HN user

lfowles

2,042 karma

C++/Python/Unreal Engine developer looking for interesting work!

See: https://linkedin.com/in/lfowles Portfolio: https://partlyatomic.com

Contact: hn@lfowles.org

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gingerybookstore.com 3y ago

(Bootstrapping a) Metal Working Shop from Scrap Series

lfowles
2pts1
pavelfatin.com 5y ago

Typing with pleasure – human and machine aspects of typing latency

lfowles
1pts1
www.unrealengine.com 6y ago

Epic Games and Quixel Join Forces to Empower Creators

lfowles
1pts0
allarsblog.com 8y ago

Confessions of an Unreal Engine 4 engineering firefighter

lfowles
388pts115
eclipsemega.movie 8y ago

Solar Eclipse Megamovie Project

lfowles
1pts0
screeps.com 9y ago

Screeps – MMO strategy sandbox game for (JavaScript) programmers

lfowles
2pts0
theconversation.com 9y ago

There really is a link between your Facebook posts and your personality

lfowles
2pts0
www.tor.com 9y ago

Tor/Forge E-Books Are Now DRM-Free (2012)

lfowles
3pts0
groups.google.com 10y ago

Everyone asks questions

lfowles
3pts0
www.youneedabudget.com 10y ago

The New YNAB Is Here

lfowles
3pts0
vr.mkeblx.net 10y ago

Oculus rift simulator

lfowles
1pts0
lfowles.org 10y ago

Let's Solve Cross Set

lfowles
1pts0
www.akkadia.org 10y ago

Units in C++

lfowles
2pts0
www.nytimes.com 10y ago

The Kansas Experiment

lfowles
35pts40
www.reddit.com 11y ago

Single File Development

lfowles
1pts0
www.ieeeusa.org 11y ago

Intellectual Property and the Employee Engineer (pdf, 2001)

lfowles
1pts0
www.plantation-productions.com 11y ago

High Level Assembly

lfowles
13pts2
en.wikipedia.org 11y ago

Capitol Hill Babysitting Co-Op

lfowles
1pts0
crawl.develz.org 11y ago

Save compatibility in DCSS

lfowles
1pts0
news.ycombinator.com 11y ago

Ask HN: What domain names do you have that you aren't utilizing?

lfowles
5pts17
github.com 11y ago

Irssi development briefly revitalized after moving to GitHub

lfowles
1pts0
utf8everywhere.org 11y ago

UTF-8 Everywhere

lfowles
5pts1
www.npr.org 11y ago

Silicon Prairie: Tech Startups Find a Welcoming Home in the Midwest

lfowles
1pts2

Thanks for bringing this up, I'm often lost in a setting with competing voices. I don't strictly need hearing aids but the few times I've had my earbuds in with ambient voice enhancements it's really improved my QoL. Gonna have to look into this more!

Companies seem to have lots of great policies from the inside but getting back in is the challenge for me, having been a stay at home dad for roughly 3 years now (also 2 kids in). Family responsibilities expand to use all available time so the time I have for grinding leetcode, working on my portfolio, or other similar activities comes late at night after the brain fog sets in.

I don't know if I'd go so far as to say it's active discrimination, but the hoops aren't doing anyone any favors.

Meta in particular is one company I backed away from after the recruiter helpfully suggested I study for 4-8 weeks before scheduling interviews.

I spent over a decade customizing and tweaking my vim installation, but for the past 5+ years I've been team IDE (JetBrains in particular). It's really incomparable if you have a good IDE for your language of choice.

I've tried preaching philosophy to my toddler but he just doesn't seem to get it for some reason :) Some toys do get "broken" (but easily fixed so they reappear in a week or more), but out of sight means out of mind! He won't even remember it exists as soon as he gets thirsty and wants his drink instead, so effectively there are already zero consequences outside of a minute of anguish. I, on the other hand, do like the option of having toys to distract him while fixing dinner and some are way more effective than most.

I had the first book of the Gingery set, but as I was rapidly moving around during college I never acted on it. The proposed workshop bootstrapping really made my imagination run...

It gives you a core set of patterns for going off on your own and building. Think of it as lego practice that shows you a neat model at the end you can then scrap :)

Making Games 3 years ago

The tipoffs you are detecting are those game engine default settings.

I thought you were going to say that Unreal games max out their settings at "Epic" :)