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jordemort

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Sometimes I blog at https://jordemort.dev

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It will be very interesting to see if this lives up to the hype and/or if it is able to recoup the enormous amount of money spent developing it. The expectations from everyone seem to be so high; it's a very long way to the bottom if it somehow flops.

Personally, things got a little too realistic for me around the time of GTA IV. The earlier games felt like cartoony fun but I started to feel bad about the stuff I was doing in IV. I tried V a year or two back (I think they've maybe remastered it since?) but it ran so terribly on the Steam Deck that I refunded it.

Sakana Fugu 1 month ago

Fugu, eh? So there’s a nonzero chance this thing might kill me?

What is the point of all these projects like this, except to say that you did something? (that you didn't actually do but half-assed a minimally plausible version of, so hey)

It's tale as old as time at this point: the LLM produced something sort of shaped like some other software, and did it in an impressively short amount of time, but it's basically impossible to bring a codebase made in this way up to production standards, or to maintain it in any reasonable way. Nobody's gonna pay money for this, or want to play it instead of Warcraft. Why should anybody care?

One of my least favorite things about AI is that every time you suggest you don’t want anything to do with it, there’s a horde of rapist-brained twits like you waiting in the wings to cry about how inevitable it is. Shut up and go away.

I am very lucky to be ensconced right now within a team and a company that views the current LLM mania with a similar level of disdain as myself. I'm not sure there's a place for me anywhere else in the industry right now. I wish I had the resources to wander off like this.

I don’t understand why any of this would take submarine money to build. GitHub itself certainly wasn’t built with submarine money.

I used to work at GitHub. I think you should find a new job.

Before Microsoft came along, the entire company was aligned from the bottom to the top around the goal of delivering a single great product. As soon as they bought us, that changed; there were now lots of ways for an individual to succeed at GitHub-the-division-of-Microsoft that had nothing to do with GitHub-the-product. Now GitHub doesn't even have its own top, the org chart just smears into the Microsoft one at some hazy point. Perverse incentives abound.

An organization like Microsoft can never recreate the magic that was GitHub. There's just too many competing interests and agendas that have absolutely noting to do with making GitHub better. In the time before I left, I actually encountered many people who didn't care if they were making it worse, if it advanced their other goals.