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shinratdr

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You wouldn’t be able to see that debug information on the phone itself if it wasn’t jailbroken, as the GP mentioned you would need to use console on a Mac. The second screenshot is from a phone, ergo, jailbreak.

Also other commenters have mentioned he’s on 15.4.1. That’s two major iOS versions old. It’s possible they’re just on an iPhone 6S/SE/7 which was capped at that version, but a jailbreak is likely.

8BitDo Micro 3 years ago

iOS & tvOS support any controller that can appear as an Xinput Xbox Controller, PS4/PS5 controller, or Switch Pro controller. 8BitDo just doesn’t call out this compatibility for some reason.

You should try the 8BitDo Zero 2, should fit your needs. This also might work in one of those modes. I’d just buy it on Amazon so you can return it easily if it doesn’t.

Windows 7 and Windows 10 had very similar minimum hardware requirements, and few if any artificial restrictions on what hardware is supported. Same with Windows XP when moving to Windows 7. Technology was also much faster moving and new significant features that benefited from hardware improvements were being introduced all the time.

Now the focus is on efficiency and power consumption. As a result, any computer made in the last 10-12 years will be perfectly suitable for what 90% of people use their computers for. The 8th generation Intel cutoff for Windows 11 is ridiculous and is causing this problem.

Yes, Windows 11 works fine on older hardware if you force it to install but most people will not go this route. They’ll continue to use their insecure PC on the internet because it runs very well and does everything they need it to do, and we’ll have a nightmare on our hands.

The landscape is totally different from XP to 7 and from 7 to 10. Microsoft knows that and these pointless hardware reqs are a transparent attempt to force people to upgrade for no reason. The desktop and laptop market has fully stalled, and there is no compelling reason to upgrade your computer if you aren’t using it for gaming or processor/GPU intensive work. This is their attempt to boost sales without innovating, and it’s going to be devastating.

Seriously, no need for 3rd party app support, simple on-boarding of users and I can still follow everyone with Mastodon & Ivory?

Sign me up. Or rather, sign up everyone I know besides me :)

Except not really, because they reversed course on that, added a bunch of new features, and continued to maintain and update it.

It never had feature parity with the site, but it did get better over time.

If I measure by market cap it also looks different, but that's an equally irrelevant measurement in this case.

The issue here is where the anti-trust line is drawn. Why people in the tech side never seem to understand this is beyond me, but the line is clear.

It has everything to do with your marketshare. Google could make zero dollars off Android, if they still own & control it and it reaches a vast majority marketshare, as it has in Europe, then they are pressured to open it up and increase competition within the platform.

Whining about Apple and whataboutism is ridiculous. They are not the majority of devices in any major region (NA/Europe/Asia/Worldwide). Some isolated countries are majority iOS, but they all exist within the EU and the EU is 75% Android.

I was just disagreeing that with the point that no-one wants a keyboard phone.

Perhaps glib. I could have clarified further but "a keyboard phone could carve out a small but somewhat lucrative niche amongst people who refuse to get used to software keyboards, people over 30-40, and people who owned devices that sport hardware keyboards in the past but they are ultimately doomed to irrelevancy in the long run" is less pithy.

the Blackberry KeyONE wouldn't have been the moderate success that it was.

Ok, well I come from the land of BlackBerry, and I have seen maybe one person with this phone in the wild. Keep in mind that BlackBerry was still a significant force here until years after it was dead everywhere else.

Just out of curiosity, how old is your better-half? Did they have a hardware keyboard device in the past?

I never said people don't have issues with battery life. I said it's not a driver for most phone purchases, and I stand by that. Good battery life or better than average is a nice to have.

Go to any Android or iOS support forum

The average consumer will never post to any support form in their entire lives. /r/iOSbeta was all battery life posts until they were banned because they cluttered up the subreddit, because of course that will be a common issue.

Battery is also _the_ limiting factor for the tasks phones are suitable for.

But we don't have an answer for that. All GP is suggesting is slapping in a giant battery. That won't solve the problem at all. If someone has a breakthrough solution for multi-day battery life that isn't just "throw in a bigger battery and to hell with design" then that would be a game changer.

