HN user

rhim

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davidjusto.com 5mo ago

Measuring Input-to-Photon Latency (Because 'Wayland Feels Off' Isn't a Metric)

rhim
1pts0
github.com 5mo ago

USB overclock Linux kernel module

rhim
2pts0
github.com 6mo ago

Package Forge, Improving Package Management for *Unix Systems

rhim
1pts0
blogs.gnome.org 7mo ago

Gnome forbids AI generated Shell Extensions

rhim
1pts1
boilingsteam.com 8mo ago

Windows games' compatibility on Linux is at an all‑time high

rhim
3pts0
stats.uptimerobot.com 11mo ago

Archlinux AUR having issues

rhim
3pts0
www.phoronix.com 1y ago

Fish Shell Outlines Their Successes and Challenges Going from C++ to Rust

rhim
2pts1
www.rand.org 1y ago

The Root Causes of Failure for Artificial Intelligence Projects

rhim
4pts0
community.frame.work 1y ago

Framework is looking for Linux Community Ambassadors

rhim
56pts27
www.lurklurk.org 2y ago

High-Quality Software Engineering (2007)

rhim
86pts38
github.com 2y ago

zip-rs - This crate is unmaintained

rhim
5pts0
blog.fab1an.dev 2y ago

Docker Nginx vs. Nginx Unprivileged and why it matters

rhim
1pts1
www.phoronix.com 2y ago

Windows NT Sync Driver Proposed for the Linux Kernel – Better Wine Performance

rhim
3pts1
github.com 2y ago

Cartridges – GTK4 and Libadwaita game launcher

rhim
1pts0
github.com 2y ago

Paperless-Ngx v2.0.0

rhim
182pts72
github.com 2y ago

Fish – Update on the Rust port

rhim
335pts156
nobaraproject.org 3y ago

The Nobara Project – Gaming on Linux

rhim
2pts0
codeberg.org 3y ago

A fast, lightweight and minimalistic Wayland terminal emulator

rhim
1pts0
www.tomshardware.com 3y ago

Ryzen 7800X3D Benchmarks show advantages for Linux over Windows 11

rhim
3pts0
community.atlassian.com 3y ago

Bitbucket has a spam issues problem

rhim
2pts0
github.com 3y ago

Installing alternative Android distributions nice and easy

rhim
2pts0
www.xda-developers.com 3y ago

How the Steam Deck reinvigorated my passion for gaming

rhim
3pts0
matt-rickard.com 3y ago

A Universal Package Manager

rhim
2pts1
blog.system76.com 3y ago

System76 updates on Cosmic DE

rhim
1pts0
cairodesktop.com 3y ago

Cairo: Alternative Windows Desktop

rhim
187pts152
debconf22.debconf.org 3y ago

Lenovo Linux 2022

rhim
3pts0
proopensource.it 3y ago

PostgreSQL on Kubernetes

rhim
3pts1
docs.brew.sh 3y ago

Homebrew on Linux

rhim
2pts2
kobzol.github.io 4y ago

Building Rust binaries in CI that work with older GLIBC

rhim
2pts1
github.com 4y ago

A tiny image, nurtured from source

rhim
1pts0

Kernel level anti cheat is really the maximum effort of locking down a client from doing something suspicious. But today we still see cheaters in those games running these system. Which proofs that a game server just cannot trust a random client out there. I know it's about costs, what to compute on client and what to compute in server side. But as long as a game trusts computation and 'inputs' of clients we will see those cheating issues.

That does not make any sense to me. A human can produce software that is at least as bad. Vice versa, a good developer can also create good software with AI. They should focus on actual quality - the outcome - and evaluate it neutrally rather than making such stupid blanket statements.

You do mentoring because the pay off is a junior that develops into a senior; writes better code more efficiently. But what's the pay off with going through this process with AI?

This point is so underrated, when discussing about replacing junior devs with AI.