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ofalkaed

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www.92ny.org 3d ago

William Gaddis and William H. Gass: A Literary Conversation and Reading (1995)

ofalkaed
2pts0
medium.com 1mo ago

The Alchemist of Flesh: The Man Who Turned Humans into Stone(2025)

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17pts4
www.92ny.org 1mo ago

William Gass and John Hawkes (1971)

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2pts0
welcometotheloonybin.wordpress.com 5mo ago

Forever Overhead – David Foster Wallace

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1pts0
www.nsl.com 5mo ago

The Concatative Language XY

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49pts18
monoskop.org 6mo ago

Portrait of the Machine as a Young Artist (1965) [pdf]

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2pts0
www.youtube.com 7mo ago

The Origins of APL (1974) [video]

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56pts12
www.youtube.com 7mo ago

"Koyunbaba Op. 19" (Carlo Domeniconi) Performed by Julia Schüler

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3pts0
timthompson.com 7mo ago

Programming languages used for music

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316pts105
www.jsoftware.com 7mo ago

An Implementation of J (1992)

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90pts43
klangnewmusic.weebly.com 8mo ago

Pitch Multiplication (2017)

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15pts1
adilegian.com 8mo ago

Mr. Difficult: William Gaddis and the Problem of Hard-to-Read Books (2002)

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20pts8
fastlabinc.com 8mo ago

The Siren Music and Sound Package in Smalltalk

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9pts0
monoskop.org 8mo ago

A Rigorous Approach to the Algorithmic Composition of Iannis Xenakis(2009) [pdf]

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26pts2
worrydream.com 8mo ago

Lucid, the Dataflow Programming Language [pdf]

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3pts0
medium.com 8mo ago

William Gass and John Gardner: A Debate on Fiction (1979)

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20pts0
www.youtube.com 9mo ago

Dark Seed (Sega Saturn) Complete Gameplay [video]

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2pts0
news.ycombinator.com 9mo ago

Ask HN: Abandoned/dead projects you think died before their time and why?

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363pts891
saltysylvi.github.io 9mo ago

BQN "Macros" with •Decompose (2023)

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24pts6
mort.coffee 9mo ago

Faster Virtual Machines: Speeding Up Programming Language Execution (2023)

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27pts1
www.youtube.com 9mo ago

I'm Marty Stouffer [video]

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1pts0
bernsteinbear.com 11mo ago

Inline Caching (2021)

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3pts0
www.nsl.com 11mo ago

The Concatenative Language XY

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4pts1
en.wikipedia.org 11mo ago

List of Individual Rocks

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3pts0
andreas-kupries.github.io 11mo ago

Critcl – C Runtime in Tcl

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55pts17
www.xdobry.de 11mo ago

TclSqueak – Program in Tcl the Smalltalk Way

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27pts2
www.dyalog.com 12mo ago

Stackless Traversal (2018)

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20pts3
github.com 12mo ago

Dwm Commented

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28pts0
nullprogram.com 12mo ago

Interactive Programming in C (2014)

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91pts12
www.beagleboard.org 1y ago

Bela Gem Brings Ultra-Low Latency Audio to PocketBeagle 2

ofalkaed
2pts0

I agree and even when they offer something new, they stick close to well established topologies generally just adding in more. I don't need 8 flavors of filter that I have to scroll through with a single button, just give me one or two good ones. Great that you are giving me four envelops but if they all trigger at the same time it is not that useful, provide some other way to trigger them or give us a trigger delay. Distortion after the filter? why? put it before so I can shape it, I can apply post filter distortion outside the box if I want it and there it can take advantage of the envelope's dynamics. But thanks for giving me a tincan reverb and a delay that can't be clocked by the LFOs or even synced.

There are so many simple things they could do to greatly increase what these synths are capable of, but they don't.

Oh, and give me a way to wipe the memory or at least a bank of empty patches so I don't have to delete a preset every single time or make an empty patch to save over the presets or make a file of empty patches on the computer that I can copy over through midi.

I could go on, 30 years of hitting my head against the same walls. I am almost at the point of building my own synth and a bela and a pi-zero would make it pretty easy to do, but I haven't quite gotten irritated enough to do it, would rather spend that time making music.

Neither TFA or this thread are legally binding, there are no consequences other than some fun and maybe finding something new to read.

It would be more accurate to say they are prioritizing the ears of the average person, HF hearing starts its decline in our teens. But this is an age old industry standard that had been the standard because of limitations of recording, the mediums, transmission, reproduction, and the quirks of our ears. There has only been a brief period in the history of recording where we really used this range, and during that period we saw a resurgence of the old mediums and a great deal of talk about their "warm" sound, part of that sound being the removal of those high frequencies. It is not an accident that almost no instruments produce much of anything above 16khz, the instruments evolved with how we hear and the fact that most everyone has either decreased sensitivity or no hearing above ~16khz.