However, is it a major driver in purchases? No. Like I said, there have been plenty of "big ass battery" devices, none have been successful, because it's not a significant driver of sales.

Battery life.

Nobody but technically inclined users care that much about battery life anymore. For most people, you can throw a rock and hit a phone that has all day battery life. People are used to charging their phones nightly.

People will take a battery life improvement, but it's not a driver. Many manufacturers have slapped in giant batteries or included battery modules, removable back cases that allow for double life batteries. None have caught on, because really. If I have to charge it once a day or twice if I'm using it for games all day or something, then what is the difference? Have a charger at work, a charger at home and a decent phone, and you'll never have a battery life issue. I don't think I've depleted my iPhone X once and I've owned it since day one.

Stock Android

Another thing nobody but techies care about, and even they are mixed. I know plenty of people who prefer modern TouchWiz, or more likely, simply don't care. Caring about stock Android really only applies to those who spend most of their time in the launcher or OS, which isn't most people. For most, their phone is a gateway to apps, and this goes double for Android phones.

If the primary use of your phone is launching Instagram, Snapchat, WhatsApp, Gmail & Facebook, then who the hell cares what the launcher interface is? Most younger and less technical users don't even use the dialer or contacts or other apps people typically leave stock.

Durability/Ease of Repair

I can't believe people can actually say this with a straight face. Once again, the last thing on people's list. It's far and away a nice to have, not anything that actually influences a purchasing decision for a significant number of people. For those that it does matter to, they'll just slap it in a case anyways. It also requires a boatload of design compromises to make things easier to repair.

Bring back the landscape QWERTY keyboard

The icing on the cake. I don't know who you know, but seriously, nobody wants a hardware keyboard. Most people under 30 (y'know, the people who buy new phones frequently and use them as primary computers) would actually be significantly slower on a hardware keyboard, regardless of layout.

What you've described is a giant phone, double or triple the size of any other normal between the massive battery, use of durable materials and durable slider mechanism. Nobody wants this. You might, and some of your friends might, but any company that took a run at actually making this phone would have abysmal sales.

You make a ton of assumptions here, all of which smack of someone who hasn't spoken to a normal consumer or someone under 30 in a long time. I suggest hanging around retail for a little bit, because you're in for a rude awakening.

Things people actually care about in a phone, in rough order:

1. OS - This is tied for the next two for number one. Nobody gives a shit about stock Android, but most are pretty set in one camp or the other in regards to iOS v Android at this point. People do switch though, so its not the highest priority for all.

2. Screen Size - Massive consideration. Many want a giant screen, many want a manageable screen, both are pretty set in their ways.

3. Camera - I can't count the number of times people have asked me for a phone recommendation and had this as their number one concern. I put the other two first because they tend to have those decided before speaking to me, so they are typically more important. Camera quality, as subjective as that can be, can really sell a phone.

4. Design - Gasp! Weight, thickness, materials. Actually really important. It may not show up on a spec list, but people do make decisions based on this even if they aren't acutely aware.

5. Price - For many this is the number one factor, but for many it's not even on the list so it's hard to know where to place this one in terms of order.

6. Cool new features - Hugely important, triggers upgrades. The giant OLED screen & FaceID sold plenty of people on the iPhone X. "What can this phone do that my phone can't" is a strong driver of upgrades that aren't required due to a failing/broken phone.

They’ve announced it will not be built into the Windows client as they would have to rewrite it for the new codebase.

It’s still available for the Mac client, but they’ve essentially said they won’t be supporting it in the future.

To be fair, it still does all that stuff.

I get that these moves make people nervous, and rightfully so. But as it stands every version of 1Password in active development (not including maintenance mode):

* Can be licensed standalone.

* Supports local & Dropbox vaults.

* Was released within the last year, actively supporting those features.

The only feature they’ve actually killed off (by not baking into future clients) is WLAN sync. This is a regression for some, but personally I always found it super impractical.

I agree that how they are going about this doesn’t inspire confidence that these features will remain in the product, but to some extent it does.

While they downplay the hell out of it, 1Password 6 for Windows was a ground up rewrite that ditched local vaults and standalone licensing. Those features were reintroduced in 1Password 7 for Windows, which is a pretty big backtrack for them and requires renewed development effort.

