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GaryPalmer

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Wine 8.0 3 years ago

Probably portable executable. The file format .exe files.

Criticising Buddhism has it's place but the average westerner is not at a level where it's appropriate to do it. 99% of people need more buddhism, not less.

Isn't it accepted knowledge that all the strains just differ in strength? It's either more or less psilocybin and nothing else in the mushroom would change the type of effect you get. I tried 3 P. Cubensis strains and found no difference.

Better start with something like Ableton. Tons of tutorials on youtube and the interface makes it much more clear what is actually happening.

These trackers are built around the limitation of old computers, some people prefer working that way because that's how they started but I wouldn't bother with them as a beginner nowadays. Some DAWs like reason try to emulate a real studio with cables and all, simmilar to this pico-8 app, but again, if you never worked in a real studio why would you bother?

The only "real" classical music theory you need to know is Scales, the bigger chunk will be knowledge about digital audio production. Synthesizers, compressors, filters, ... that information is also plenty available on youtube.

Basic also has tons of dialects that are still alive and is not just used for office macros. Visual Basic was a big language for desktop applications at one time.

Edit: Just looked it up. The last version of Visual Basic came out in 2019 so it's hardly dead.

Respect to the developers for their effort. But I would never get into dwarf fortress because to me the idea is kind of insane. I get that it is fascinating to try and model complex real-world behaviour into a video game. But the truth is you can spend 100 lifetimes worth of time perfecting these systems that try to appear like a physical world (but really aren't) by trying to preprare for every possible situation the player can get into. And in the end you don't even come close to preparing for 0.1% of the possibilites.

So on one end you are mercilessly sacrificing gameplay for complexity to the point where the game devolves into manual reading. And on the other hand the complexity is never going to be enough.

Maybe in the future AI Networks will be able to come up with convicing game-systems like in dwarf fortress on the fly to offer an illusion of complex emergent behaviour.

Puter 4 years ago

Besides fun, is there any real use to coding these ?

It's just the natural progression of anything really. Nobody would argue that you shouldn't drive a car because modern machines were used to build it. This kind of art will be inflationary and that's the end of it - the skill required is getting outsourced to machines. What it means to be an artist will be defined by how you use these new creative tools.

At the company I am working 80% of the code needs to be unit tested or you won't be able to commit. This results in tons of useless unit tests and you learn to restructure classes in a way that makes writing the unit tests later easy instead of what would make the most sense, for example exposings fields that should be private.

What is the point of making it "as hard as possible" for people?

This not a game release. It doesn't matter if it's cracked tommorow or in a year. On open source no less, it's going to happen sooner rather than later.

As disgusting as it is but somebody is going to feed CP to an A.I. Model and that's just the reality of it. It's just going to happen one way or another and it's not any of these A.I. Companies fault.

What country are you living in that has enough money to surveill average joe and kick in his door because he orders some small quantity of drugs? If you want to get dozents of users on the hook for possesion you could just raid a random nightclub, that's a thing that actually happens - but even that is rare.

Hard drugs and research chemicals are ordered and sent daily via mail, and the only people getting vists are the vendors. I highly doubt anyone cares enough about john doe ordering some spores to put him on a list or show up at his home.

I am in a conservative EU country and you can legally buy spores and growkits since forever here, nobody cares. You have to find specialized shops because there is not even enough demand.

I've never done Ayahuasca and I am still leaning more to the side that these beings are NOT created by your mind. These experiences are too structured and follow simmilar spiritual themes. If these substances would simply fire random neurons in a brain you would expect more of a delirious/deluded and dream-like state. Also, I think there was some study that showed that psychedelics acutally reduce brain activity instead of amplifying it as you would expect from a materialist perspective.

That entity actually asked you a very valid question. Why do you need to explain it away? Is it because of fear that it might be real? Why would you be afraid of that?

I am working on a java game where I threw all OOP knowledge out the window and use C-style pure data-classes with public fields and no methods.

It's pretty refreshing to work this way compared to the design pattern madness you see in enterprise applications - but I guess it's not very safe if multiple people are working on this and some don't know what they are doing.

There has to be some middle ground, I think people have been going way overboard with OOP in the last two decades.

I am not impressed with this. This merely answers what practical use consciousness would have under the (unrpoven) assumption that it evolved as a survival mechanism. It does not explain what qualia is or how it comes about (hard problem). Therefore it is a bit far-fetched to say this answers what consciousness is at its core.

I don't get it (Windows user). If I copy some text in the browser and then close the browser the clipboard is gone under linux? How is that good design, wouldn't it be preferable if the OS is holding the clipboard data as a middle man?