Going from memory these are all pre OS8? Scrolling through I expected to see a massive change when OS8 hit but I don't think this ever gets there. My memory might be faulty, but I did recognize the various flavors of 7.x. Surprising to see how long the OS6 aesthetic kept on. It was fun to scroll through and all the memories. Surprising how strong of an effect these icons had on me.

Felt a little betrayed to see it used powershell scripts to make the website.

How do you know he did not follow his own advice? Metafiction becomes a cheap trick if you are not upfront about it, you either make it clear from the start or end up in "it was all a dream" territory.

Second chapter becomes the first chapter if you throw away the first chapter, should you also throw that away? I guess Zeno would approve. Vonnegut's advice and most if not all of the common advice given to aspiring writers has truth in it but it tends to be too pithy for its own good. The first chapter needs to lay the groundwork for everything that follows and this applies for everything from genre and essays to the complicated and experimental works of literary fiction. Why should the reader care?

Vonnegut is ultimately pushing back against the old saw of the captivating first sentence, many aspiring writers fall into the trap of trying start their book by trying to captivate the reader at cost of laying that foundation; if I can just word this opening paragraph perfectly, the readers will be hooked. It is a fairly dishonest way to go about things. Everything the reader needs to know about what you are writing needs to be covered in that first chapter or paragraph or chapters or section or whatever metric applies to what you are writing, the trick is that you need to present it in a way that does not spoil everything to come.

If you get fixated on captivating the reader with the opening, tossing the first chapter and reworking the second is decent advice, but it might be better to just rework the first. All of these pithy bits of writing advice have truth in them and have a great deal to teach you but far too many aspiring writers tend to accept them as dogma.

Old Icons 6 days ago

I go out of my way to avoid icons everywhere possible and mostly have lived icon free since sometime around the turn of the century. I despise icons, but these old Mac icons do tug some strings, I don't hate them and may even like them, I absolutely have some serious nostalgia for the days when they were a part of my life.

Presidents signing stuff into law is almost always a publicity stunt (politics), once passed it becomes law in 10 days regardless if the president signed it. The exception is if it passed during the last 10 days of a session; president has to sign for it to become law so congress can know before they leave Washington. The pocket veto being a veto of inaction, president does not sign or veto a bill that was passed in the last 10 days of the session and just forgets about it in his pocket or wherever.

Many sources including government sources like to pretend that the president must sign a bill into law but it is not the case. Most of how the "news" reports on this stuff is purely political and has no connection to reality.

That is not something inherent in guitars themselves, it is the norm in steel string guitars and the fan-braced/Spanish guitar but mostly because that is the norm for all those mass produced guitars which make up the bulk of guitars. On steel string you can often greatly decrease this quality just by switching to flatwounds, this is part of the flatwound sound, it shifts the timbrel content into the players technique but if you want much timbrel content with flatwounds you need heavy strings and a high action, and the hand strength and technique that sort of setup requires.

Before the rise of the steel string and the Spanish guitar, guitars tended to be more even across their range and also had less bass which helped even them out, and now that sound is what we are used to. There have always been niches that wanted that more even sound, but for most that just makes it more difficult to play all that music that developed around these quirks, so they remain niches.

I have no idea about gaming but in the music world you start noticing latency when it is above 5ms and the difference between 5 and 8ms is tangible. For the most part anything under 10ms is workable and you will quickly adapt as long as the latency is constant. Under 10ms of latency is a level of latency we are used to dealing with, if you are playing guitar and your amp is 10 feet from you, you have ~9ms of latency. Our brains are pretty good at adapting to these short latencies as long as they are predictable.

The visual latency on gaming could be different but I suspect not, I think it is more an issue that some people fixate on the latency, others just accept and adapt to it. Games do have more possible sources of latency, visual, audio and io, and if these can all be different that can be difficult; years ago I had an issue with this and midi, that one really threw me off. Games may also not model the physics of sound? does sound travel slower than light in games? That could worsen the problem since sound does travel slower in real life and we are used to that, we expect it.

The human scale is often the source of the square, the 1. The height of common chair seats such as most dining chairs is ~elbow to finger tip of the average adult male, effortless to measure on the workbench and it will get your chairs into the range people expect from such chairs. This height would often be the source of the square the chair would be designed around because it forms the most substantial part of a chair, the base.

Standard table height is stand up straight, let your arm hang straight down, make a fist, your knuckles are at table height. Works perfectly with chairs measured by elbow to finger tip and perfect for working at while standing when doing things like kneading bread or pushing a hand plane, puts the surface low enough that you can put your upper body into it and not just your arms.

