same - also there isn't much incentive for a manufacturer to produce a "normal" single serving (about 60-70g). By my judgement that single serving looks at least 100g
HN user
rusty__
Is that issue not immediately apparent to you? Your splash page says literally nothing. Why can't you put even a tiny example of what this is all about? You can't expect people to hand over personal information to hear an elevator pitch.
agreed - he doesn't say the age of the kids but I imagine they're both under 10? Done right this could set them up for life and make them millionaires with virtually no effort by the age of 30 and still give them a childhood filled with toys and fun. But removing birthday gifts entirely from a young child... woah. Kids need physical items and tangible hobbies to share and bond with friends, even if it's just a cool looking stick. Is a child's brain developed enough to understand, enjoy and share a lot of these concepts, could it maybe lead to them becoming isolated?
I think he means Kobo Abe?
Figured as it was January 1st a lot of people will be trying to shift a few pounds over the next couple of months. This is the diet/system I've had the most success with over the years!
The timezones are brutal, particularly in summer.
And the cultural aspect that rather than deliver bad news, they prefer to just not deliver news at all (thinking that that's somehow less of a problem or gets them in to less trouble?).
I guess it's broken because it's been reduced from a game of progressive deduction to solving 1 5 letter anagram - not the original intent of the game.
I completely agree that it's a fascinating wider question I think I'm alluding to here - living in a world where AI/computer brute force can achieve everything is a going to be a strange place to live in in 50-100 years time. Do we want to make humans redundant in this way - sure this is just a silly game, but, as COVID has shown us the last couple of years, supply chains, logistics etc are all minutely tuned and determined by computers with little human involvement - is that a world we all want to live in, I'm not so sure.
I don't think I'm asking that? I guess I'm asking, where is the fun in reducing a game that takes some brain power to a game of solving one 5-letter anagram. Your analogy is a fair one though. I don't begrudge people using their talents to analyse and dig deep in to a game (like chess or go), I think it's just a bit sad that every single one of these simple games is effectively broken just days or hours after taking hold with 20 lines of code (see also 2048).
You know, as much as I admire the drive of people to write tools and hack together scripts to brute force and essentially break the game - I also hate that the world is like this sometimes. Cant we just have a fun game that people can while away a few minutes a day being human and imperfect for once? Do we have to find the optimal solution to everything... all the time?
Do you think there would be a perception that I (a client) paying 100% rate for a project where people only 80% switched on will lead to a feeling that I'm only getting 80% "quality" or 80% of what it could be. (I work in a creative industry).
I don't really see how this can work in any kind of project/sprint based working environment. I work in a position where our clients contract us to complete a parcel of work over a period of several months with a hard deadline at the end (maybe a 1-2 week extension, but the end release date is well known early on).
It is expected that in the last 1-2 months we're not just working 40hrs/5 days but probably 60,70, even 80hrs a week and likely 6 day weeks (the last project was 7 day weeks and I worked 71 days in a row without a day off). I'm not proud of this in the slightest and indeed will be refusing to do this again.
But - my situation isn't unique or even uncommon in many tech jobs that involve delivering projects to a (small) pool of paying clients. Our profit margins are also slim - there is no way my company is going to hire another person who can share jobs with me and have say 2-3 of us on the same 2-3 different projects in parallel to cover the lack of cover 20% of the time. We need to be really zoomed in on the problems to solve and tasks to do - not being there 20% of the time couldn't possibly work.
The dream of a 4 day week is for many, many workers just that - a dream.
Cardano is an even more interesting prospect to me.
I don't even understand what 'amazing service' would even be? Someone filling your water glass the instant it was empty (just leave a jug on the table thanks), or someone bringing your food from the kitchen and placing it down in front of you in a timely manner?
What even is 'great service' as opposed to 'sufficient service'
It's just a film set. Pretty simple to make, probably put that together in about 5 days plus planning!
Apple have an in house team that specialize in just these kind of keynote slides. I imagine it's worked up mostly in keynote, maybe with a bit of extra software like After Effects on the side.
They employ an outside company to do the bigger CG graphics, promo introductions and renders of the devices
amazing little moments all throughout that video haha
The 'side quest' side of all fallout games is usually far stronger and more interesting/rewarding for sure than the main trail which I think is almost deliberately made flat/weak to encourage you to explore the world more. The really good ones I think are the stories you piece together from terminal entries, particularly those in vaults (Vault 11!).
There is still some good writing out there for sure. Check out Spider-man on PS4 - it's a linear game so there aren't conversation options to choose, but the writing is up there with anything else in the spider-man/marvel universe in any format in my opinion.
The games you mention all seem to be games with options for dialog which if you think about it is hard to write for, games are the only medium where you're essentially choosing your own adventure and the writing has to be able to account for any/all choices and still end up leading you towards some kind of conclusion that makes some sense.
Looking at Amazon's top PS4 games right now, the vast majority are under $35.
I wonder what % of gamers actually pay full price anyway. The next 12-24 months look like an insanely busy release schedule, with that long a backlog for many gamers I doubt many but the most hardcore of gamers will be picking up more than 1-2 titles at full price and many (most?) will be picking up games at more like 50% off, many (like me :) ) wait until the price dips below $20...
"Never pay more than $20 for a computer game" - Guybrush Threepwood.
A $10USD rise usually means a $15-20 rise here in Canada. Games here are already $79.99 which means with taxes a next gen console game is likely to be >$100 at launch - that's a psychological barrier I think that will be very problematic.
When games are discounted at least 25% within 3 months of release and 50% after 6 months isn't that uncommon, I wonder how launch day sales will be impacted by this change vs longer term sales.
Maybe they've done their sums and realized that the medium term sales would be boosted by this change more than launch day sales.
any defence lawyer with more than 3 brain cells would have an absolute field day deconstructing a case brought solely on the basis of a facial recognition. What happened to the idea that police need to gather a variety of evidence confirming their suspicions before an arrest is issued. Even a state prosecutor wouldn't authorize a warrant based on such flimsy methods.
I think you can apply this same principle to so many areas of hobbies. As soon as you get more involved and be more of a creator than just sitting there and letting everyone else do things for you, you get so much more out of the experience.
I guess there's a lot to be said for having a good community of users who love the product and want to help contribute to it to make it better. Active creators rather than passive consumers.
A pilot friend of mine assures me that whilst MS Flight Sim is going to be incredible, everyone should be keeping an eye on X-Plane:
If you're looking for a more accurate, 'real' simulator it has a lot to offer. MS Flight Sim will be more than real enough for the vast majority of us but if you're interested in contributing to a product you can improve and have fun modelling/texturing additional planes, cities etc this is a project to get involved with.
I'm really hating this phrase "The New Normal". I find it weirdly sinister.
Beautiful! I had this same system shown to me for a couple of houses I was looking at buying last year, the real estate agent had these photos taken in the house and stitched together this way with a dolls house view too. Very useful for that kind of application.
Combined with VR glasses it would be a great way to preview things like furniture/new kitchen layouts in somewhere like Ikea or paint colours in a hardware store.
Not sure i'd be volunteering to put a tripod down all over the place!
I think you're probably right.
Legally there are tax credits in the mix here, I purposefully stay the hell away from that side of things for reasons like this.
1. To management, I would say almost certainly. The first question that is asked these days when new work comes in is not "how do we make this awesome" it's "how much of this can be outsourced".
2. I'm not sure our clients would care to be honest. They probably are happy the project is just being managed and completed on time - who cares who actually does the work :(
I wish people would stop using the generic 'MacBook' when talking about 'MacBook Pro' and 'MacBook Air' - makes it very diffcult as a 'MacBook' owner to find support articles.