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fodi

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https://fodi.be

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Construct is super intuitive, especially if you've ever spent time in Klik'n'Play / The Games Factory / Multimedia Fusion. And if you're not the fan of no-code / event-driven visual programming, Construct has very good Javascript / Typescript support now.

Horrifying. That's exactly why simplewall [0] is among the first programs I install on Windows. Then I block stuff like compattelrunner.exe, devicecensus.exe, explorer.exe, the various Intel / Nvidia driver-related bullshit background processes the first time they attempt to connect to a remote server.

https://github.com/henrypp/simplewall

This. The best thing about game jams is that you'll better at the next one. You'll learn to focus, not to overshoot the scope, manage your time better and do quick iterations. I've done a few on Itch and the community is really friendly, which provides enough drive for me to submit before the deadline even if the result is quite wonky. If you rate other people's games, they'll probably rate you back, which is great.

One particular game jam I recommend is Trijam [1]. It takes place every weekend, has a fixed theme and ideally you should only spend a total of 3 hours on a game which forces you to do something relatively simple.

[1] https://trijam.itch.io/

I love this! Skimming the about page is enough to grasp the main mechanic and it's very intuitive after that too. The pointer-free navigation is awesome!

One tiny thing I've noticed in the first minute is that using shortcuts like Ctrl+A or Ctrl+Shift+Home (in Firefox/Windows anyways) selects stuff outside of the current "label" which feels a bit off. I use these shortcuts to quickly select a bunch of text and start typing to replace it with something else.

What are your plans in terms of data portability / syncing?