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npteljes

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In case anyone else is also interested in the "what kind of music", this is straight from the study:

>The patients were asked to choose their preferred music from two prerecorded instrumental musical pieces instituted as the music therapy. We used non lyrical, soft, slow tempo, relaxing instrumental musical pieces of either flute [click here for audio]or piano [click here for audio]as the choices presented to the patient.The musical pieces were selected based on their slow and meditative tempo (60-100 beats per minute), and only non -lyrical instrumental piano or flute based versions were chosen.The flute version which was preferred by most patients was a combination of Raga Yaman and Raga Kirwani. Raga Yaman is bright and uplifting and Raga Kir wani is known for its soothing and calming effects. Combining these two Hindustani classical ragas provides musically uplifting qualities that could be helpful in reducing the stress associated with surgical procedures and control the hemodynamic responses to surgery. Noise cancelling headphoneswere used to play the instrumental pieces at 60db. The musical piece was played for the entire duration of the surgery on loop using blue tooth connectivity of the headphones with a mobile phone.<<

1. It's the other way around: because people don't care that much, that's why there is almost exclusively proprietary hardware around.

2. The people who require the "higher grades" of being open source are simply not a large enough market

3. Being open source is not a natural advantage of a product, in fact, it's more of a risk, liability, responsibility, and effort than being proprietary.

Hence, proprietary is the default.

I stopped drinking caffeine in my everydays, reserving it for occasions that are more meaningful to me, like a weekend of chores around the house, or going out to a party.

Drinking it every day makes me a bit jittery and anxious, and I feel that my employer doesn't deserve the increased productivity that it brings. Turns out that I get the same salary, even though I'm noticeably slower, less creative about my solutions, and less focused. In turn I'm steadier, more thorough. A good tradeoff, especially on a personal level, and I don't miss it at all, even though I was drinking 4-5 coffees as day in my "prime".

I also quit "cold turkey", like the author. Headaches on days 3-7 or so, which I managed with a low dose of paracetamol. They weren't too bad, but I tolerate headaches really badly :)

Dark Mode Sucks 8 months ago

Maybe there are other factors too, I'm not very sure. When there are thin light lines on a dark background, that's really hard to look at for me. And strangely, the same dark lines on a light background don't bother me at all.

Dark Mode Sucks 8 months ago

Yes and to make it worse, sometimes the unstyled paste shortcut doesn't work. For example, in Microsoft Notes.

Dark Mode Sucks 8 months ago

I'd guess so, yes. I think dark mode users leave the screen brighter than it should be, because in dark mode, it doesn't matter as much as it does in light mode. Then, after looking at dark things for a while, the eye gets used to the light level, and then opening a white page is like a supernova happening in front of the user's face. In short, with dark mode, the lightness baseline is much lower, and a light page disrupts this.

I'd say it's more of a courtesy thing. If you like a bit of a web design challenge, you can experiment with the prefers-color-scheme CSS feature. With this, the browser will automatically apply the dark mode for users that have it set, making the experience seamless (and state of the art).

Dark Mode Sucks 8 months ago

Many of these haters have astigmatism, which makes the dark mode hard to see for them. I don't think all of the people who have this realize they have this, so, it gets directed against the dark mode itself.

Dark Mode Sucks 8 months ago

I use the OS provided Night Light feature everywhere for this, and my eyes are loving it. I have it set up to follow the day-night cycle, so during the day it doesn't get overly sepia.

Dark Mode Sucks 8 months ago

Wiki already has the functionality for dark mode, but loads the light mode as default. They even have the Automatic option, but the user has to select it, so, it's like semi-automatic. They really are just single line modification away from true automatic light/dark mode.

Dark Mode Sucks 8 months ago

I have good news for you, the article is back in business, and the discussion is happening!

Dark Mode Sucks 8 months ago

I mean, there is not much substance in the article, but I agree. I don't like dark mode too much either. I read that people with astigmatism, so cylindrical sight, don't handle dark mode well. I'm not sure how true this is, but it definitely applies to me. I can't seem to properly focus on many dark mode UIs - with spreadsheet software being the worst.

