67 Mode is the greatest callback to 90's prank calls (I assume that was the intent - and if so chef's kiss with how it ties into the current status of 67)
HN user
anteloper
YC Badge: 0x2f50afcbccbd3a787ab7003fbcc296bb3746a704
Thankful for @dang and this community. Happy thanksgiving
Good lord this is a beautiful web experience
I can't find a single moore's law chart that includes 2025 data (they all seem to cut off around 2020 actually).
Does anyone know if we're still on pace with Moore's law?
Great article, I'm a cofounder of Clearspace and think about this a lot.
I'm an adult, I know how to circumvent these limits, and I will if motivation is low.
It's impossible to build systems that perfectly prevent you from doing this, but it is possible to build systems that can perfectly deter you from doing it. You could set up one - for example - that texts your spouse if you delete it. Or charges your bank account. Or whatever other doomsday device you want to rig up.
Time limits don't affect the underlying addiction. You don't quit smoking by only smoking certain hours of the day.
Yeah but if you could encode cigarettes to ween you off of them by force, that'd be a big help. Also cigarettes don't have any real utility, so cold turkey is a reasonable strategy. Unfortunately the social media platforms have real utility, so a guardrail strategy makes more sense.
The companies that build these apps have tens of thousands of really smart people (and billions of dollars) trying to get me hooked and keep me engaged. The only way to win this game isn't by trying to beat them (I certainly can't), but by not playing.
When it's all said and done, someone is going to build the right set of digital environment modification tooling that does beat them. It has to be possible, the internet is intrinsically customizable
This leaves out the extremely important detail that many if not all of these 46 games, Hikaru was actively streaming on Twitch.
The actual chess community's takeaway from this (if consensus is important to you) is that Kramnik (the accuser) has lost it a bit.
I maintain my personal collection of pure logic riddles here: https://www.oliverhill.xyz/riddles
You can't take the same approach on iOS but to Apple's credit, they do a great job with user privacy with their Screen Time permission. Apps with that permission get the ability to restrict other apps on the phone without ever knowing what they are. They can even report data back to the user without ever knowing that data.
Source: I am a developer of Clearspace, which is an iOS Screen Time App https://apps.apple.com/us/app/clearspace-reduce-screen-time/...
Why do we like entropy in auth factors?
what a fantastic read
It's up to you. In your Apple devices under Screen time there's a "Share across devices" setting. If that's on, it'll aggregate. If not, it'll just report the screen time from a single entity
The alternative is forcing users to create yet another account/password during signup. This always infuriates me as a user - especially in the days before iOS 18 when there was no password manager support on iOS.
It doesn't really feel like "forcing users into adtech surveillance platforms" if they're using Android - they already have a Google account it's literally built into the operating system.
The goal was and is to minimize friction and maximize security. For all the flaws of consumer subscription as a business model, it's beauty is that we don't have perverse incentives. Users pay us to protect their attention so we make money by being good at that. We don't have to or want to sell their data.
For retrieving Mac OS screen time programatically? Not that I'm aware of.
In any Apple device, In settings -> Screen Time there's an option for "share across devices". If that is turned on, all devices will report your cumulative totals. So if you're interested in retrieving your screen time from all your devices, you can turn that on and then your iPhone will report everything, which you could retrieve with this API. But you wouldn't be able to differentiate where the screen time came from.
Clearspace is the only data source right now yes. Would love to have other options feeding in. Does Foqos measure total screen time on iOS?
Very cool. Are you able to get sleep data in there?
Understandable, but yes we need auth and would rather use third party (google) for that, all things considered. And yes we need the network.
We don't sell your usage data.
Does it require paid subscription
No
Does it require using clearspace
Yes in the sense that it needs to downloaded and logged in on your phone. No in the sense that you don't have to open it or use it after setup
Tailwind but not a publicly available theme
1. You create an account
2. Log in with that account to the Clearspace app which uses on-device permission to report your data to the API
3. Use API key associated with that account to fetch your data or be notified about changes to it
Does that answer?
Yes if there's interest we'll add API functionality for
- lock/unlock apps
- exclude some apps from total screen time calculation
- get data about specific app usage
Yes - the Clearspace app. https://apps.apple.com/us/app/clearspace-reduce-screen-time/...
Would recommend creating an account in the API docs first because that way when you log into Clearspace you'll get an onboarding for API setup rather than general setup of the app
Maybe other apps in future will report data to the API as well
Whoops, fixed thanks.
fixed
As in allow everyone with a link to programatically retrieve your screen time data? You can't limit by link at the moment but you can go public and allow anyone to programatically access your screen time data.
thescreentimenetwork.com is effectively a list of people doing just that. Does that answer your question?
Honestly so excited to see this type of software move to the browser in general. I use Puzzle.io and love it
The whole point of test-mode is that you can run your transaction as if it was running on the live-mode network. The solution is to test in test mode. Live mode just runs real cards, it should be have identically to test mode.
This is unreasonable. Test environment is never the same as prod. It's irresponsible to anyone you're actually accepting money from not to try the E2E flow in production.
Even if card processing is identical, who is say everything else in your flow is? It's either going to be you or a stranger on the internet being the first to try it for real.
The Wright Brothers biography was incredible. Highly recommend for the exact qualities you're looking for:
the mechanics of how things that we take for granted actually got built and what the world they were made in was likeI haven't seen any of those apps (or built-in OS features like screen time on iOS) not become useless in a matter of days.
This isn't consistent with the data. I'm a cofounder of Clearspace and we see that when people make it through the first two weeks, they stick around for months or years.
YMMV - because our feature set looks slightly different - half users are in a mode where you have to do pushups to unlock distracting apps which really does tend to stick for people that opt in. (like this https://x.com/_oliver_hill/status/1825605422885253445)
Definitely. Generally, we're moving towards being
1. more flexible: if you want to change the type of friction for unlocking your apps we can enable that. instead of a 15 second breath to unlock app, you could activate "walk 100 steps to unlock" (as measured by healthkit). or "leave your house in the morning to unlock" (as measured by your location.)
2. cross-platform: compulsive tech usage follows us many of us to our laptops. we're building consistent experiences cross-platform for those who want it. (our chrome extension is the first example of this)
3. more robust: right now we're providing a moderating force that's ultimately avoidable if you're motivated enough to delete the app. we're building to allow users to opt-in to systems they literally can't get around, should they want this level of restriction. (clearspace "teammates" are the first example of this)