/index.php/Raw_file

Cloudflare Flagship 2 months ago

Statsig has worked great at my work, really polished and rich feature set. Their tooling to identify unused flags as candidates for removal is neat.

The per-seat billing we have in our agreement is a bit rough but it's workable.

Cloudflare Flagship 2 months ago

They're not always booleans - for example, we often see feature flags being used for A/B rollouts.

Cloudflare themselves even uses them internally as such, by shipping new features/builds to their free customers first, and then progressively larger customers after a settling period.

Feature flags can also be randomly turned on, for a sort of fuzz testing. Don't think of them just as 'new things' - it could be 'changed behavior'.

I guess you could think of them as a boolean on every client but they're generally not implemented that way.