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zhisbug

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1080p.fastvideo.org 4mo ago

Create a 5s 1080p Video in 4.5s with FastVideo on a Single GPU

zhisbug
12pts1
twitter.com 1y ago

Can LLMs play real-time games like supermario (other than Pokemon red)?

zhisbug
3pts1
old.reddit.com 1y ago

Sliding Tile Attention: A New Method That Speeds Up HunyuanVideo's Outputs by 3x

zhisbug
2pts1
hao-ai-lab.github.io 1y ago

Fast Video Generation with Sliding Tile Attention

zhisbug
12pts2
huggingface.co 1y ago

More Efficient Chain-of-Thought Reasoning Through Certainty Probing

zhisbug
6pts2
lmgame.org 1y ago

AI Space Escape: Playing Games While Evaluting LLM Reasonsing

zhisbug
13pts2
hao-ai-lab.github.io 1y ago

Efficient LLM Scheduling by Learning to Rank

zhisbug
2pts1
github.com 1y ago

FastVideo: a lightweight framework for accelerating large video diffusion models

zhisbug
110pts24
hao-ai-lab.github.io 2y ago

MuxServe: Flexible Spatial-Temporal Multiplexing for Multiple LLM Serving

zhisbug
2pts1
hao-ai-lab.github.io 2y ago

Consistency LLM: converting LLMs to parallel decoders accelerates inference 3.5x

zhisbug
461pts98
hao-ai-lab.github.io 2y ago

Throughput Is Not All You Need: Maxing Goodput in LLM Serving via Disaggregation

zhisbug
5pts1
lmsys.org 2y ago

Break the Sequential Dependency of LLM Inference Using Lookahead Decoding

zhisbug
17pts2
twitter.com 2y ago

Important and *MUST-KNOW* techniques for a 2023 LLM serving system

zhisbug
1pts0
twitter.com 3y ago

Fastchat-T5: 4x smaller but more powerful than Dolly-v2, commercial use ready

zhisbug
7pts1
github.com 4y ago

Alpa: Auto-parallelizing large model training and inference (by UC Berkeley)

zhisbug
7pts1
[dead] 1 year ago

Pokémon is increasingly used to evaluate modern large language models, but current practices lack standardization, and depend heavily on game-specific harness. The Pokémon Red involves three major tasks—navigation, combat control and training a competitive Pokémon team. We find they come with limitations: navigation tasks are too hard, combat control is too simple, and Pokémon team training is too expensive. We address these issues in Lmgame Bench, a new framework offering standardized evaluations and initial results across diverse games.

[dead] 1 year ago

We find that spatial perception and spatial reasoning remain very difficult even for the strongest models like o3 or Claude 3.7