So I would rather share a match with the occasional cheater than run un-auditable ring-0 software on the same machine I use for anything private.
The article makes an argument that anti-cheat is not worth the trade-off, yet the author admits they are a non-gamer. Then they go on to present one example of anti-cheat that tells us all we need to know about actual gamers' preferences—FACEIT. For those who don't know, FACEIT is a third-party matchmaking service, primarily for CS2. People choose to go through the hoops of using third-party service that installs kernel-level anti-cheat on their computer because it helps to keep cheaters out of their games. This seems like pretty strong evidence that the author's argument is not a good representation of gamers' thoughts on this. I don't know what the actual solution is. I suspect if Valve made their own kernel-level anti-cheat people might trust it more, but it's still the same problem.