Amazon: The dashboard not changing color is related to S3 issue. See the banner at the top of the dashboard for updates.
HN user
axg
https://ẫ.com/
We should remove Comodo from our trusted CAs
IANAL, but wouldn't Jeremy's 50% be relative to the time he left the company? No reasonable person would assume a co-founder leaving a startup would retain 50% equity.
Relevant Ars article: https://arstechnica.com/cars/2016/04/now-you-can-wait-out-bi...
That's true, but for smaller screens and only one or two apps per screen (in split screen view). I think the goal of multi-window might be to support larger display extensions (e.g. plugging a 24" display into a phone)?
I also use a tiling window manager on Linux, but I think Google's decision here is based on the general public - who probably aren't ready to learn a new window management scheme. For window management, overlapping floating and resizable windows are the norm, and I think will be for some time.
I think part of it is due to the fact that Google has greater access to a broader audience. Not everyone will search Twitter for "Donald Trump" but they will certainly search Google - so Google is providing a way for the candidates to take advantage of what is already happening probably millions of times every day.
I think the main argument against this is the risk of running out of battery while you are using the computer. Forcing the user to stop using the mouse to charge is not very great.
That being said, I think Apple's (or Ive's) justification for the port on the bottom would come from the design issues with a front-facing port (asymmetry), and I guess for them the trade-off is worth it. It probably is for me, too.
Title should be "Theory of relativity explained by xkcd author Randall Munroe".
Okay, it works now. It was giving me a 502 before.
Stool is just a benchmarking utility for comparing JavaScript snippets. For each test case you enter a name and the code you want to run.
You can definitely code in your own editor, and copy/paste the JS into the text box.
Note however the tool is not meant for large amounts of JavaScript (e.g. not for comparing entire files), but rather for comparing specific atomic implementations (comparing sort algorithms, methods of query DOM elements, etc).
Relevant blog post: http://youtube-global.blogspot.ca/2015/06/a-youtube-built-fo...
"After being awkwardly confused on how to even exit the program (pro-tip: it's :q!), they're left scarred for life after what Vim did to them, how dare a program force prerequisite knowledge on how to do simple operations like open or save a file!"
Exactly my first experience with Vim
Goodbye childish recycle bin
Product page: https://developer.android.com/preview/index.html
And downloads page: https://developer.android.com/preview/download.html
Made a 'Most Controversial' query: http://data.stackexchange.com/stackoverflow/query/281279/mos...
Sorry for the bad formatting, new to SQL
A good design team would look at a competitor's site and say, "we can do better". A poor design team would look at a competitor's site and say, "we can copy that".
Can't you serve the main site statically, and have a dedicated page for the proprietary license and Stripe integration?
Perhaps. This game was designed to be fairly difficult. Because there is no leveling system, the only way to make it fun or even addictive is to make it (slightly unreasonably) hard.
This strategy has been used very successfully in popular games like Flappy Bird and 2048.
That said, I agree that sometimes it may be impossible to complete a jump. This is a bug, and I would need to spend some time tweaking the generation constants to avoid this.
I agree with both of you - it was inspired by the Chrome T-Rex easter egg. However as pionar mentioned it was mostly for leaning (actually, it was mostly for "shits and giggles").
Yes, it was.
This game is actually a lot simpler than the one you link to. Just jumping.
It was originally inspired by the Chrome T-Rex easter egg (https://plus.google.com/+FrancoisBeaufort/posts/LUtLvQYMFZK)
Thanks for trying out the game - I greatly appreciate your feedback
Every time the spacebar is pressed (on keydown), the reindeer jumps - so the key to the game is to time the jumps such that the reindeer both clears the snowman, and has enough room to make another jump if necessary. As noted by lowglow, holding down the spacebar does not get you very far.
The initial vertical velocity and downward acceleration are constant, so the height and duration is not random.
The pattern is they're all hex, we need a cryptographer. The three numbers are
e6cf5ce7 67a53a45 5252068f
To be honest I kind of like the old design better than the new one.