This is super impressive - both the pedigree of the team and the approach you took.
The funny thing is - when I first saw ploy, I didn't take it very seriously since so many of the signals that used to signify quality (decent design, copy, hard technical problems) are easy to fake. Plus the "grow while you sleep" space is crowded with weak players.
I wonder what the new markers of quality will be, which would separate the hand-crafted (to the extent possible) work v/s slop.