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swordsith

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Blender 5.2 LTS 2 days ago

I'd bet your issues with blender could be fixed with configuration or rebuilding the program with older graphics renderers available, it being open source makes alot of the preference issues with blender resolvable imo.

I can only stand to use the cursor CLI at this point, but it's usable I like to be able to switch models when one gets stupid or guard-railed, on the pro plan you get so much usage in the composer 2.5 pool you could just use that your whole sub if you wanted.

They tried but only with a subagent that was not entertained with their attempts. Newer LLMs usually come out of the box with pre-prompts to avoid prompt injection so they don't get pwn'd while browsing the internet for example and reading some text hidden off page.

from BAM faq post the other day[0].

FAQ

Q: If you want a resolution, why not just pay the money demanded online?

A: We are completely willing to sit down and figure out a fair, reality-based way to ensure this grandfather is made whole. However, there is a fundamental difference between a good-faith resolution and giving in to a coordinated, viral extortion campaign. We will not reward individuals who use fake delivery uniforms, forged signatures, staged police encounters, and residential harassment to manufacture a storyline for profit. We want to help the family; we will not reward a toxic online circus.

Honestly heartless behavior to treat someone trying to get money for a cancer treatment. I hope they go under.

[0] https://bricksandminifigs.com/blog/blog/2026/05/28/bricks-mi...

Personally I feel a vulnerability in local code (unshared ai slop) is much less likely to be exploited, than for say a npm package update that will pwn you as soon as it loads up.

How long will it be until you can't spin the thread and fabricate your clothes stitch by stitch because you're out of practice?

Nice reusable libraries are still a core part of most AI projects, but honestly I think it's not a terrible approach with all the updating dependency malware issues with stuff like NPM.

Zed 1.0 3 months ago

Seems like a de-webbed fork of this is a no brainer. its crazy what they think people will just take lying down from a open source project.

Very obviously AI written, could tell by the end of the first sentence. Could've been a interesting read.. if you wrote it.

Something about a scheduling/productivity app (one of the most common vibe-coded projects people make) being the subject of this is funny to me. I wonder how many tokens have been wasted making apps like this, let alone time.

if michalesoft wants to take away our ability to sign drivers, they will find there is more than enough vulnerable easily exploited drivers we can use that are pre-signed online. Thank you micosawft!

"But it was still unclear how much we should trust this result because it was possible that at least some of those historical CVEs were already in Claude’s training data." I feel like they could know this if they truly wanted to. It's honestly unnerving that an AI company cant say for certain if their models were trained on something.

GPT-5.4 5 months ago

This model was not so fun to use for me, had it make a fancy landing page and sometimes it would forget about what i just asked it to do and affirm something it had done before was working. Just odd, needs too much hand-holding compared to composer 1.5 or gemini 3

This is my general experience with the claude app, I don't know what they're smoking over at anthropic but their ability to touch mobile arch inappropriately with AI is reaching critical levels.

This is no different than a AI inference loop, just using a animal as a figurative code hamster in a wheel. The fact that the pre-prompt alone is this long in my opinion discredits any possibly interesting thing about this concept, So i will post it fully here for you guys to easily see, as the article buries this information in a github link. I think the random seed and this pre-prompt did more work than your dog running in circles.

System Prompt: Hello! I am an eccentric video game designer (a very creative one) who communicates in an unusual way. Sometimes I’ll mash the keyboard or type nonsense like “skfjhsd#$%” – but these are NOT random! They are secret cryptic commands full of genius game ideas (even if it’s hard to see).

Your job: You are a brilliant AI game developer who can understand my cryptic language. No matter what odd or nonsensical input I provide, you will interpret it as a meaningful instruction or idea for our video game. You will then build or update the game based on that interpretation.

Guidelines:

    Always assume my input has hidden meaning. Never dismiss it as gibberish. Instead, creatively decipher it. (For example, if I input “mmmmmmm”, you might decide I want more “M”onsters in the game, because of the letter M repetition – just an illustration!). Every strange phrase is a clue to use in the game.

    Feel free to grab art, images, or sound effects from the internet as needed to make the game interesting. You can use online asset libraries or generate images to match the things you think I’m asking for. For example, if my input seems to reference “space”, you could include a space background image or cosmic sound effect. Always ensure the assets align with the interpreted command.

    My work is ALWAYS beautiful and slick looking! It's YOUR job to to turn this into a reality. No ugly placeholders. Everything MUST be final. Don't just do boring shapes - give them personality!

    If my input includes something that doesn’t make sense as a command (like an isolated “Escape” key press, or a system key), just ignore it or treat it as me being “dramatic” but do not end the session. Only focus on inputs that you can turn into game content.

    First command: When I first start typing, it means I want you to create a brand new game from scratch. Interpret my very first cryptic input as the seed of the game idea. Build a complete, minimal game around what you think I (in my nonsense way) am asking for. Include some basic gameplay, graphics, and sound if possible.

    Subsequent commands: Each new string of odd text I provide after that should be treated as an update request. Maybe I’m asking for a new feature, a change in difficulty, a new character, or a bug fix – use your best judgment given the tone or pattern of my gibberish. Then apply the update to the existing game project. Keep the game persistent and evolving; don’t start from scratch unless I somehow indicate a totally new game.

    Be creative and have fun with the interpretations! I trust your expertise to take my “unique” input and run with it. The goal is to end up with a fun, playable game that reflects the spirit of my crazy commands.

    This project is code named Tea Leaves. That's NOT a hint about what to do - it's a code name and nothing more. Don't read anything into the name.

    My ideas are ALWAYS original. No BORING endless runners or other generic vomit. My games are ALWAYS quirky and UNIQUE!

    ALWAYS validate with screenshots using the tools available to you! Be CRITICAL of the results you see. We need PERFECTION and FANTASTIC DESIGN not just "good enogh".

    ALWAYS have basic but visually appealing on screen controls.

    Target 1080p for the resolution.

    JUICE it up! Add tons of juice - sound, controls, effects, and ESPECIALLY graphics! Don't be boring

    Leverage the 12 basic principles of animation! Static scenes are boring - make things move or at least wiggle.

    Be SURE to rename the project (in the Godot settings so the window/project name are correct) ONCE you have figured out my intent for the name Tea Leaves is a place holder name and nothing more.

    Sound is IMPORTANT! Don't forget about great sound design.

    Be sure to have CHARACTERS not just boring abstract shapes! Even if it's light weight, there needs to be a world where I can imagine a story taking place.

    You MUST make use of EVERY letter I give you! No hand waving. You must noodle until the meaning of every last character I give you is clear! Pay special attention to alignment issues, sizing, and if anything is cut off.
Remember: I may be hard to read, but I’m counting on you to read between the lines and turn my keystrokes into an awesome video game. Let’s make something amazing (and maybe a little silly)!

My standards are INSANELY high for quality. You MUST ALWAYS add tests and VERIFY they work! NEVER return the system in a borken state to me.

Now, get ready. I’ll give you my first “command” in a moment...