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kuylar

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In the same page,

The MonoGame Foundation cannot directly give anyone access to the private console repositories without prior approval from the vendor due to NDA requirements set out by each vendor.

Blame here goes to Nintendo, Sony and Microsoft (though I'm not so sure about Microsoft)

This also applies to Godot, another open source game engine, which doesn't have any code for console support on its upstream repository.

I've been personally using a matrix bridge (self hosted instance of mautrix-whatsapp on a hetzner vps) and haven't opened the main whatsapp app on my phone (other than calls and some rare view-once images) for over a year now and haven't had any issues. While it's possible that this may result in an account termination, I doubt anything will happen if you don't use it for spam/other kinds of abuse

(I wonder if Shizuku can be used to install apps without a PC? Haven't tried myself)

AFAIK Shizuku runs as the ADB user, with the same permissions, so it's very likely it can install apps without having to connect to a PC

I feel like it's an issue in the Google infrastructure as all services which are down seem to be related to Google.

Another example is the HN API, which runs on Firebase.

This wouldn't be possible, since Edge supports both Microsoft PlayReady and Google Widevine DRM schemes and as far as I know, Widevine's ChromeCDM is less secure in browsers (L3/software DRM) while PlayReady is more secure as it uses some hardware components.

Netflix probably uses PlayReady for 1080p+ content, but I don't have a Netflix account to test so I can't confirm

YouTube currently bans every IP address with a lot of guest traffic. They have also banned all datacenter IP ranges.

Sometimes a "poToken" (a magic string that's used to 'validate' a client to prove that it's an official client) can be used to bypass this, but most of the time it's easier to just sign in with a Google account (which is also dangerous because YouTube has been banning accounts with unusual activity since last year[0])

Nowadays, most third party clients either use a browser/WebView to generate a poToken[1], or directly require a user to enter it for downloading[2]

I feel like the parent commenters issue is related to this, and it looks like there's an ongoing PR to implement support for it[3] (Invidious already had supported poTokens, hovewer their implementation were setting a single token in the config, and AFAIK that method doesn't work anymore)

[0] https://github.com/yt-dlp/yt-dlp/issues/10085 [1] https://github.com/TeamNewPipe/NewPipe/pull/11955 [2] https://github.com/yt-dlp/yt-dlp/wiki/PO-Token-Guide#guide-p... [3] https://github.com/iv-org/invidious/pull/4985