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trzeci

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https://trzeci.eu

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learn.microsoft.com 1y ago

Microsoft Dev Drive

trzeci
2pts1
bugzilla.mozilla.org 2y ago

Mozilla closes 21 years old bug in Firefox

trzeci
114pts14
news.ycombinator.com 3y ago

Ask HN: What's the Alternative to the Dot-Voting?

trzeci
2pts1
news.ycombinator.com 4y ago

Ask HN: How to survive for a long time in one organization?

trzeci
30pts16
old.reddit.com 4y ago

Emscripten running in a browser powered by Emscripten and WASM

trzeci
5pts0
www.gnu.org 4y ago

GDB Time Travel Debugging

trzeci
2pts0
www.cis.upenn.edu 4y ago

Unison (1998) – a file-synchronization tool for Unix and Windows

trzeci
1pts0
github.com 5y ago

Meta Crush Saga – C++ compile time match 3 game

trzeci
1pts0
www.youtube.com 5y ago

WebAssembly Live – WASM Q&A with authors

trzeci
1pts0
emscripten.org 5y ago

Emscripten 2.0 released (Aug 17, 2020)

trzeci
2pts0
www.francescmm.com 5y ago

GitQlient 1.2.0 – multi-platform Git client

trzeci
2pts0
www.mcvuk.com 6y ago

Zynga acquires Peak for 1.8B USD

trzeci
1pts0
github.com 6y ago

Show HN: Minimal Template Programming Language

trzeci
1pts0
www.sizeofvoid.com 7y ago

Improve Compilation Time with Jctest

trzeci
1pts0
github.com 7y ago

New Terminal Emulator from Microsoft

trzeci
3pts0
news.ycombinator.com 7y ago

Ask HN: What's an Innovation for You?

trzeci
1pts3
trzeci.eu 7y ago

Fixing permissions of files created from docker

trzeci
1pts0
trzeci.eu 7y ago

C/C++: Do you know #ifdef?

trzeci
4pts0
www.zapcc.com 7y ago

ZAPCC – drop in replacement for clang, that is focused on compilation speed

trzeci
1pts0
trzeci.eu 7y ago

My first NPM package

trzeci
1pts0
news.ycombinator.com 8y ago

What will happen when Linus Torvalds is gone?

trzeci
3pts1
blog.gamebench.net 8y ago

Performance different between Candy Crush Saga and its clones

trzeci
1pts0
trzeci.eu 9y ago

Without Flash the current web tech stack might look different

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184pts195
trzeci.eu 9y ago

The Ship of Theseus Paradox of XPS15 9550

trzeci
2pts1
news.ycombinator.com 9y ago

New XPS 15 – Correction of a comment

trzeci
6pts0
github.com 9y ago

MOV obfuscator

trzeci
2pts0
github.com 10y ago

Synergy – a history of expectations after GPL project becomes licenced

trzeci
2pts0
zjfroot.github.io 10y ago

SSD upgrade for iMac G4 Globe

trzeci
1pts0

I love the idea and execution. I did some reading of the code webcc and it's just brilliantly simple, and delivers to the promise.

From the product perspective, it occupies a different market than Emscripten, and I don't see it's good comparison. Your product is borderline optimized to run C++ code on Web (and Coi is a cherry on top of that). Where Emscripten is made to make native C++ application to run on Web - without significant changes to the original source itself.

Now, the `webcc::fush()` - what are your thoughts about scalability of the op-codes parsing? Right now it's switch/case based.

The flushing part can be tricky, as I see cases when main logic doesn't care about immediate response/sharing data - and it would be good to have a single flush on the end of the frame, and sometimes you'd like to pass data from C++ while it's in its life scope. On top of that, I'd be no surprised that control of what flushes is lost.

(I'm speaking from a game developer perspective, some issues I'm thinking aloud might be exaggerated)

Last, some suggestion what would make developers more happy is to provide a way to change wasm compilation flags - as a C++ developer I'd love to compile debug wasm code with DWARF, so I can debug with C++ sources.

To wrap up - I'm very impressed about the idea and execution. Phenomenal work!

Thanks for this! The automatic title translation are so low quality I'm surprised the same company created Google Translator. In a lion share cases they are plain wrong, in most they are awkward, in all - they are misleading that the content somehow promises native experience.

I don't get it - why the world, Excel can't just open the CSV, assume from the extension it's COMMA separated value and do the rest. It does work slightly better when importing, just a little.

Cigarettes is a consumable resources, as for any resources like that it has fifferen justification as you cant produce it.

