Its value depends on how safe the games netcode is. I used to play an FPS game where the hits were client authoritative and hackers edited enemy positions and made them stand in a row in front of the hacker. Hacker could easily wipe the enemy team with that.
HN user
tuvan
Yes, most keyboards still have the traditional layout. But I believe many options fit what OP needs. A split keyboard such as Ergodox EZ allows access to the maximum amount of keys possible without moving your hand. You can then customize the mapping to properly distribute commonly used keys.
I agree but it's an interesting problem, things like parking spaces and roads will still have to be made to the size of largest vehicle that will use them and I imagine more cars in the same amount of road will lead to even more traffic.
You could just get a custom keyboard that is comfortable for you. Key mapping is generally an independent step. Most of these keyboards are completely programmable with custom keymaps and layers. Many come with blank keycap options, you can also rearrange a regular keycap set.
It's insane how this situation was allowed to exist for so long. Do other world powers not have the power to stop the genocide and concentration camps or do they just not care? It sickens me that millions of people are being tortured for their ethnicity and no state even properly acknowledges the situation.
Wasnt the modding scene a result of game dev from scratch being inaccessible? Downloading UE/Unity/Godot and making your dream game is probably easier nowadays than trying to make it as a HL mod then.
Tailwind CSS is very popular and uses this kind of classes. They might be using that CSS framework in the code base.
Did you check all of the samples provided? It can read an entire research paper and understand the figures just from the images of the papers pages. This seems to be a much deeper connection than extracting captions.
Surely the games used a high level API that Sony could support with this. I doubt games had any code related to external camera tracking, the system must've just spit out the position of the headset to the game.
After experiencing how good Oculus Link works over Wi-Fi LAN, I won't purchase any wired VR headset no matter the quality. Wi-Fi is fast enough to stream high quality video to any of these headsets but for some reason it is still not embraced in the circle.
600W from a tiny connector is questionable but the issue isn't caused by the 12VHPWR connector. Fault happens on the part that converts 4x older PCIe into the new headers. So this is an adapter issue and not something related to the PCI SIG design. According to Igor's labs investigation what happens is one or two of the welds in the adapter crack and adapter turns into 2x PCIe to 12VHPRW which is not what it's specced out for.
A lot of current games use ray tracing as an addition to classical rasterization but NVIDIA Racer X[1] is a new tech demo/game that doesn't use any pre-baking. It's not a "real game" released by a game studio but it proves hardware is strong enough for completely simulated lighting if utilized correctly.
Adblockers usually have privacy filters as well. Thats why some analytics apps recommend proxying over website servers instead of directly sending requests to analytics apps endpoints from the client.
Microsoft PowerToys is pretty great for windows
This makes it sound like the low skilled people are the ones changing the ecosystem so much. The developers behind the projects that change the ecosystem are extremely talented and would be proficient in any other language as well. I think the main reason is JS is by far where most engineering hours in the industry is spent and this makes many smart minds think about possible improvements. People don't get in to JS because its easier than others, they do because it is the language that is required the most for a typical tech company and those job spots need to be filled.
Thats true. This is extra scummy. I was just talking about the cost to max out mobile gacha games.
It really doesnt. Fans are just upset the Diablo name was stained with this practice. You are looking at this level of spend required for pretty much any mobile gacha game
Whats even worse is when vendors do this without even having any affiliation with the companies they are name dropping. Example: planetscale.com "Trusted by Github, Square, Soundcloud...)" just because they are using the same open source database.
There are lots of things you pay for that you don't own.
Hah it's great. We had a national scandal along these lines.
1- Saudi company borrows $7B from Turkish banks to buy 55% of Turkey's largest internet and telephone provider.
2- Drive the provider into $4B debt (it was debt free when bought)
3- Pay the new holding company $9B in dividends
4- Don't pay the initial money borrowed to purchase the company.
5- Somehow borrow another $4B from Turkish banks to pay the new debt, and pocket that money as well.
6- Government creates a consortium of banks to bail the provider because its too big to fail.
Outcome: Provider is in debt, banks lost all the money, banks needs to spend unknown amount to get the provider back into a functioning state.
Seriously, how can the most used game engine not add proper multiplayer support in 20 years. They announced Netcode for game objects this year which seems OK but even that has "Clientside prediction" in "under consideration" category, any proper realtime multiplayer game on the market has this feature and rollback netcode isn't even under consideration. So if they achieve their goals, they will have a system that is good for at most indie games after 20 years.
I believe all of them have a "picture by picture" mode where left half shows one input and right half shows another input. You could achieve what you want with 2 cables. But I haven't felt the need for such use. I use Microsoft Powertoys to tile a 16:9 area in the center and two half width areas on the sides and I am very happy with that setup. I am sure linux window tilers have even better capability.
Yes there are models that are trained on hundreds of GPUs but from my limited experience in scientific computing, most of the time researchers run their programs on a single node because going multi-gpu or multi-cpu requires somewhat large code changes and a single node is "good enough" for their use case or they come from a heavy science background and don't even know how to utilize multi node architecture. Their main benefit from using a cluster is 100% uptime, large storage, and large memory. I've been to multiple research institutes where there is an institute-wide HPC and researchers share it, that way no one needs any kind of high end computer and can just connect to the cluster. This service can help in that area if researchers can somehow schedule a job from their low-end laptop and get the results when the job is done.
Is it actually 2 different pieces of silicon though? I thought they were 2xM1 Max as a single silicon. Which wouldn't help with defect rates
Google sheets also does this and even uses regional formatting standards. I can't copy values between programs because some are using ',' for decimals and some are using '.' its VERY annoying
As someone from outside the field, this is crazy to me. Why does something as general as WebKit have host specific code?
Julia ecosystem has an awesome tool called Pluto that solves this. https://github.com/fonsp/Pluto.jl it is still young but actively developed. I am especially looking forward to their upcoming 2D Grid layout option, which will essentially turn it into a code driven reactive dashboard.
That's really hard with old languages. Accents and new words surpass the alphabets with time. Turkish for example switched to using Latin alphabet on 1928 and they were able to map every sound to a specific letter. If you know the Turkish alphabet song you can read every text with perfect pronunciation. There aren't even any letter combinations to consider, letters have one sound and are individual.
Yes, most of the large models that are not feasible to be trained by individuals are downloadable. Frameworks make it easy to import and export snapshots of model weights. See https://github.com/tensorflow/models/tree/master/research/sl...
GPU can also help with inference. I think running a cloud function to evaluate an input on a pretrained model seems like a good use case.