A great many of things we interact with on a daily basis developed the standards we have today centuries before we had standards for measurement, back when calibrated measurement was academic and legal, impractical and abstract.

True, 12 doesn't match the number of fingers or toes... but have you ever considered it does match the number of spaces around our fingers and toes?

We used to learn to count on our fingers instead of counting our fingers, our four fingers have twelve knuckles and our thumb is the pointer. There are quite a few schemes for counting and doing math on our fingers like this, some include the tips of our fingers as well or tips and two knuckles, or the segment between the joints or all of the above, and both hands for complex math and different fingers for different things like place so you could count higher and do math on larger numbers. Someone saying you counted on your fingers was once a compliment, only the unlearned would count in their head, too easy to lose place because of distractions.

TFA does not quite explain the logic of this and somewhat suggests it as unique when it was the norm. If you are building a church, what better metric is there than the church you are building? There is no reason to measure, you can just subdivide with very basic tools. We want the entrance to be in the center, that is 1/2 church instead of 8.385 meters and that door is 1/6 church wide and 3/4 church tall. We want windows down the sides of the church, those windows are spaced 1/4 church and are 1/6th church wide and 3/4 church high. Windows have panes and doors have panels so lets subdivide those, panels/panes 1/3 window/door.

It is more complex than that and that example assumes the church is a cube but that is the basics of it and generally there is a square in there somewhere and that square is the basic unit. We want a church with no posts in the main space and our trees produce timbers so long, that length becomes 1 square, the church is 1 square wide and 1 square high to eaves, 2 square long, roof peak is 1 square above the eaves. The wisdom of the wood (or what ever material was being used) often played a role.

Personal style in this proportional sense came down to how they used the divisions and their subdivisions and their subdivisions and what random numbers they interjected into the easy divisions, which might be suggested by the divisions and subdivisions or come from just about anything. I am building a cabinet to hold my pots and pans, I have 7 pots and pans so I will figure out a way to get 7 in there so everyone knows it is meant to hold 7 pots and pans, or at least that one random person who got obsessed with that one peculiarity of my cabinet will figure out that 7 had some sort of importance too me. Easter eggs have been with us for a long time.

People often reduce the imperial system/base 12 to the foot and its inches, but it really is this sense and use of proportion that it is built on. If you are building a cabinet for your home, there is no reason to measure, it needs to be as wide as the space it will fit in so use that as your metric, make that one square and subdivide out the rest of the dimensions. Dividers, sector and straight edge are all you need, no need to deal with the fact that the space is 4.738 whatever wide and a sense of proportion to the whole will just happen for free. Admittedly, the sense of proportion might not be the best when you are first starting out but it will have a sense of proportion that could easily not be there if you got fixated on 4.738 and rounding errors in your cad software, and you never have to measure those odd lengths.

Eschew flamebait. Avoid generic tangents. Omit internet tropes.

Please don't post shallow dismissals, especially of other people's work. A good critical comment teaches us something.

Please don't pick the most provocative thing in an article or post to complain about in the thread. Find something interesting to respond to instead.

Please don't complain about tangential annoyances—e.g. article or website formats, name collisions, or back-button breakage. They're too common to be interesting.

It is fine if you don't like LLM writing but it is not particularly interesting, why should I care? why would I want to read the same sentiments over an over? What use is this knowledge to me or anyone else? Your blog is a more suitable place for such things.

Am I weird for not wanting to see this same discussion and variations of it in most every thread including in ones that it has no place? I don't see it having any effect on the trend which only seems to be increasing, but I do see an effect on the quality of the discussion.

K4 is the K programming language, Q is a language built on top of K. They are the practical over achieving members of the array family of programming languages.

There is no time that I would normally have my phone other than when I am at home; the data point that I provide would be the rare times I take my phone out of the house and most of that time it is off, I only turn it on if I actually need it. My phone is turned off a fair amount which also means I do not have internet since I get my internet through my phone's hotspot, it is nice to be able to disconnect from the world so simply, just turn off my phone. If this was the norm, location data would have far less value and possibly not be worth the expense. Phone addiction seems the real issue here.

My purchasing data is not much better, two purchases so far this year other than my three monthly bills and groceries once or twice a week where I also get cash for my other expenses. I don't do this out of concern about being tracked, just how I live my life. Sometimes I leave my phone off for a week, nothing bad happens, at least nothing that having my phone on would have prevented.

Flashback had the bulk of Prince of Persia's mechanics but developed story and the puzzle aspect to a far greater extent and was less action based compared to Prince of Persia's race against the clock. There are times in Flashback when you have to race the clock but there are also times when you just have to stare at the screen and figure out how to do something or wander the world trying to figure out what you missed and where the fuck you are supposed to go next. Flashback is one of my favorites but I am not a gamer and the majority of my gaming was in the previous century.

