You can do it over TOR.
HN user
raytopia
Nearlyfreespeech is a great service though not a 100% independent as your still relying on them. I think the closest you can get to 100% independent without running your own internet infrastructure is either port forwarding from your home (if allowed) or hosting a website through TOR which isn't too hard. You just have to download the browser and edit a config file (torrc) with the port you want on the network. Not ideal of course though because anyone who wants to visit your website will need the tor browser and explaining to people that your website is on the "dark web" is a little hard to do.
I am a little surprised that doing so isn't more popular on in the indie web scene though as you do it on hardware you own, from your home, and the tor network protects people from knowing your servers ip address if that's something you care about. You could even go to your domain provider and have one of your domains redirect to your .onion address so people don't need to memorize it.
There also used to be the beaker browser which let you create and host your own website directly from the browser but that project got shut down. Hopefully something similar will show up at some point. Maybe a website creating plugin for tor would be enough to make it more popular.
It's not just you. A lot of people have had AI cause them issues due to it's sycophancy and the constant parroting of what they want to hear (or read I suppose).
I'd recommend looking into Neocities.
Beside Cryptocurrency and GNU Taler have there been anyother attempts at p2p digital currency?
I was wondering when the free lunch for these tools was going to end. All the AI stuff has been incredibly subsidized by investors and it'll be interesting to see whay the real cost is going to be when companies like Anthropic and OpenAI need to make money.
Trademark isn't copyright, those are two different things. Trademarks can be renewed roughly every 10 years [1] until the end of time and are about protecting a brand. Now copyright law lasts for "author plus 70 years. For anonymous works, pseudonymous works, or works made for hire, the copyright term is 95 years from the year of first publication or 120 years from creation, whichever comes first." [2]
Is copyright too long? Yes. Is it only that long to protect large media companies? Yes. But I would argue that AI companies are pushing the limits of fair use if not violating fair use, which is used as a affirmative defense by the way meaning that AI companies have to go to court to argue what they are doing is okay. They don't just get to wave their hands and say everything is okay because what we're doing is fair use and we get to scrape the world's entire creative output for our own profit.
[1] https://www.uspto.gov/learning-and-resources/trademark-faqs#...
[2] https://www.copyright.gov/history/copyright-exhibit/lifecycl...
It does matter if things get worse and it's very uncaring to say otherwise. The import taxes are going to make wealth inequality much worse and significantly hurt not just almost all American's but large swathes of the world too.
There's a theory going around that the administration wants to crash the market so they can buy everything up for cheap, in a similar way to what happened in Russia after the fall of the Soviet Union.
At the same time though it seems like the current president has always been pro tariffs even though they are almost always bad for a economy, the reason why the admin is applying a lot more of them is because almost everyone left in the admin's circle is a yes men.
Buying American stocks and companies is about to be a lot cheaper.
Are there any forums more focused on being a "hacker's corner"?
Gamedev City [0] is a new community and could be a good place for feedback and finding resources in general. As for sharing demos and collecting feedback I personally think itch.io [1] is pretty good.
As far as game improvement is concerned it's important to get in a growth mindset and keep focusing on improving the game, which it sounds like you're already doing.
Finally if you haven't already I would recommend creating a discord or some kind of forum for you game (itch.io has free hosting for them) just so you can collect feedback from people who are interested and invested in it.
[1] https://itch.io/
Now the real question about AI automation starts. Is it cheaper to pay a human to do the task or a AI company?
I wonder if it will be accessible or not? Uis thst are immediate mode usually aren't, unfortunately.
Gamedev is discussed here but honestly not very often if you enjoy it more then the more popular HN topics.
The engine [0] that was used for Toontown is still around and is open source. Uses both C++ and Python.
Yeah this is scary.
Speaking of exploring the friendly a friendly web for a fun little project I made a qt based browser that blocks 500 of the world's most popular websites. It's a lot of fun to be able to explore the web without any fomo caused by the giant sites.
Personally, I mostly enjoy cyoa types of text based games. My favorite it Warsim: The Realm of Aslona which is more simulation focused then most text based adventure games.
Multi user dungeons are also fun! I'm working on one right now but more cyoa focused.
If someone is looking for a renderer that also has tools for game development in Python. Panda3D is another good choice. It has a task and event system along with multiplayer and physics.
Are there payment companies that don't sell user's data?
Tangential but I do wonder how much it's actually going to cost to use these systems once the investor money gets turned off and they want a return on investment. Given that the systems are only getting bigger it can't be cheap.
There's still fun hacker spaces out there. The Playdate community is a really fun space because it's mostly non commercial and people just making stuff for the love of it. [0]
The raspberry pi community is also in the hacker space, I think the shortages and the price of the newer products hurt it some but I'm sure the spirit will come back. [1]
Overall I'd say that people spend too much time on the internet and it's effectively a full time job form them but with no breaks, which of course leads to burn out/disappointment. [2]
I'm rambling at this point but maybe there needs to be a hobbiest hackernews or something.
[0] When most stuff is priced $10 at most and they're are onyl at most 100k devices on the market, there is not much money to be made.
[1] I'm still disappointed there is not much of a gamedev/creative software community around the raspberry pi.
[2] And when you read about angry sad things all day because that's how Merchants of Despair keep you on their sites. Well it's hard not to feel angry and sad.
I don't think it's the same technology but the Playdate [0] has a very reflective screen without a back light. I belive the screen is made by Sharp.
Pygame is a wrapper around SDL.
The beaker browser was so cool. Too bad that it never really rook off. Does anyone know if there are any similar projects to it?
Crazy that this is not fair use but ai is.
I feel like the internet needs a giant directory of indie websites. So you can actually surf around and find them.
The big modern search engines almost have to be intentionally hiding these websites because they're nearly impossible to find without using an alternative engine like wiby.me or search.marginalia.nu.
Mid 90s sites have a nice look to them. Honestly in some ways they're easier to read then a lot of websites of today.
Is there a reason why designers moved away from that - I'm not sure what to call it - magazine look?
I've been working a lot of some games in Python and Panda3D. I want to make somethingusing the joy cons as motion controls. Also been looking into stackless Python for a text based multiplayer game I'm working on.
I need to update my website at some point its been a while.