AgileBits doesn’t always make the right decision. They develop opinionated software, like most good developers. However, just like the MAS-only decision they made with 1Password 4 and stood by for some time, eventually they do right by their customers.

1Password 7 for Windows is a great example of that. As much as they would love to go cloud only, they heard the feedback and brought back those two key features. At this point, I can’t expect much more than that.

I agree they are burying the hell out of it, but as it stands licenses for 1Password 7 (which is still in beta on Mac & Windows) can only be purchased from within the client, as they want to test the order flow which was rebuilt in this version.

The Windows version of 1Password 7 still can’t be licensed, they haven’t built that part yet. The Mac version however can be purchased, and if you plan on sticking with it I would do so now, as the price will be much higher in the near future. Right now it’s being offered at 50% off.

From a user perspective, this is why I love iOS.

* Barrier to entry. If your project is more than a hobby, you can jump through a couple hoops to reach the iOS userbase. If the difference between $99 and $25 is make-or-break, you're probably trying to publish a hobby/low quality app anyways. There is a reason the Microsoft Store and Google Play are absolutely filled with trash, and this is part of it.

* Forcing you to use native controls. Thank god. I hate webapps. The only people who like webapps and their encroachment on good, native apps are webapp developers because it allows them to use their skillset to build something they don't know how to build. Everyone else wants native apps back, even if they don't know it. Case and point: the hatred for all the apps moving to Electron and the ridiculous amount of resources they consume. Most people don't know what Electron is, but they can tell you how much they hate the new Skype.

* Requiring a Mac. This is similar to the "barrier to entry" one above, but seriously. I've never met a developer who complained about needing a Mac to develop for iOS that has put forth an even halfway decent iOS app.

Software development is already very, very easy. The barrier to wide distribution is almost nothing. This is an extremely developer-centric perspective, which is fair, but at the end of the day, your users pay the bills and it's hard to be developer-first without also being user-hostile.

This strikes me as the analysis of a developer I would never support, because they care far more about making everything as easy as possible for them rather than making the experience good for me. It's important to remember that while you are doing some consuming, you aren't the customer in this equation. The users are.

The End of Windows 8 years ago

The reality is more nuanced; the smartphone created a new market, but it definitely hasn't supplanted the existing "home computer" market, or even really hurt it in any way.

This is demonstrably wrong. The home computer market isn't even a market that exists in many parts of the world. To see that phones can supplant the home computer market almost entirely in Africa and India and say it has no effect here is crazy.

You can already watch it happen. Will people need a computer to do long form typing? Maybe, although for many a tablet with a Bluetooth keyboard will suffice.

Will an average family of 4-5 need more than one though? Will many people just get by sharing a laptop one family member got from work, or an old clunker they use just to edit essays for school? Absolutely.

Will smartphones and tablets kill home computers? No, not for a long time. Will they pretty much cap any growth in that market, and turn them into trucks when they were formerly cars? Without a doubt.

This comparison requires context.

-----------------

First, timelines:

Nexus 5X

Released: October 22nd, 2015

Discontinued: October 5th, 2016 - (12 months from release)

Mainstream Software Support Ended: December 5th, 2017 (13 months from discontinuation, 25 months from release)

iPhone 5C

Released: September 20th, 2013

Discontinued: September 9th, 2015 (24 months from release)

Mainstream Software Support Ended: July 19th, 2017 (22 months from discontinuation, 46 months from release)

-----------------

Next, positioning:

iPhone 5c: Bottom of the lineup, released as a budget/$0 contract option in comparison to the rest of the iPhone line.

Nexus 5X: Flagship of the Nexus line. You could argue the Nexus 6P was the flagship, but it's irrelevant as it was also released, discontinued and exited support on the same days. Point is, these were the top-of-the-line Nexus phones at the time.

-----------------

Here is how I see it:

Apple had a reduced support lifecycle for a bottom-of-the-line experimental phone that they never repeated. They typically support a phone for 3-5 years, this one was 2-4 years depending if you count from release or discontinuation date. This was still longer than the support life cycle for the flagship, top of the line Nexus phones, the only Android phones with the reputation and stated goal of offering extended software support. They managed to make it just over 1-2 years.

