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VPrime

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If you're looking for something a bit more advanced, but still not jumping right into the deep end check out our iPad app hyperPad (https://www.hyperpad.com). We never intended it for teaching kids to code, but schools and teachers from the around the world love it for introducing younger kids to code.

It has a lot of the the coding principles applied in a visual even driven environment making it fun and easy to create cool interactive games.

We're also working on adding other cool things like HTTP requests and sockets so users can connect to servers to send/receive data.

Our app hyperPad (https://www.hyperpad.com) is being widely used to teach kids programming. It was never intended for that, but it's really interesting to see schools around the world using it to teach kids to code.

We actually built it as an easy way to make games, but hey, if people are using it to learn, we won't complain ;).

Since our app is primarily a tool to make games and other interactive apps, we take a different approach to our behaviour system. The hyperPad behaviour system is our take on a node based event driven programming language that lets users focus on the design and the fun parts. But still give them the power they need :).

The Unreal Tournament series has some of the best AI. They react and behave very human. In UT 2003 (or 2004 can't remember) they even respond to voice commands.

There was even a programmed Unreal Tournament bot that passed the turing test.

PaintCode 2 12 years ago

This was our experience as well. We used it for a few things, but in the end it was faster for us to just create a @2x image.

Checkout www.polycount.com. It is mainly a community of 3D game artists, but there are a lot of talented people there who do other game related art.

There is a hiring forum section where you can post the job.

In our app users can sign in with Facebook, or make their own app specific account. We don't force users to use facebook.

A lot of our good (active) users are ones who make a custom account.

Another benefit for us offering an option is that we have found a place in schools.. But this is pretty specific to our app and may not apply to you at all.

We also give our users the option to not sign in at all, but limit what they can do (no community access)

iPad only. We found that making games on an iPhone is just not fun with our current interface. We currently don't have the resources to come up with a new interface for iPhone.

We do hope to have a player available for iPhone eventually, but right now our main focus is iPad.

We developed an iPad app called GamePress. Its live in the app store for free. http://www.gamepressapp.com

Teachers have started using it to teach students about programming and game development.

It is similar to Scratch, but it is more powerful (and easier to actually make a game). The behaviour system has thing slike timers, if statements, math functions, variables.

So far from what we have been told by our users it is a great intro to programming concepts.

Keep in mind we never developed it for teaching programming! it was made as a fun and easy way to make and share video games!

PixelPress is really cool. Their OCR technology is a neat idea to making levels. However users are not really making games. They're making levels for a game they provide.

We have developed an iPad app which is called GamePress http://www.gamepressapp.com (we had the name first!) its live in the app store right now for free. It is a platform that allows you to actually make a wide variety of games using our behaviour system. We developed a visual programming environment that works like a flow chart.

You're not limited to game mechanic we provide since you have timers, variables, if statements and more.

We also allow our users to share their games really easily to what we call the GamePress arcade. Its a place inside the app where users can play, rate, and even edit (if enabled by the author) each others games.

So far have been getting great reviews in the app store. Teachers have even started using GamePress to teach kids about programming!

We're actually working on an iPad app that lets people make games. Our behaviour system is not exactly programming, but it does teach about logic and help understand the concepts of programming. We have variables, loops, ifs.. then make it fun allowing you to make a game.

I posted about it a few days ago. https://news.ycombinator.com/item?id=5466311

http://www.youtube.com/watch?v=OZUNhviJLr8

We will be releasing at the end of April.

Thanks for the kind words.

Publishing standalone apps is definitely very high on our priority list. We're trying to come up with a streamlined process so that users can simple tap one button and we handle everything. IMO A great way for both the user and us to make money.. If executed correctly.

Once we have our online community up and running thats the goal with the GamePress Arcade. So you can see all the games, download them to play or even edit. Also allow for collaboration so you can build games with people around the world.

I use a netgear readynas nv+. It's their consumer model, but it does the job for me. It's not the fastest, but has good features and support from the community. You can even easily upgrade the memory ( voids the warranty I believe).

Only issue is if you only put 1 disk in (of 4 potential slots) the fan goes nuts. Runs full speed off and on.

Thanks for the feedback. All that stuff will be gone :) Instead our next video will be using that ~30 seconds to showcase more of the product, and show more types games being made. Hopefully I'll have a new video in a couple weeks (we're currently in the process of updating/rebuilding the behaviour system).

Check out http://www.polycount.com. Its a community of VERY talented artists dedicated to game art. Most of the people make 3D models for current/next gen console games, but there are a bunch that do mobile (both 2D and 3D). Some of the best artists on the internet that also have experience and passion for games.

I sent an iMessage (from iPhone) saying File:/// to my iMac and it crashed iMessage on the other end.. and now messages app crashes every time I try to launch!

Also Sent myself an email (from the iPhone) with File:/// as the subject (and in the body for good measure). The Mail.app won't crash on the incoming email, but it won't open that message.

Fairly certain it was our video. We didn't see the specifics of what they want until it was too late.

our video was scripted and cheesy.. Wasn't genuine. There was also some editing done. We also didn't mention our product or vision at all... We had a separate demo video for that as its an iOS app ( which wasn't even watched).

I'm guess our team video pretty much turned them off, and they didn't even bother with the demo. Which is a shame as we feel ( and have been told) we are doing something really disruptive. Oh well, we will still move forward and depending on where we are in development there is always next time.