HN user

jf

8,570 karma

Joël Franušić

http://github.com/jpf https://mastodon.social/@jpf

Contact information: http://joel.franusic.com/contact

[ my public key: https://keybase.io/jfranusic; my proof: https://keybase.io/jfranusic/sigs/vA57YKepIse7lnJ6UT4aqHUOSImRjLPXXoFg3iQW5F0 ]

Posts122
Comments803
View on HN
www.youtube.com 1y ago

Wanix: The Spirit of Plan 9 in WASM

jf
3pts0
www.dungeoncrawlers.org 1y ago

Online database for first-person grid-based dungeon crawler games

jf
3pts1
www.youtube.com 1y ago

Curl -v HTTPS://Google.com

jf
23pts2
modularstreet.net 1y ago

Lego Modular Streetscaper

jf
2pts0
workos.com 1y ago

Fun with SAML SSO Vulnerabilities and Footguns (2020)

jf
2pts0
github.com 2y ago

Printf-Tac-Toe

jf
2pts0
www.noaa.gov 2y ago

'Cryptogram' in a silk dress tells a weather story

jf
3pts0
github.com 3y ago

Battery-Free Game Boy

jf
2pts0
www.youtube.com 3y ago

Shell Scriptable Native APIs

jf
2pts0
progrium.com 4y ago

Apptron

jf
3pts0
blog.persistent.info 4y ago

Infinite Mac: An Instant-Booting Quadra in the Browser

jf
281pts103
www.bhoite.com 4y ago

Sculptures

jf
2pts0
kddandco.com 4y ago

Anne Eunson’s Artistry

jf
1pts0
www.inkandswitch.com 4y ago

Backchannel: A relationship-based digital identity system

jf
27pts0
probablefutures.org 4y ago

Probable Futures

jf
4pts0
joel.franusic.com 4y ago

How We Made Playable Quotes for the Game Boy

jf
1pts0
tenmile.quote.games 4y ago

Show HN: Playable Quotes for Game Boy

jf
6pts6
vgmaps.com 5y ago

Vgmaps.com: The Video Game Atlas

jf
5pts0
noclip.website 5y ago

A digital museum of video game levels

jf
369pts62
vimeo.com 5y ago

Purely Functional Configuration Management with Nix and NixOS

jf
1pts0
barrettrees.com 5y ago

Introduction to Search by Analogy, with Videogames (2019)

jf
30pts0
astra.com 5y ago

Astra Is Going Public

jf
1pts0
developer.okta.com 5y ago

The Development Environment of the Future

jf
1pts0
talonvoice.com 5y ago

Talon

jf
2pts0
betrusted.io 6y ago

Be Trusted

jf
1pts0
www.ucw.cz 7y ago

SED accelerated racing game shell script with bash enhancements

jf
1pts0
joel.franusic.com 7y ago

I used ML to find public domain Krazy Kat comics in newspaper archives

jf
135pts15
barrettrees.com 7y ago

Introduction to Search by Analogy, with Videogames (2019)

jf
2pts0
gcc.godbolt.org 7y ago

Compiler Explorer

jf
3pts0
vessel.fm 7y ago

SEAP: Sonorous Environment Amplification Panel

jf
3pts0
Exapunks (2018) 20 days ago

This is one of my all time favorite games. It and Shenzhen I/O do a wonderful job of capturing the essence of what makes programming fun and put them into a game.

My biggest surprise from playing EXAPUNKS is how futile it is to try and pre-optimize a solution. I had to remind myself time and again to solve the puzzle first, then try and try and optimize it.

While the games are fun on their own, I recommend playing them at the same time as a friend. Trash-talking about finding more optimal solutions really added to the overall fun of playing the games.

I helped set up the first meeting between a Microsoft executive and Thomas Preston-Werner.

One of the moments that stood out to me was when Robert Youngjohns (the exec) asked Tom what it would take to have GitHub move to Azure. I was surprised that Tom had a response ready, saying that IOPS were really important and that virtual disks weren’t fast enough.

I think that’s why the document had some suggested pushback to meeting invites (e.g. “what’s the agenda so I can prepare”)

As somone who vigorously declines meetings, this gave me some extra criteria to use (estimated speaking time per attendee)

What I found the most useful was the focus that was put on having agendas for every meeting, something that I try to do for every meeting that I schedule.

It’s weird, and a little unnerving, to have a line from Anathem by Neil Stephenson immediately come to mind:

“Can you read? And by that I don’t just mean interpreting Logotype…” “No one uses that any more,” said Quin. “You’re talking about the symbols on your underwear that tell you not to use bleach. That sort of thing.”

I’ve been paying more attention to Náhuatl after reading “The Aztecs: A Very Short Introduction” [0] and seeing the names of my great uncles and great aunts in there (e.g. Xochitl, Nezahualcoyotl) which opened a mystery of sorts. My grandmother and her older brother had very classically Mexican names and the four younger siblings had Náhuatl names, but why? My great aunts didn’t know but I suspect that the answer is related to the “Indigenismo” movement in Mexico [1], which may also be behind the linguistic renaissance that this article describes.

My personal ties to this history aside, it’s fascinating to see how many Náhuatl words made it into Mexican Spanish and into English and beyond! [2]

Footnotes:

0: https://academic.oup.com/book/481

1: https://en.m.wikipedia.org/wiki/Indigenismo_in_Mexico

2: https://en.m.wikipedia.org/wiki/List_of_Spanish_words_of_Nah...

Please note that the 14th Amendment does not “discuss” who is a citizen, a better word would be “establishes” or “determines” - the “discussion” happened during the drafting and ratification processes and all of those records are available for you to read. Post ratification, the court system uses those discussions as part of their decisions on issues related to clarification of questions that arose after ratification. Those court decisions are also available for you to read.

Something that I find delightful about this project is that Jim Davis approves of it!

From Wikipedia: "Jim Davis, the creator of Garfield, approved of the project, and an official Garfield book (also called Garfield Minus Garfield) was published by his company. It was mainly edited comics by Walsh, with some comics contributed by Davis."