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wtfdeveloper

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golemui.com 2d ago

The age of token efficiency, the age of libraries

wtfdeveloper
5pts0
golemui.com 21d ago

Show HN: GolemUI – Declarative Form Engine

wtfdeveloper
53pts71
medium.com 5y ago

ConanJs vs. Redux. Comparing a Simple Todo App

wtfdeveloper
1pts0
docs.conanjs.io 5y ago

ConanJs – Dependency Injection and state management for React

wtfdeveloper
4pts0
medium.com 5y ago

ConanJs – React state management for every use case

wtfdeveloper
2pts0
blog.ag-grid.com 6y ago

Building an Email Client with Ag-Grid

wtfdeveloper
4pts1
www.makinggoodsoftware.com 14y ago

The evil unit test.

wtfdeveloper
77pts52
www.makinggoodsoftware.com 14y ago

How to write efficient unit tests. 5 principles for unit testing.

wtfdeveloper
10pts0
www.makinggoodsoftware.com 14y ago

My 7 principles to design the architecture for a software project.

wtfdeveloper
2pts0
www.makinggoodsoftware.com 14y ago

Agile: The good, the bad and the ugly.

wtfdeveloper
1pts0
www.makinggoodsoftware.com 15y ago

Managing crises effectively in software development projects.

wtfdeveloper
2pts0
www.makinggoodsoftware.com 15y ago

Progamming a chess engine with Java (I) – Finding where a piece can move.

wtfdeveloper
1pts0
www.makinggoodsoftware.com 15y ago

10 characteristics of a robust application or service.

wtfdeveloper
1pts0
www.makinggoodsoftware.com 15y ago

What is the mission of any software developer?

wtfdeveloper
2pts0
www.makinggoodsoftware.com 15y ago

The obsession with beautiful code, the refactor syndrome.

wtfdeveloper
2pts0
www.makinggoodsoftware.com 15y ago

How to interact with web services, databases and other integration points.

wtfdeveloper
1pts0
www.makinggoodsoftware.com 15y ago

Agile dogmas: You shall never do any design.

wtfdeveloper
3pts1
www.makinggoodsoftware.com 15y ago

Demystifying agile, top 7 myths.

wtfdeveloper
19pts16
www.makinggoodsoftware.com 15y ago

Tips to create a new business website

wtfdeveloper
2pts0
www.makinggoodsoftware.com 15y ago

How to prepare a programming job interview

wtfdeveloper
1pts0
www.dzone.com 16y ago

Waterfall vs. Agile: Can they be Friends?

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www.makinggoodsoftware.com 16y ago

Things they never teach in college about programming.

wtfdeveloper
34pts22
www.makinggoodsoftware.com 16y ago

How to create a good domain model. Top advices

wtfdeveloper
1pts0
www.makinggoodsoftware.com 16y ago

Before coding... Think

wtfdeveloper
3pts0
www.makinggoodsoftware.com 16y ago

Stop waiting to the end of the project to start QA (And other QA principles)

wtfdeveloper
1pts0
www.makinggoodsoftware.com 16y ago

Top 5 mistakes made by software development managers.

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4pts0
www.makinggoodsoftware.com 16y ago

Are you using too many technologies in your projects?

wtfdeveloper
5pts2
www.makinggoodsoftware.com 16y ago

My 10 development principles

wtfdeveloper
1pts0
www.makinggoodsoftware.com 16y ago

Design Integrity, surgical teams and Legos

wtfdeveloper
1pts0
www.makinggoodsoftware.com 16y ago

Types of programmer, or “why can’t we be friends?”

wtfdeveloper
1pts0

Hi Rich,

thank you for taking the time to write this out. This is exactly the kind of harsh but true reality check we were hoping to get by posting here..

With regards to the accessibility point, you're right, marking the email field invalid as you type is not accessible. GolemUI allows you to specify different validation trigger modes via form config: 'blur', 'change', 'submit' and 'eager'. We should change that to 'blur' in our demo.

Regarding server-side vs. client-side validation, we fully agree. Because our library is strictly a frontend tool, we see them as complementary features that can coexist.

With regards to progressive enhancement and the full-stack approach, well, is a much harder architectural hurdle for how our engine currently works, but you have given us some food for thought. We will think about these features.

Seriously, thank you for the feedback!

Hi Richard,

First let me admit that we are still giggling after seeing who send su this question! Big fans! :)

That being said... GolemUI is a client-side form runtime, the visibility rules, validation, computed fields, and repeaters all run in JS.

But we would be very interested in hearing from the community and specially ... from you! Do you think we are missing a big use case? Any advice?

