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ZachSaucier

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I'm a design and product minded engineer.

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Letting the LLM generate use cases is probably not a good idea. But writing common use cases and having a bot crawl your app and then write up how many steps it took to accomplish the goal is a good idea that I hadn't thought of before. You could even set it up as a CI check to make sure that new features that introduce more steps for specific flows are very conscious decisions. In a large application this could be a very useful feature.

The author creates art using their own custom library that uses CSS-like syntax to render HTML, SVG, and more recently shaders. The point isn't that this is the best way to do it. It's simply a trick that the author used to do something with their own bespoke library that they were trying to do.

Most all "real-world" stores offer discounts for buying more things at once. Just think of all of the "buy 2 get the 3rd free" etc. deals. Changing the currency from virtual to "real" does nothing to change that.

Showing the "real" cost should DECREASE the cost because when people see it in terms that they use day to day it feels like it's more expensive, so they are more likely to spend less. This would decrease profits for these video games.

The more likely unintended, if you can call it that, outcome would be that less games are solely free to play, relying exclusively on in-game cosmetic transactions.

You can do this sort of thing on a smaller scale but with similar results by volunteering for mentoring organizations like Underdog Devs, Vets Who Code, Operation Code, or another organization that helps underprivileged people try to get programming jobs.

There's not much point in spiritual practices if you don't believe in some truth behind them. Instead of focusing on practices, focus on finding truth (I believe it can be found about God). Truth will lead to practices.