Compared to a YouTube lecture, the core difference is not just that things move on screen, but that the learner controls what happens and when. In a video, the explanation and animation follow a fixed path chosen by the creator. Even if the content is excellent, you are mostly a passive observer. Here, even if the current interaction is simple, the learner is making choices and triggering outcomes, which changes the mental model from watching to doing.
Hi, I'm Jeevan. I built this platform to document my journey learning electronics from first principles.
One of the biggest hurdles in learning hardware is the need for physical components to experiment with. Unlike computer science where all you need is a laptop, electronics usually requires a lab.
My goal is to bridge that gap by building a sandbox where anyone can simulate and experiment with circuits realistically. These interactive lessons are the result of my own learning process.
Location: India
Remote: Yes
Willing to relocate: No
Technologies: Python, Django, REST APIs, JavaScript, React, C, Three.js, Web based 3D simulation, Machine Learning, LLM APIs, AI driven learning systems, Interactive simulations, Full stack web development
Résumé/CV: https://www.jeevan.life/resume
Email: bettercalljeevan@gmail.com
I enjoy working on zero to one problems where the scope is open ended and the product is still being shaped. I have experience taking ideas from initial concept through prototyping, architecture, and production, often working across frontend, backend, and ML components. I focus on building interactive, well designed systems with strong attention to usability, learning value, and long term maintainability.