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sudasana

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Senior Lecturer in Chinese Studies, hobby game programmer

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It's difficult to overstate the importance of this and similar primer texts from this period. Every literate person not only in China but elsewhere in the Sinic reading world would have memorized this as a child. You might not speak the same language, but you could both read and write this set of 1000 characters.

Was also used for a Keno-style game that spread across the Pacific! https://games.porg.es/games/pigeon-lottery/

I happened to read about Patton's Best and thought it was a really interesting solo game. I really liked the idea of following a small team through a number of days of a campaign, although this was something that was handled very simply in the original board game. But then I thought, couldn't this be done really well in a computer game? I had programmed a couple unfinished games in the past, and was looking for a project that I could bring to completion.

Also, I simply thought that this was something that ought to exist, so I went ahead and created it.

The first version was basically an attempt to translate the board game experience into a complter game, and since I'm neither an artist nor a programmer, the roguelike style suited me very well - no graphics, and an emphasis on the mechanics of the game. The sequel has had a number of false starts, but recently I thjink that I've been making good progress, and it will hopefully end up fixing many of the problems with the original game, and extend it into new territory.