HN user

spatulagames

44 karma
Posts1
Comments12
View on HN

Thanks for the detailed feedback - some really good points.

Ghost arrow is something I thought of, but I was concerned it would make the game too easy.

Reset: you can long press without dragging to reset. There's a tutorial-prompt for it, but it only comes up when you appear to be stuck in a gravity well (which can happen).

Escape velocity: I did have this initially, but playtesters found it very frustrating and preferred to see a crazy figure-of-16 through lots of planets. I understand your point of view though.

That's very good feedback on hard mode - I wonder what I can change to make that more obviously a button. I personally prefer hard mode too.

Hi HN,

Just launched this little game of mine - Astro Golf. You can think of it as Desert Golfing but in space. I think it was on an HN comment that I first heard about DG many moons ago, so it felt fitting to post this back here.

I'm a one-person team, doing this part time, and this is my first game. I hope you enjoy it. I'd be thrilled to answer any questions you have about how I made the game! It was definitely a learning experience.

Peace