HN user

robeastham

188 karma

http://www.dubbl.art --- https://uk.linkedin.com/in/robeastham

Posts22
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www.ft.com 10y ago

Luxembourg launches plan to mine asteroids for minerals

robeastham
1pts0
blog.clearview.net 12y ago

Don't panic! The future of VR is now brighter than ever.

robeastham
2pts0
www.kickstarter.com 12y ago

Soylent should consider sponsoring this film...

robeastham
1pts0
www.rufusleonard.com 13y ago

Don't click 'Like', you can just smile instead

robeastham
1pts0
www.bbc.co.uk 13y ago

Water Jet Pack = Fun

robeastham
1pts0
www.mailrox.com 13y ago

Ask HN: How should Mailrox support emails with responsive design?

robeastham
2pts0
tinderfields.com 14y ago

Hire HN: Senior Freelance Digital Designer/Illustrator - London, UK / Remote

robeastham
1pts0
www.businessinsider.com 15y ago

How The iPhone Killed The Flip Camera

robeastham
1pts0
robeastham.mightycv.com 15y ago

Rate my résumé, I think it's quite good.

robeastham
22pts21
news.ycombinator.com 15y ago

Heroku's current network issues and Engine Yards tweets. Hmmmm...

robeastham
1pts1
blog.mightycv.com 15y ago

Mighty CV - refactor your résumé [50 invites available]

robeastham
1pts1
blog.mightycv.com 15y ago

Ask HN: Advice on improving my sign-up page

robeastham
2pts1
blog.mightycv.com 15y ago

The quest for 1000 beta subscribers

robeastham
1pts0
www.mightycv.com 15y ago

Friday night beta signup: 1 year free at MightyCV

robeastham
2pts0
news.ycombinator.com 15y ago

Ask HN: Best way to attract private beta users?

robeastham
1pts2
news.ycombinator.com 15y ago

Ask HN: Am I being too spammy with my HN comments?

robeastham
1pts7
www.bbc.co.uk 15y ago

Time to ditch that soda..

robeastham
2pts1
www.appleinsider.com 15y ago

Could this iPhone with a universal SIM work the same as a multi network MiFi?

robeastham
1pts1
news.ycombinator.com 15y ago

Ask HN: Does HN have an API and if not what's the etiquette for scraping?

robeastham
6pts5
news.ycombinator.com 15y ago

Ask HN: Help choosing App name: Resume vs CV

robeastham
8pts27
blog.josephwilk.net 15y ago

Smellycast: Uncover code smells & target features using Limited Red & Cucumber

robeastham
1pts0
www.telegraph.co.uk 15y ago

When I switch on, you will become a machine

robeastham
5pts0
Snap Smart Glasses 1 month ago

I used my M2 version of the Vision Pro every day last week, as did one of my colleagues and at least three of our clients.

I'd find it easier to believe this comment is AI generated, given that the account is only 53 minutes old. The text on the t-shirt looks totally normal to me.

The fact that this blogger, whose blog I'm reading for the first time today, has been posting archive footage and imagery, using a pretty similar format, from the same factory since at least 2019 (https://arcadeblogger.com/2019/12/26/atari-coin-op-archive-f...), and also the fact that the new post is his first blog post in 18th months, makes me think it's highly unlikely that this the post AI generated in any way.

I believe this Elixir based project is influenced somewhat by Rails:

https://hexdocs.pm/phoenix/overview.html

Not tried it, but I came across it whilst updating my knowledge on what was out there that was similar/influenced and/or opinionated like Rails.

Also, off topic re: Elixir, found this for Rust:

https://loco.rs/

I guess it's difficult to justify moving away from tried and tested Rails for a new startup if you know how to spin things up with it already.

On linux you could try QEMU/KVM with GPU passthrough - install virtmanager for GUI. Easy with a desktop, difficult to do, but possible on Optimus laptops with - so you need the right kind of integrated and dedicated GPU there - see this guide https://gist.github.com/Misairu-G/616f7b2756c488148b7309addc.... Easy, but expensive route for a laptop, on a more modern laptop, would be to attach a eGPU enclosure via thunderbolt and share/passthrough that to your VM.

If you are considering doing your VM's on a server then it's worth a look at Unraid too - it uses QEMU/KVM under the hood but has some other advantages too.