Hey! Woah! Actually, this might seem dumb, but we did not think of that!

After the rollercoaster of what this post have been, I can guarantee you that we will indeed consider this very seriously.

Check the website in a few weeks, I would hope that by them we have had enough time to intake all the feedback from this post, specially from this comment.

:)

Thanks

Let me paraphrase a previous reply:

___

You can see our first commit here

https://github.com/golemui/golemui/commits/main/?since=2025-...

Note the date! 2025-09-01, that is the date of our first commit, 1962 commits later we published v1.0

So you can see this has been well thought

___

So the answer to how much has the library code vibe code is none of it...

That said, this is not an excuse for those bugs! We are already working on the fixes, many thanks for raising this!

Well, If we have learned something from this post today is that we are terrible designers web designers :)

We take this as actually great feedback, as we are indeed not good at all at web design, so we will try to improve it using all the feedback in this thread.

That being said, you can bet we have pour our souls on the library code for this project.

You can easily see this by looking at our commits.

https://github.com/golemui/golemui/commits/main/?since=2025-...

Note the date! 2025-09-01, that is the date of our first commit, 1962 commits later we published v1.0

So you can see that the actual code for the library has been build very carefully, I think if you give it a go at our (not so great) website, and you actually see the features, that will impress you

I don't think there is a simple answer to that, if moving from a big project to GolemUI or any other platform, the key would be to do it iteratively, first starting with a POC and then slowly intaking the rest of forms, if you were to consider doing a POC with GolemUi we will more than happy to help with this obviously :)

We are trying to signal that our product is ready to be used, is matured, but is v.1.0 as in this being the initial release... I don't think you would get two companies fully agreeing on their versioning strategy though...

Depending on the DSL you choose (JSON or Programmatic) you declare reactivity slightly different, but pretty much, we have states and inlined expressions.

If states didn't click initially that's fine, you can still cover a lot of ground using inlined expressions: https://golemui.com/dx/features/states/inline-when/

Basically you can nest the states, so you can build a tree of states that way.

Or you can leverage the DX to have fully reactive components.

You are correct, the reactive expressions are not statically checked at the moment, but we have an item in our roadmap to fix that. On the other hand, the runtime expressions evaluator does provide feedback in the form of error messages, so it doesn't fail silently.

THANKS!

Well, we are very experienced developers, which is code for.. we are old... Old as from the time where websites had banners moving across the page, so that might have influenced our choices.

But these suggestions are gold to us as we have no expertise on design, so thanks AGAIN

Honest caveat, none of us have really used SurveyJS, so correct me if I'm off. Biggest overlap is the JSON-schema idea, which is our first point here:

1. A JSON engine. The form is governed by a JSON definition that you can store in a DB, version, diff, or generate it with LLMs as a validated JSON.

2. We provide also 28 headless components (and growing) that you can style with CSS variables. We offer APIs so you can drop in Material, Shoelace, or your own components.

3. A DX typed authoring layer on top to write forms programmatically, that generates JSON. So you don't have to write it.

4. The same definition can render the UI components in React, Angular, Vue, Lit, or Vanilla JS.

5. We also have a deterministic MCP that has tools for to validate the model's output, generate JSONs or code, and ensure that the definition returned by the LLM is always valid.

But you can see that we do way more...

We respect that, we believe is groundbreaking, but also we are aware that as with any other slogan couyld be highly speculative.

However, I think if you look at our offering, perhaps you will agree that there is no one out there that positions themselves as the one stop shop for forms.

Correct,

But there is more, paraphrasing the post itself:

This library has a lot to offer. These are the main characteristics:

1. A JSON engine. The form is governed by a JSON definition that you can store in a DB, version, diff, or generate it with LLMs as a validated JSON.

2. We provide also 28 headless components (and growing) that you can style with CSS variables. We offer APIs so you can drop in Material, Shoelace, or your own components.

3. A DX typed authoring layer on top to write forms programmatically, that generates JSON. So you don't have to write it.

4. The same definition can render the UI components in React, Angular, Vue, Lit, or Vanilla JS.

5. We also have a deterministic MCP that has tools for to validate the model's output, generate JSONs or code, and ensure that the definition returned by the LLM is always valid.

So we see ourselves as the one shop stop for all your form needs.

haha! Fair point! We are three old school programmers and have no idea on design, so yes for the website ONLY, we let Claude designed for us...

If any designers come over to the comment section, we would love to hear from you! We'd love to improve our website with your advice.

On the other hand, the code, we started coding this more than one year ago and we have poured our souls on it.

If you can bare the AI obvious styling front page, I think you would like the framework