HN user

pred_

260 karma
Posts10
Comments77
View on HN

I guess we won't know if that's what was used (and maybe even provided as part of the prompt given that both Alpöge and Mathew are mathematicians) since they decided against sharing their Fable conversation and instead opted for a memey tweet as their avenue of publication. We really ought to normalize full transparency in how results come about.

Anyway, if I read Tao's post and comment correctly, there's still a gap from the Vitushkin construction to a counterexample, but chances are that was in the training data. In general, it is just a serious problem for their practical applicability that the models are outputting proofs with absolutely terribly reference hygiene.

I don't think it is nonsensical at all. The author and his collaborator both appear to be bright people, so there's a good chance they had to offer non-trivial insights to guide the LLM, yet it's clearly in the interest of his employer to downplay whatever personal contribution they provided.

Edit: Now the OP is flagged/dead for some reason. You could disagree on their take (calling it a marketing stunt is maybe a bit much), but I think the argument is sound, so flagging seems counterproductive to the discussion.

Grok 4.3 3 months ago

Yes any company generating csam should not be in business as a legitimate entity.

At the same time, in this corner of the world, acting Minister for Justice (also known for trying to push through Chat Control), and NGO Save the Children, have been working to make legal the generation of CSAM for law enforcement use. So that would certainly make the industry legitimate, and you would already have a customer.

https://www.justitsministeriet.dk/pressemeddelelse/regeringe...

Cursor Camp 3 months ago

And the cookie consent form is one of those that require you to click a gazillion toggles. Hasn't it been established now that opt-out must be no harder than opt-in?

Based on https://github.blog/changelog/2026-03-25-updates-to-our-priv..., it looks like they are going to go for “legitimate interest” which seems clearly overridden by data subject interests in this case, hence not lawful.

If you don't want to wait until your PII inevitably gets sent through, you can already now file a complaint to your local supervisory authority: https://www.edpb.europa.eu/about-edpb/about-edpb/members_en

What is the legal basis of this in the EU? Ignoring the fact they could end up stealing IP, it seems like the collected information could easily contain PII, and consent would have to be

freely given, specific, informed and unambiguous. In order to obtain freely given consent, it must be given on a voluntary basis.

Has the Apple situation really improved?

I'm probably out of the loop, but last I checked, to put an app somewhere that's not the official App Store, they required you to pay their hefty fee for putting it in the App Store (even if you weren't going to do that), _and_ an additional Core Technology Fee.

(And if that's still accurate, one thing I don't get is how that isn't also anti-competitive.)

Xfce is great 6 months ago

The workaround for me is to always resize by clicking Alt, right click, and drag. At the end of the day, that's probably just straight up easier, since you never need to bother getting close to the borders of the windows.

One thing it should mean is that anyone using Cloudflare is doing so while risking that its CEO suddenly pulls the rug and closes down the service; not a dependency you want in your stack, and not a great look for a service that's supposed to be usable as a stable high-availability one.

just said "no go ahead, keep building"? What happens to the companies if they just keep building?

As the article also touches upon, this already happened in the particular case of Revolution Wind: There, work, was forced to stop in August, then in September a federal judge blocked enforcement of the block, and work continued:

https://www.cnbc.com/2025/09/22/judge-orsted-revolution-wind...

https://www.reuters.com/business/energy/offshore-wind-develo...

And “what happens” seems to be that rather than appeal, the rule-of-law deniers apparently choose to not care? Work has stopped again:

https://orsted.com/en/media/news/2025/12/revolution-wind-and...

Advent of Code 2025 8 months ago

So, publicly admitting that you broke the rules and are part of the reason we can't have nice things. Why?

Normally, where I come from anyway, verifiability would refer to the ability to prove to a classical skeptic that the quantum device did what it's supposed to, cf. e.g. Mahadev (https://arxiv.org/abs/1804.01082), Aaronson (https://arxiv.org/abs/2209.06930), in a strong, theoretical, sense. And that's indeed relevant in the context of proving advantage, as the earlier RCS experiments lacked that ability, so “demonstrating verifiable quantum advantage” would be quite the step forward. That doesn't appear to be what they did at all though. Indeed, the paper appears to barely touch on verifiability at all. And – unlike the press release – it doesn't claim to achieve advantage either; only to indicate “a viable path towards” it.

Unlawful processing of data is absolutely not “opt out” by default, and simply assuming that “legitimate interest” applies does not mean that you can allow on opt out.

Here's just a quick reminder that if you're a LinkedIn user based in an EU member state, and if you do not believe that “legitimate interest” applies, you can file a complaint with your national supervisory authority (SA)/data protection authority (DPA); see https://en.wikipedia.org/wiki/National_data_protection_autho...

I don't know about OoT, but in the case of Super Metroid Map Rando (https://maprando.com/), the logic is also quite detailed – see e.g. https://github.com/vg-json-data/sm-json-data/blob/master/reg... for one room – and comes with information about the difficulty of the tricks necessary to get from one place to another with a given item loadout, health, runways from connecting rooms etc.; having that, it is possible for the user to specify a desired difficulty, and one of several game modes then effectively ensures that the "next" item is located in a particular location, access to which has only been made possible by the current loadout and doing tricks of the given difficulty, so that players sufficiently familiar with the logic (and the tricks) can quickly narrow down the set of possible locations. Other game modes will be less strict in how items are placed, which in practice can mean that the game becomes "easier" by giving you a more powerful item loadout but "harder" in that figuring out where to go becomes less straightforward; and as a result, you end up with games that feel completely different just by having a different focus on the exploration and execution aspects.

I've find that it becomes quite an interesting spectator sport too, since people will compete on completing a given random map as quickly as possible, effectively having to perform difficult platforming tricks while also having to solve a non-trivial constraint satisfaction problem to understand the map layout, and different speedrunners have evolved different probabilistic heuristics for how to do that.

Some good showcases:

- The AGDQ 2025 finale: https://www.youtube.com/watch?v=it_xbTZHan8

- The grand finals of a recent tournament: https://www.twitch.tv/videos/2485240928