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warbastard

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While I agree with your point that computers should do the most they can to take the work out of things for the user, the flight search example used in the article is exactly the sort of thing that at some point you're likely to need to input. It's a plan that the user has that they want to action. While you could use voice recognition or call a person to do the same, some people are probably going to want to type it into a flight search or calendar app or similar, so the GUI for that is necessary.

"Making rounded corners and gradients is easier than making something useful. that's why it gets so much attention"

It's not about it being easier, it's about making it obvious that the user can use it. Following established design conventions for buttons by gradating backgrounds or rounding borders, however right or wrong they may be, can help a user to know the intention behind something without needing to think about it.

Depending on the length of the list, if you need to encourage correct spelling and have a list where the user knows the answer without needing to look at all the options (eg a country) then typeahead (autocomplete) functionality can work well here.

"I actually learned a few tricks from my colleague who has a great Photoshop workflow, and Photoshop really can be whipped into shape…"

I'd love to hear more about this. Do you have any links describing some of the tricks you and your colleague used to improve your Photoshop workflow?

I did this and it worked for me. I taught myself design after finishing a code-heavy computer science degree. I learned how to use Photoshop quite quickly along with some design theory but it took time to get really good.

I used to look at those sites that were popular a few years ago that list well designed websites, and take inspiration from one or several of them at a time by combining the elements to create a new design.

It helped that I was working for a company that wanted a new design created to a brief each week as it helped me to get better quite fast.

Reading a lot of design, UI and UX blogs to understand why things worked was crucial to my development too.

Exactly the same case for me too. At first it seems like it would be great, but it was wearing away at the passion I once had for my career. I now spend my days looking at cat videos and playing games rather than focussing on personal projects. I move jobs in 2 weeks to a harder job with better pay and can't wait.