Edit: you are likely to lose a little GPU 2-3% due to vm overhead, but GPU passthrough is as close to native as you are going to get. I've happily run a high end VR headset via a Windows VM running on Unraid in the past.

^^ I did lots of research on whether Meteor was the right move for us. I ended up learning about Vulcan.js, which is developed by the Sacha who built the very popular Telegram on Meteor back in the day.

I have to say I'm impressed so far. Lot's of nice things to get one up and running quickly. But it's been thought about in a way that should allow you to mix and match the defaults it comes with in a modular way as your application grows.

With Apollo/GraphQL at its core and React on the front end it really does make a lot of sense given current trends and I'd urge anyone looking at Meteor to check it out. Great active Slack group too.

Saw that the Centriq 2434 (40 cores) is listed at RRP $888.

Does anyone know if you can get hold of a Centriq cpu & compatiple motherboard to build a local server or two? I fancy one in our lab rack to play around with.

I'm assuming that this is not possible and that they are currently just for datacentre partners who make a large order. But would be great to hear otherwise.

Well done you! Though 30 is not that old, I've never believed that old adage about old dogs. Grit, determination, self belief and a positive outlook are some of the main ingredients required to change course in life. Sacrifice will most likely be required too if the change of course is more than 45 degrees.

Creator 8 years ago

Epic Games Founder and CEO Tim Sweeney said: “Magic Leap has truly created something magical in this combination of hardware breakthroughs and software innovations, which represents a giant leap towards the coming spatial computing revolution.”

Tim Sweeney, CEO of Epic Games and head geek for Unreal Engine 4, must have tried Magic Leap One and he doesn't strike me as someone who just goes ahead and drinks the Kool-Aid. I guess we'll all have to wait and see.

Apologies for annoying so many people here. Now I'm getting down-voted into oblivion :-(

Creator 8 years ago

Thanks for the upvotes. Gratifying to see there are others who choose to think positively too. I do understand some of the skepticism, but I think saying:

"The product doesn't exist. The only image of the device on that Creator page is a 3D render"

..about a company that has received over $2billion in funding is pretty childish.

If Magic Leap are watching and want to send the team here at R01 a Creators Edition we'd be really happy to start creating on the LuminSDK with UE4 and represent here in London.

Anyone from @magicleap.com - feel free to use the chat widget at the bottom left of our site to get in touch (http://realityzero.one).

Edit: took Trolls comment off - because I realised, ironically , I was now the one being overly negative. Sorry about that.

Creator 8 years ago

I'm a bit fed up of the childish negativity that always seems to be sent in Magic Leap's general direction.

Instead of putting energy into this I'd suggest pointing the energy towards creating something yourself.

To the Magic Leap Team - I am a believer :-) especially if you nail the stuff that others don't focus on like smooth interaction models (i.e. voice, gesture, 6DOF mobile controller etc.)

I find it fascinating that SpaceX manages to pull off one of the most amazing things in the history of humanity and the top comment thread here on HN somehow manages to get bogged down in discussing race, gender and sexual orientation as it relates to the "hosts" of the live stream. These are important issues to be sure, but the self appointed thought police of generation "I'm offended" who feel the need to instruct everyone on how they should behave, write and think are beginning to get on my tits. I clicked on here hoping to feel and read everyone buzzing about this great news and instead I just switch off from HN and think "meh". Disclaimer: I'm a privileged middle aged white guy.

Edit: grammar and rephrasing to allow for the inclusion of the phrase "beginning to get on my tits".

Anyone know what the poly-limit is for uploaded models?

Would really like to see them support GLtf from Khronos as an input/output(API) file format. That's one of the formats we're watching closely at http://realityzero.one

I may just do a test upload of some of our scanned models later on. In fact have been scanning a load of Jurassic era fossils that will be part of the supporting cast for a late YC application submission :-) Might need to polyreduce but may still look good on Poly if poly-limit is not too low.

Yes. Ignore the naysayers :-)

Check out VirtuaGL and TurboVNC. It is possible to run these two things inside a docker container, install a DE and accelerate a GUI app. I've been doing it for quite a while.

