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stephenhandley

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I cannot imagine anyone who works with audio regularly would realistically consider replacing Ableton/Logic/ProTools/Reaper/etc with whatever recording experience this provides (no screenshots doesn't help your pitch).

The versioning idea is interesting and something many musicians have to contend with as they work on songs. Personally, I wouldn't want the complexity of take-level versioning, but pinning audio and mix automation to a given mixdown could be useful for tracking the history of a song. It might be more effective to approach this as version tracking / collaboration layer around existing DAW formats rather than a full replacement.

this is awesome. would suggest not randomizing the tempo on regenerate, and if it was already playing, when hitting regenerate, keep it playing. that would make it easy to quickly audition loops at a given tempo with a single click

Effective TODOs capture a code-level design tradeoff and any associated debt which

- won't have sufficient positive impact on the bug/feature you are working on

- you don't have time to address at that point in time

- are significant enough to require pay down later

How to address them in terms of tooling and process is a way bigger question

TimeGuessr 1 year ago

Super fun! Would be cool to be able to challenge someone after going through a round. Also maybe clear CTA after round on way to sign up to save your score.

It's basically just a wrapper around WebAudio, I've generally just used the builtin nodes, but I think you could do sample-level processing with this? https://developer.mozilla.org/en-US/docs/Web/API/AudioWorkle...

love the demo https://bungee.parabolaresearch.com/change-audio-speed-pitch

have you thought about wrapping it as an audio unit or vst via juce/clap/iplug so its usable in a daw?

https://juce.com/ https://cleveraudio.org/developers-getting-started/ https://github.com/iPlug2/iPlug2

You didn't even like this one!? https://idroppedmyphonethescreencracked.tumblr.com/post/9350...

That said, guessing a bunch of those are meant to be concise examples.

For what its worth my quick take on a lot of the text-based sound coding environments [1] is that they provide a relatively quick way to approach creating audio programmatically differently compared to a more traditional spatial / grid-based daw.

One nice thing about Cracked is that you can treat it as an audio input in Ableton, Logic, etc. and so you could use it to generate a sound to sample / process further in a daw arrangement. I had stumbled across it originally from the author's Wikipedia page which mentions that he uses it to create longer albums / pieces https://en.wikipedia.org/wiki/Bill_Orcutt

Interview with him about it https://www.thewire.co.uk/news/41540/bill-orcutt-releases-op...

[1] https://tidalcycles.org/ https://sonic-pi.net/ https://chuck.stanford.edu/ https://supercollider.github.io/

Starcloud 1 year ago

Honestly was not aware of that guideline. Insinuating that I was someone trolling for this discussion is a stretch.

Starcloud 1 year ago

If you're under the impression that all the content on here is 100% human, that's probably slightly optimistic, and the reason why I labeled it explicitly rather than regurgitating / rewording. That said, I'd rather read GPT output than skim the meta-discussion that ruins so many HN threads. Totally stoked that we're now contributing to that rather than talking about the actual content.

Starcloud 1 year ago

I believe they'd mainly need to be strategic about where and how deep they were radiating into the surface since there wouldn't be atmosphere that would trap heat.

Starcloud 1 year ago

I was trying to put these sizes in rough perspective. ISS is the largest man-made object in space, which is basically the size of a football field (half a hectare) and cost $150B. https://www.nasa.gov/image-article/comparison-of-size-of-int...

The whitepaper shows a 4km x 4km solar array, which is 1600 hectares (3200 International Space Stations). Would assume the array they're proposing would be cheaper since its structurally more homogenous, but $480 trillion dollars is a whole lot of money.