Off-topic: regarding Windows NT emulation challenge, now IA64 and AXP32/64 target are also somehow filled.
HN user
roytam87
win32 programs in win32s shares same address space.
Most of code are generated by Copilot. But unfortunately it doesn't output good-looking results. I wonder what are missing/wrong?
I wonder why people think there is only 1 bzip (which seems to be bzip2), when the original bzip exists: https://unix.stackexchange.com/a/125803 and also bzip3: https://github.com/iczelia/bzip3
But Microsoft Entertainment Pack 2 came first with FreeCell.
My browsers[1] still target XP and developing in Win7.
[1] https://msfn.org/board/topic/185966-my-browser-builds-part-5...
W3C has a page about multicast mosaic: https://www.w3.org/AudioVideo/9610_Workshop/paper05/paper05....
I put some Mosaic derivations to my github[1][2][3]
[1] multicast mosaic ("mMosaic") https://github.com/roytam1/multicast-mosaic
[2] VMS Mosaic https://github.com/roytam1/vms-mosaic
[3] mosaic-CK https://github.com/roytam1/mosaic-ck
NTDLL APIs are very stable[0] and you can even compile and run x86 programs targeting NT 3.1 Build 340[1] which will still work on win11.
[0] as long as you don't use APIs they decided to add and remove in a very short period (longer read: https://virtuallyfun.com/2009/09/28/microsoft-fortran-powers...)
just 10 years ago you could dream about getting a house there
yeah, when comparing with other cities[1] it is way more affordable.
[1] https://www.timeout.com/hong-kong/news/hong-kong-has-once-ag...
win32s brings codepage to/from widechar APIs and codepage table files (P_*.NLS), and a setting "AnsiCP=" in [NLS] section in win32s.ini.
16bit IE brings its own MSNLS.DLL for handling different codepages to ACP(Active Codepage) in Win3.1x.
and win9x also works mainly in ANSI codepage with some kernel side unicode support.
"what about using VLQ as a Unicode transformation format?"
a rough implementation is not hard. (for writing, my implementation will write BOM in beginning and only do 28bits)
https://github.com/roytam1/rtoss/commit/b09bd53d7f4166f34c8b...
It looks quite good, but I missed 3.5mm audio jack.
but I missed MicroSD slot. I think my requirement is simple: not too wide (<=70mm), has 3.5mm audio pack, and has MicroSD slot.
and end-up only Sony products comes out. and I sacrificed performance for a shorter phone so I bought Xperia Ace III.
but I don't know when will my ISP shutdown GSM-1800. If this happens I have to buy Xperia 10 series then.
They refused Rairii bugfix for making little-ending working like in real hardware.
2A plugs and sockets are just cute.
yeah, but 64bit versions are called "Windows 2000" in the moment. see https://msfn.org/board/topic/183599-windows-2000-x64/ for screenshots.
and we all know that bzip2(1997) is incompatible with bzip(1996).
don't know if article's author is watching this, but I told patch's author about this article. https://www.bttr-software.de/forum/board_entry.php?id=22124#...
AA or AAA batteries will leak.
It relies on HX-DOS' Win32 support. But since DOSBox-X emulates hardware, which is still useful when the host doesn't have such hardware.
but at least there is VC4 RISC Edition available for PowerPC, you can compile something on it.
But only OpenDOS 7.01, not older(DR DOS 3.30-7.00) or newer(7.02-8.0/8.1) versions.
Helix Netroom[1] is missed in the article. Hope it will be in next part of series.
(sorry for being off-topic) regarding https://news.ycombinator.com/item?id=16308439, I wonder how is this project going?
You may give YEdit a try. http://www.malsmith.net/edit/
... so a Jujutsu Kaisen begins if getting a commit conflict?
It could work with the help with otvdm: https://github.com/otya128/winevdm
I wonder if you may consider emulating PowerPC NT as well?
piped.video uses regular expression flag s which is unsupported by goanna3.