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pezo1919

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Cycle.js, reactive programming, React Native, Expo, ts, python, data science, ML, graphs, evolutionary algorithms, neuroevolution, Unity.

Remote work.

Open, kind, patient - if possible. :)

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We renamed master to main for nonsense. Broke everything. Still, companies and people were proud of it (lol).

Why we do not just use EcmaScript from now on in conversations and as a trend so the issue is solved. A joke to me.

Yes, but one does not have to reliably make assertions to feed a meme.

People want to be good. The current agenda God says you are good if you sacrifice to the CO2 god. No need to make reliable assertions to feel good about it. Anyone who challenges the act of sacrifice is someone to burn. No challenge means no problems.

Anyone who wants to see both sides of the Co2 discussion is already sceptical at minimum. But it does not make you feel good. Therefore its rare. It feels good to sacrifice to the Co2 god. “Lemme sacrifice you fool.”

Wondering if there would be an "easier" way to express something in biology/evolution, then the evolution would (already) compressed it like that.

Maybe by definition: current existing things in evolution are not "more compressable" (for us) without losing meaning? (Their meaning could be estimated though through -leaky- abstractions?)

They used to track a dependency map explicitly so they can determine when your “transaction” begins and ends so you can update all dirty at once.

Another way to deal with it is explicitly not dealing with it, eg. saying it is only (inconsistent) UI and will go away in a millisec…

Unreal Tournament (99 / GOTY Edition)

I was ~6 years old, when I played the demo version. Earlier, I had played Q2, (maybe Q3 demo?!), Tiberian Sun, Red Alert before and couple of simpler games and demos.

Unreal Tournament demo had like ~4-5 Deathmatch/Team Deathmatch maps, 1 Capture the Flag (infinite gameplay for me at that age on CTF-Face (Facing Worlds) :D ), maybe 1 Assault map, but not sure.

The motor, feeling, control, sounds, music were just pure awesome. Sniper headshots, jumps, tricks, extremely competitive feeling, double kill, triple kill, ultrakill, mo-mo-mo-mo-monsterkill... :D

Then the Game of The Years version was a Christmas present for me, I still remember the smell and the feeling. I could not try it out for a bit, so I was reading the (Hungarian! :D) manual back and forth. The GOTY version had extra weapons, maps, skins, goodies.

Later, internet was slow, but mods and couple servers were just awesome.

I want to go back! :D

Unfortunately it is impossible. Partially due to the missing scene, partially because I get frustrated, when I realize that my muscle memory (aiming) is totally broken and I cant hit shit, even if I truly see and feel, that I hit. :D

Back then, I did not even see if I hit, I just knew. And I truly hit. Wtf, it's gone. :D

Nowdays the only maps I play are TS/Expo/mobx-keystone. :)