The subscription for bed is not, it locks artificially features to pay monthly. Even more, it collecs data to improve the product (which sounds good) - but you need to pay for this. They have an ability to run model locally - they choose to not.

I like Topaz approach: you have an ability over some time (subscription period) to have up to date model that will help you recognise snoring etc, then if you choose not to pay - you stick with this model, but it still works.

Subscription in addition is something that limits an ability to sell it in the future.

I see still opportunities for me to grow (now on the tech lead side) and value I can add to this org. Compensation wise it's on the market level (I do research once 2 years how the market changes, even I participate to interviews for the curiosity - so far the current company wins as an entire package)

Apple does not limit minimal version of iOS during the submission process - which is a signal that this version is supported.

By removing the debugging ability it's almost pushing the responsibility onto publishers/developers to say "hey, we don't support iOS 10 anymore - we are these bad guys".

In a case when we would like to provide the best possible experience to all players (even if the market share is less than 1%) - I consider as a regression, an unnecessary change and complication.

Did I miss something, but I don't see any mention about improvements in debugging capabilities. As a game developer that targets iOS/Android/UWP/WASM - WASM will be never a first target to work with, if there will be no debugger connection between IDE and Browser, that understands WASM.

The current solution that works only for Chrome and allows to use DWARF is an improvement but it has lot's of limitations: One of them is the limit of 4GiB (or 2GiB - don't remember) of DWARF file. Secondly - the entire browser tends to crash with that plugin on larger projects.

Thanks for bringing that topic, for me as an expat it a major pain. I live in a country with rather unusual language, but I have only contact with English speaking people. And every service puts the locale of this in default - even with stating in browser settings what are my preferences. The worst part of this is that in many places I don't even know how to change local on specific pages manually.

VPN is the only valuable option for me unfortunately.

I'm not quite sure if this is a right content for the HN.

I'd rather discuss about challenges in the production or testing process. Perhaps discuss future of the base old gen consoles (This is a first title that has quite different content between PS4 and PS5).

Discussing about game itself is polarizing, I know people hate this game, I know people love it and people don't care.

+1 On that. Cuda is the only editor that supports my work challenges, that is editing huge ASM.js files (100MB+) without any problem.

It's an unconfirmed rumor.

Also I'd be skeptical to some extend on this. Maybe back in time when a chip fail ratio was lower was a case. But now, there is a quite measurable amount of chips not passing requirements for a high tier cards, but can be used in the lower models (with limited amount of cores etc or worse thermal efficiency).

I found that you don't need to have a side project to feel successful - I had few, I finished some. But now - I'm trying to totally detach from programming after my working hours, and focus on something that calms me down. Photography, drawing, gamming. Totally recommend this!

Interesting, I've always thought that I will work on Linux, because I love Linux tools, but I will miss some Windows specific tools. And this is how I was rolling last 4 years.

But what I really needed was Windows system with WSL and good integration of GUI apps (Still on W10 tho) where I can use my beloved tools for programming, and still have access to games, apps like Office (here only Excel that I care about) and some other Windows/macOS only.

With Edge I switched a few months ago for testing. It's great to be honest. Especially because of support Chrome extensions - and here I need WASM development plugin. Firefox does not offer such ability yet. I decided to opt out from Google as much as I can. The only missing part in Edge is the tabs and history management. It's hard to name, but Firefox is somehow smarter in searching in my history of visited pages when I type on the search bar. OK, there is another one. If I type a page that I have already opened, then in Firefox, It automatically switches to that already opened page. In Edge the default choice is to open duplicated page.

These kind of problems are invisible from stratosphere.

Safety of employers should be a priority for employers, spending a time at work should be less risky for health than being at home. Even for potentially more dangerous tasks, the safety has to scale accordingly.

I can hear quite often that work conditions at warehouses are terrible. How it's on the the IT side? Do they have the same culture? Is the IT part somehow supporting all workers on Amazon? Because if people are not consolidated - the secondary treatment of other jobs will continue.

V8 Release v9.6 5 years ago

Thanks for the correction and for the link!

Unfortunately I'm still keeping my worry alive. The reality is that we still can't move fully even to wasm, as ~6% of our players have incompatible browser and we have to support asm.js fallback.

My worry is that we end up with fallback cascade: - full featured wasm - wasm - asm.js

I'm aware that's the reality of technology under development - and most likely we will just find a solution for that (like secondary build (or link if it's just link time)).

It's just too bad we can't easy polyfill new features in old browsers for wasm.

Still love WASM <3