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timme

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If gender female 5 years ago

Also, the population segment that matches all three conditions will be far from 'micro'.

It's not tainted in Europe either. Sales are healthy and you see cars from the full range (Skoda, Seat, VW, Audi) aplenty. The overlap between car buyers and outrage bubble subscribers might be limited.

[dead] 11 years ago

I have nothing to do with the Rust language, but here's what gave it away for me:

- giant rusty-looking "R" logo

- "... you can use Rust for ..."

If you're in the market for "simple" solutions like this, do yourself a favor and spend one afternoon with d3.js.

Pre-packaged chart solutions will never achieve 100% of what you're trying to do because the options for customization of charts are endless.

Learning the basics of d3.js will liberate and empower you.

This is a fantastic place to start: http://chimera.labs.oreilly.com/books/1230000000345/index.ht...

If you're a web developer you can start at chapter 6 and stop as soon as you know enough to do your thing.

[dead] 12 years ago

No more dealing with SQL or other finnicky languages. Everyone's happy when your developers are happy.

SQL a 'finnicky language'? Are you for real? Jesus.

To create a good (i.e. actually useful) bot you want to start by spending a lot of time in whatever game you're targeting.

Most bots, or trivial helpers like macros, are written by the players that have spent a lot of time in a game and identified the elements most worthy of automation. The player's lack of in-depth technical knowledge then leads to the mass of crappy bots out there.

If you're coming from the opposite side, i.e. you have technological knowledge but don't know where to start, all you're missing is domain knowledge of an individual game or genre to figure out what you actually want to build.

Edit: it's also worth noting that game AI and bots are pretty different problems.

There is no fold 12 years ago

If a 4 word claim with a few overstyled charts qualifies as research then we're doomed anyways.

still happy i paid for pinboard a while ago.

the "no-nonsense, speed first" policy and the fact that it's actually being executed are my favorite things about the service.

The upsides remain the same, but in small teams there is less pressure to go for a component architecture, so you have to come up with the discipline to go through the extra effort initially.

Slick – Carousel 12 years ago

the last carousel you'll ever need

(requires jQuery 1.7 +)

yeah... no.

if you really want to deliver on that claim then make it a vanilla JS component.

- things like "first-paragraph" are better written as classes.

- things like odd-even should be implemented with pseudo selectors.

Why Sass? 13 years ago

Re 2:

Never, ever handle output files directly.

Re 3/4:

So far I haven't seen a single useful thing that SASS doesn't process. Chances are that those attributes/hacks aren't something you want to have in your CSS to begin with.

Why Sass? 13 years ago

As someone else has mentioned: SASS is an amplifier.

If you hate or don't get CSS to begin with, stay the hell away from SASS.

If you do serious work with CSS, SASS will probably help you solve things better.