Zynga wants to patent virtual currency in gambling games

http://appft.uspto.gov/netacgi/nph-Parser?Sect1=PTO2&Sect2=HITOFF&p=1&u=%2Fnetahtml%2FPTO%2Fsearch-bool.html&r=1&f=G&l=50&co1=AND&d=PG01&s1=zynga&OS=zynga&RS=zynga
by deerparkwater • 16 years ago
44 26 16 years ago

Will be updating with prior art but please post if you have anything

Here is basically what they want to patent:

Purchasing virtual currency with real currency where the virtual currency cannot be returned to real currency into a gamgling game. Using the virtual currency in the gamble and deducting/awarding the user appropriately. 2 claims that say the same thing: associating a virtual item to 2 users (implying that a virtual item can change hands, wow what an innovation zynga, thanks) and purchasing a virtual item with virtual currency Transfering virtual currency and in the process verifying a social connection, between 2 users and placing a limit on how much they can do this.

Software patents need to be invalidated but we'll get into that later

I will be doing a live stream or a local recording of me trying to implement this "innovation" to be "defended" for ~20 years in the interests of the progression of science and arts in the shortest ammount of time

Also started http://stopsocialgamepatents.org

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