This project was born out of regular games of Dutch Blitz.
For gaming, existing scoring apps had more complexity (and friction) than I was after. I wanted something quick & dirty.
I ended up on Google Sheets with some simple formulas. Other groups also started using it. It seemed to be something I could generalize with a bit more work, and here we are.
Thanks for the feedback, the current iteration is definitely a work in progress and mobile needs much polish. Your bottom tab idea is a good one for mobile.
I'm not a regular Scrabble player so feedback from actual players is helpful. I've seen the play column and thought it was a neat-to-have feature, but on mobile it's a different story.
Thanks for the suggestion! Podcasts crossed my mind but I didn't find any examples of chapter art or even know if the feature existed. That sounds like a promising avenue.
I made a browser extension called No Scary Parts that skips traumatic scenes on Disney+ while trying to hold together a cohesive plot. Mainly for young kids who enjoy the music and other scenes, but aren't ready for the full story yet.
Started out making a single game as a weekend project, it got a good reception, so there was obvious demand for learning to code in this interactive way. Have since branched out to more games covering different HTML, CSS, and JS topics with more coming. It's continued as a one-person operation, for the time being.
Yup that's the idea. Trying not to overload people focusing on a single new property, while still giving the full context of the ruleset. I will see about bumping up the contrast a bit.
Lovely redesign that addresses usability complaints I had with the old version. In fact I built my own search tool for Google Fonts a few months back because of these issues: