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_spduchamp

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Guy who makes things that make sound and then makes sound with those things. Electoral Reform advocate. Community Collaborator at RE/Lab@TMU. Co-founder of Common Sort.

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From the Ars Technica article... OpenAI’s headline “net loss” number of just over $5 billion in 2024 ballooned to nearly $39 billion in 2025. But the 2025 number includes a significant accounting charge related to investor valuations that shifted amid the company’s 2025 conversion to a for-profit structure. The Financial Times cites “a person familiar with the matter” in reporting that this non-recurring charge was approximately $30 billion and that OpenAI’s 2025 net loss amounted to a more reasonable-looking $8 billion without it.

Huh? Where did $30 billion go?

I've never minded paying more at Adafruit to help support them. The support they have provided, with documentation, examples, libraries, etc. has been immensely valuable to my hobbies and work.

I really like this, but moving around a bit I find that things kind of seem to rotate which is disorienting. When this loads, the photo is to the right of the cake. After zipping around a bit in this space, the photo is then to the left of the cake. Is that a rotation? Is there a way to lock the orientation?

I'm just going to mention Pure Data here, because I'm always surprised when people don't know about it. https://puredata.info/

I use it in my art and music practice to interface with hardware like a GameTrak controller, and to control drone motors for bowing/drumming physical things for computer controlled electroacoustic music. I also use it at a university lab for the development of assistive musical instruments for disabled musicians. It is both an extremely useful tool, and an incredibly fun musical playground for the mind.

The Plugdata variant of Puredata is particularly handy. https://plugdata.org/

Plugdata can run as a plugin in your DAW, compile to a standalone plugin, and compile and load sketches onto a Daisy Seed (https://electro-smith.com/products/daisy-seed).

If you build something and put it on the internet and have it doing it's thing by default then yes you need to be responsible for the consequences of releasing that. That's moral rights, and law needs to keep that intact.

Shoving unwanted experimental AI down everyone's throat is a bad idea and absolutely should have consequences.

Having AI peppered everywhere that can hallucinate or amplify damaging falsehoods is dangerous. AI results really should be something one specifically requests and not supersede search results as a default.

I also worry about the possible side effects of an overcorrection, like if AI companies embed a "Don't say any bad things ever" rule which would suppress critical perspectives.

Back when studying top-down AI in the 90s, everything we did was examined through a precautionary principal and liability was rule #1. It blows my mind how far we have moved away from those principals.

Yup, I've seen some of their stuff. They mostly make conventional music with unconventional instruments which is cute but doesn't quite interest me. I prefer music that is a bit more experimental and works with the texture of the sound more than melodic structure.

I build weird experimental instruments and then play them at the local electronic music open mic nights.

My main instrument is the electroduochord, a stereo two-stringed instrument played with a drone motor rotary magnetic bow. https://youtu.be/G1ftvw-Y6pk

I've also hooked up audio jacks to small solar panels to convert vibrations in light into sound. https://youtu.be/ZF2Rn5YfBC8

Now I'm working on cybernetic drumming and rhythm synthesis. https://youtu.be/oJZeP4Naqxo https://youtu.be/NwNrJLvHuAE

I like this idea of building your own software to run your own business rather than trying to sell software.

My wife and I run a small chain of second-hand clothing stores that buy from the public, and we run it on our own custom software built on top of a rails e-commerce engine. (Solidus) We don't do anything online, but instead use the engine to run our point-of-sale and credit system. We have one part-time developer who works from home and occasionally comes and works directly with the staff in the stores, and now she leans a little on Claude for assistance.

I would never want the hassle of trying to make our system work for other companies. I love that we have a system that can adapt and change based on our needs without being beholden to some else's SaaS.

If we were to rebuild it all today, we'd probably lean even harder on Claude, but still work using a good open source e-commerce framework.

Yup, has been for a while but it seems a lot of people were waiting for the dust to settle with Windows support. With that now released and the APIs locked down, there are some things starting to happen, such as JUCE now supporting MIDI 2.0.

This seems geared towards make a microcontroller do that one thing, so that's fine if you are aiming at having lots of little boxes all connected on your pedalboard.

That's cool, but I'm curious about the whole virtual pedalboard thing to make it all more affordable, adaptable, and easier to change between setups while playing live.

Here is a project that seems to do a pretty good job at creating a UI for all this virtual pedal stuff... https://rerdavies.github.io/pipedal/

I've only dabbled with it a bit. I'm still trying to figure out good robust hardware setup for this that works for how I play shows.

For years I've been so close to ordering one of their previous generation phones, and now I feel like I've dodged a bullet by not buying from this company. This new phone is a huge step in the wrong direction.

Can someone please release a nice Sidekick like device with physical keyboard that supports Signal.

I've been experimenting with rhythms like Euclideans but using oscillators in Pure Data. One main oscillator for BPM, and then up to 5 oscillators with frequencies set ratios of the main oscillator. Adjust the amplitudes and phases of the oscillators, add them all together and stike a beat at the zero crossings. This makes for a very interesting way to play stuff morphing between rhythms.

Recently, I've has some success at working out ways to derive some of the Euclidean rhythms by solving for the zero crossings, so now I'm pretty sure that this continuous rhythm synthesis is also capable of all the Euclidean variations.

Experiments: https://youtu.be/zeHJXyyhJ70 https://youtu.be/zILWhOu--Go

A little performance using a Gametrak controller. https://youtu.be/SlSujIOGamk