It worked on my Android tablet but I can't scribble a note and draw a picture/diagram with the stylus. I don't know anything about iPads but on Android you have the USI pen and for any app that understands the USI pen, it interprets fingers and stylus individually, the stylus is active so the tablet knows when it is input from the stylus or input from a finger. The google Cursive app which is the standard Android note app shows this well, stylus only writes and fingers only pan/scroll/zoom unless you switch it into finger mode so you can write with a finger.

If you managed to give all the features of Googles Cursive app within your Poincaré disk paradigm, I would happily drop $100 on it, assuming it worked as an offline app.

Edit: should mention that I don't think this is worth $100, other than to the handful of people like me who it would be perfect for assuming it was well executed. You would probably make more charging far less. The paradigm could translate amazingly well to the tablet/stylus experience if the details are worked out well.

I was not suggesting that it would be a false positive, I was suggesting that this will filter out many submissions that would be of interest to those that want less AI on HN. This would flag a blog that has nothing to do with AI if some random person mentioned AI in the comments of that blog post, right?

I got a partial load and what it looks like it does is just search each submission for a list of key words and discards any that hits, so it would discard this submission.

Most of the shareware I got was downloaded from BBSes and the internet and even these central repositories that are the norm now are nothing new, in the 80s I went to a local BBS that was dedicated to shareware and in the 90s a handful of sites, and there was always the developer's site for the direct download but often they just linked you to one of the big repositories. The only shareware I can remember getting physically was the stuff that came on a disk/cd with some magazine I bought just for the CD filled with shareware. I miss those CDs.

For as long as I can remember shareware was more than the physical sharing, it was the model of a free version that you could share and a paid version and sometimes both versions were the same and it was just requested that you pay if you can (buy me a coffee). Some of this shareware was even adware, I remember getting some drawing program that had a popup every 15 minutes advertising the author's programs, it would go away if you paid; my first "hack" was realizing that I could start the program and then turn the computers date back a day giving me 24 hours and 15 minutes before the popup appeared, after a couple weeks my mom tasked me with fixing the computer, she was having to reset the date every couple days for some reason.

Edit: deleted a comment about source code, realize I misread your post. Should try to fix a couple of those sentences as well, my language skills tend to fall apart when I get nostalgic and I find it very difficult to restructure the thought, I lose the nostalgia.

It has worked this way since the days of the vacuum tube, so there probably is some legal precedence somewhere. I think part of this with the NE5532 is just that these days most EEs spend most of their time with digital where the data sheet and its spec is absolute; in the linear world the spec sheet is an ideal and an average because the parts themselves are an ideal and the real world never lines up with the math. Back when the NE5532 came out it was still common to see power supplies that were unregulated or barely regulated or cheap regulators with poor tolerance that would vary a fair amount with wall voltage and massive tolerances on passives, data sheets and EEs took this into account, most parts would survive max voltage but there would be a higher failure rate, so run at 70% or 80% and you don't have to worry about it.

In these days of cheap SMPS and EEs that are trained with a strong lean towards digital and much improved IC fab, the max seems to be treated as the max safe voltage for good reliability and life, and you don't have to worry much about the tolerances of everything else so much. Back in the 90s when I was learning this stuff, the old EEs scolded me when ever I ran at max voltage and would patiently explain it all to me and that even if it can operate at that voltage, you can't be certain your PS will still be putting out that voltage in a year, parts drift as they age and accidents happen and the world is not ideal. They were right.

Using the three plots of Infinite Jest as the vertices doesn't really work, there is nothing fractal like about the plot itself and plot is not the structure. How I see it is that the vertices would be family, education, and society, which are all deeply interrelated. For the majority of the characters we learn their relation to these three things, in Hal and Gately we get a very well developed view of it, not so much for Marathe and Steeply where the family and education aspect is abbreviated and I think this is where the mentioned mercy cuts happened.

I don't think I would say Infinite Jest has three plots, it feels like it does because the plot never happens, we get the setup and then it is dropped right when it actually starts. We can view it as three plots but those plots don't provide anything useful towards understanding. They would be more accurately viewed as triangles, they are containers for information.

Edit: I also don't think we can fully interpret Infinite Jest through the Sierpinski structure, that was the structure of the first draft which was something like 500 pages longer and had the bulk of the novel in the end notes. It has been too long since I last read it to say what the structure of the final form of the novel is but I think he may have just made the gasket more linear; he keeps repeating the full triangle but each time he goes a bit deeper with the iterations.