i have similar thoughts - but about AI covering gaps in splats
HN user
yak32
It runs on mobiles with lowest settings and have interface for that, but desktop is preferable
And yeah you can definitely create splats with open source
View model? Hands? Download from internet with permissive license - I was looking to something relatively realistic and remotely matching environment
yeah, in 2020 when Cyberpunk was out, it was a sci-fi concept!
lowest settings? i just approached mobile devices, it's a lot of data and running in a browser .. it's a miracle it works there in the current state (on my 6-years old iPhone it allows me to walk and shoot at least). Streaming LOD is tweakable tbh, it may need to lower settings for mobiles.
XGrid Portal camera has Lidar, and this scan is made with it as I remember
some game mode in Cyberpunk 2077 too
i've seen demos with splats and raytracing - this one for example https://gaussiantracer.github.io/
you would need a professional artist, several days and professional expensive equipment. It's not an easy task.
i think splats are good for browsers as it's just a render call with relatively simple shader - imagine modern traditional rendering pipeline, where it's thousands of different passes + post processing, shadows etc. Effective splat sorting is a different story in browsers though
tbh I haven't yet approached optimisation for this, i am pretty sure it's possible to improve it further. It runs on my 2020 iphone, but not super smooth though
I heard Insta360 is good for this.
there another game, Bodycam, released on Steam - https://store.steampowered.com/app/2406770/Bodycam/ - but it's Unreal engine 5. This demo runs on my old 2020 iPhone, in browser
dynamic objects are still largely unsolved problem, I just tried to approach it in this demo. also this particular place doesn't have reflective surfaces, but technology supports it - check for example this splat https://superspl.at/scene/ff1d0393 or this one https://superspl.at/scene/6c822f84
idealy it should be 4DGS but we are far away from it - real actors scan etc.. but somebody will do it later i am sure
Thanks! Yeah hybrid is a way forward, dynamic stuff is not easy