What I found is that using light mode, reducing screen brightness, adequate ambient lighting, and applying a brown filter works really well. Each of these components add an immediate relief when I'm applying them.

Funny thing is, I'm experimenting with dark mode in some places. In my KDE, it seems to work well for me in general OS UI, and in my file manager. Also works well on my phone after dark.

What I especially dislike is the mixing of dark and light modes. For example, when everything is light mode, only the terminal, and the IDE are dark. Fuck that. For this reason, for many years, I had my terminal in light mode as well.

Happy to hear that! Have you also played Fall Guys? How do they compare? I haven't played platformers for two decades now, but looking at the Mario screenshots, I got an immediate Fall Guys feeling.

Create text in higher resolution, rasterize it, warp it would be my process, if I needed to curve the characters themselves too. In case I didn't, because the shape is not that small compared to the text, simply wrapping around the shape works. Usually there's a tool to create a path, and then text can go along that path, as if the path were its baseline.

In case you launch the GOG game because of Proton, then I suggest using Heroic launcher to start it instead. You can use Proton there too, automatically downloads and everything, same as Steam. And there will be no clashes with Steam.

DRM is optional on Steam, many games don't have it (or roll their own). In many cases of Steam DRM, activation is only one-time, after that, granted the hardware doesn't change significantly, the player can be offline indefinitely.

I'm no fan or DRM, but the current implementation is far from "always-on".

A reminder that urgency fades, context grows, and perspective is a habit.

That is such a great line. I also feel like 99% of the news is just noise, in terms of not adding anything actionable to our lives, nor is it growing our perspective.

In contrast, I really like Wikipedia articles about current events. They feel much more to the point than news articles.

I didn't catch on to that at all. I even wrote my own comment, but seeing your reaction to the other guys' comments, I have re-read your original, and frankly, couldn't figure it out. I have asked ChatGPT and it decoded your intent correctly, and even seeing that, I couldn't reconcile it with the comment itself.

They say that a lot of communication is lost over text. I'm sure I could have caught the sarcasm if we spoke in real life, but in this textual form, it was completely lost to me, and it seems that for the other commenters as well.

I completely agree. To me, it's the same with adventure, and platformer games and 2D. I think the key is symbolism. In 2D, graphics are more about communicating intent, 3D is more for realism - or maybe this is just the trap they fall into, because there are highly stylized 3D games as well, as well as technically-3D-but-actually-2D games.

Genres also come and go. Arena shooters are also out for a long time, compared to 95-2005. Or point and click adventure games. I think there are a huge amount of players who are genre agnostic, or, not even "gamers", and just jump from one type of fun to the next.

They are not this cynical over it, it's part of a plan. What they figure is that they can keep MS the de-facto standard this way. Photoshop worked the same way for very long.

I'm sure there's a lot they could do, but I think even is the worst scenarios, SteamOS would still be a vibrant indie platform, with many major releases from studios who dgaf about Microsoft specifically.

We'll see for sure, especially if the Gabecube sells well. Right now, SteamOS is still not among the largest players, when looking at units sold. I'm sure Microsoft will ramp something up when it gets more popular.

Try giving LTSC versions a go. Parents get a Windows, and you get much less headaches. Those get long security updates (Win 10 still being updated until 2032 for example), and they get no feature updates. The bloat is also cut down, no Store, no Cortana, etc. So overall, it's much easier to deal with. And it's a fully valid Windows, I do my gaming on it, and I have it installed for parents as well. Activation can be done by massgrave or by spinning up your own activation emulation server (under 10 minutes), and pointing the Windows to it (3 commands).

This is exactly why Valve's work is important with SteamOS. The more SteamOS devices people use, the more of a viable market they are, and so, a direct incentive is born, against locking games out of Linux.

Personally, I don't think it will get worse than it is now. Some games are locked to some platforms, be that Windows, PS5 or Switch, and many great games can be enjoyed in Linux.

Depending on the landscape, it will not be up to Microsoft, though. If enough SteamOS machines are on the market, it will be a viable target platform on its own, and then, even if MS had a special part of the API, the developers won't use it, lest they lose the SteamOS market.