Also for all those checking the OPs original lib out. It does work and it is great and also probably the most mature option, but my understanding is that future focus for GPU inside containers is with this newer lib, also looked after by Nvidia:

https://github.com/NVIDIA/libnvidia-container

I'm fairly familiar with this stuff, though not an expert, for my startup http://realityzero.one. But, I've not been paying that much attention to this area of late, so if I've got this wrong then please feel free to correct me. Perhaps they're for different things. I know there's been some discussion from the k8n crowd about the newer lib in k8n's github issues.

I agree with all the points you made specifically about AltspaceVR. They may have been in a better place right now if they'd tried to bootstrap. Who knows, there are probably a number of factors at play here. When I tried it ages ago I was wowed by the potential, but put off by the idiot to interesting ratio. Also sometimes just being too early is enough to kill you right out of the gate.

On to whether you'd be insane to fund VR right now. When I checked http://vrlfg.net/ just now there were 2587 active VR sessions from a total of 840797 active Steam sessions. Thanks for that link by the way! Put another way approximately 0.3% of all active sessions on Steam right now. This does not sound terrible to me given how embryonic immersive computing is and how expensive the first generation of PC based VR kit is. I wonder how the stats would stack up for mobile VR? Most likely not higher I'd guess.

So, what's the market for PC games in 2017? Approximately $25billion (sources: http://bit.ly/2pm1wBO && http://bit.ly/2qc61ef)? The 840797 active sessions above include free or free to play PC games on Steam. There aren't so many free VR games and so today's 0.3% on Steam if extrapolated to the PC gaming market as a whole could easily equate to $75million. Not an insignificant number for a new market and new medium. Sure if you want less risk and more potential upside make a mobile game for a market with an established channel. But the signal to noise ratio in that market makes it difficult to get noticed there if you are not already established. Plus poking at a screen is not as much fun as VR development :-)

Those studios and companies that get an early foothold in the immersive software world could be the Zynga or even Google of tomorrow. I sure know how difficult it can be to raise finance in the immersive sector - especially in Europe. There are plenty of investors, even early stage ones, who still consider investing in immersive tech to be too risky/early at this stage, but I'm not sure many of them would go as far as to say doing so right now would be insane. Many of them are making some tentative investments, I only see momentum increasing in this respect.

Ask yourself this question. Do you think you'll do most of your computing sitting behind a physical mouse, keyboard and monitor in 50 or even 30 years time? Humans evolved to work in three dimensions. I just don't see us jabbing at touch screens forever. Remember the typewriter?

Some more food for thought here: http://www.dataselect.com/vr-headsets-more-popular-than-tabl...

Disclaimer: I run a company related to immersive technology (http://realityzero.one) and own the Vive, Rift, Gear VR and Daydream. So I guess you could say I'm more than a little biased when it comes to discussing the merits of immersive technology.

* Monoscopic far field rendering for mobile VR.

Not sure how long this has been brewing, but I imagine it provides a significant performance boost.

Anyone got any experience using it from the previews?

Great work Epic!

Looking forward to this too. I'm going to the launch party for Houdini 16 here in East London tonight. Make sure to check out Fabric Engine too, especially if you're doing any realtime VR/AR stuff.

Overall, I'm most excited about VR/AR/MR in relation to storytelling and education and how the two can be combined. Houdini and Houdini Engine for UE4 are definitely are worth a considering as part of your VR/AR development stack.

Google Earth VR 10 years ago

Me too! I've been wondering when this would turn up. I've been dreaming of flying around coasts and up mountains for a long time. I honestly think this will alter people's perceptions of time and place and space.

I wonder if Google will have a service based on this that allows developers to add additional layers via an API and publish in their own app. That would be great.

Sure would like to add some of the models from my VR Infinite Museum:

http://imnh.org

Another vote for Rancher here, though I have to confess I've only just started to use it seriously. Very slick and flexible. Look into running Deis on top of it.

Thanks for the clarification and for spotting the 4khz error. This is fascinating stuff.

Looks like I'll have to concede that voice acting is much more practical, for now at least.

But does anyone know if it's possible to do TTS with the recently released libraries?

Thanks for the links, but to my ear the samples on those links don't hit the mark. The Wavenet samples in the original article cross the threshold for me. So I'd like to try some short length dialog tests, especially as I've read elsewhere that 1 second only takes 4 minutes on a K80.

Any light anyone else can shed on this would be great.