I don't care how you slice it, that's embarrassing. Even the flagships can't begin to approach Apple's support timeline for their worst and most neglected device. Throw in non-flagships, even from just the major manufacturers, and it just gets depressing. There are phones being sold right now that will never see an update after the customer purchases them. They've exited support before the customer even unwraps them.

I think any way you look at it, Apple is the only company who can be trusted to provide a reasonable support lifecycle, regardless of when you buy the phone.

Thank you! I'm glad someone else has acknowledged this.

Making a true edge-to-edge phone is impossible, and the notch IMO is the more aesthetically pleasing of the two options.

The Pixel 2 is another great example. Supposed to be edge to edge, but just looks almost-there-but-not-quite in practice.

I see where you're coming from but it's definitely not that simple.

An extreme example would be "I carry my laptop with me because I need a clock, and I hate how bulky affordable laptops are because I carry it with me all the time."

Sure, I mean, your laptop functions as a clock. That doesn't make it anywhere close to the best device for the job. Is telling you to get a watch or a phone to tell time instead "duct taping over the things you don't like" about the laptop? No, it's suggesting that the real solution to your problem is to get the best device for the job.

Phones are similar. Do they work as fitness bands? Sure. But larger form factor phones bring tons of benefits, and their design shouldn't be constrained by the needs of those using them as fitness bands, just like the needs of laptop users shouldn't be constrained by those that use them as a clock.

I'm solution oriented, and waiting in vain for phones to suddenly become smaller again isn't a solution, it's basically just pouting.

In my case, it's because I run/cycle with my phone (I'm not getting the Apple Watch so don't even suggest it) and the bulk of the 6/7/8/X series is way too much for me.

...ok? I mean people would suggest it because it's the solution to your problem. It doesn't have to be the Apple Watch, but some sort of fitness band seems to be a much better solution than hoping against logic that phones will suddenly become tiny again.

That doesn't compute. If that's the case, then why pay for a smart doorlock? Just stop locking your door.

Your insurance company might feel otherwise. Security theatre serves a purpose, but acting like a deadbolt is some amazing security measure is ridiculous.

They caved in and offered a full refund /for the hub/, which is the minority cost. No refunds on the compatible bulbs, thermostats, etc that it was made to work with.

Which is why standards are good. Buy ZigBee bulbs and compatible items. Lack of standardization is common in all new industries. Taking one token example and using it to paint the entire concept as bad is also ridiculous.

You're trying to be sarcastic and paint me as a luddite, but you don't know the domain you're opining about. You really /don't/ want a car with a remote start mate, they're already well broken and have been for years.

I'm well familiar with the issues with remote start. I'm also familiar with the ability that spark plug has to thwart a traditional key.

Once again, if you want to steal a car it's not hard. This is what I'm talking about. For some reason people insist on holding digital locks to this ridiculous standard, when we all know that 99% of consumer locks are intended to "keep honest people honest" and not to actually thwart a real criminal.

Digital/IoT locks meet and exceed that standard IMO. You're letting perfect be the enemy of good, and it does come off as luddite FUD. "I'm scared of this change and what it could do, so better to just stick with the devil I know."

Only to find out later that both services stopped working, so you got charged money you didn't know you were being charged, and your house was open to being looted.

Wait, in this scenario am I blind & deaf or something? Because I can see my lights turn off when I leave and turn on when I arrive. I can hear and see the lock close when I leave and hear and see it open when I return.

I'm definitely not saying IoT is perfect, but this argument is idiotic. I can also leave my lights on and forget to lock my house with a manual setup, both things I have done before as I'm sure we all have.

Honestly, for a community of users that is entirely focused on tech startups, this is a ludicrous amount of FUD.

Good news, those options will continue to exist.

If you find manually managing those things easier than the occasional firmware update and making sure you buy things from companies that are reasonably reputable and have decent security practice, then by all means stick with regular options.

What makes you think you won't get a doorlock that gets stuck in an open/close loop and just oscillates, allowing a burglar to just stick their shoulder against the door and wait for the bolt to retract?

Door locks are security theater anyways. If someone really wants to rob you, it's not difficult to get into a house.

Are you going to remember to check after every firmware update? Are you even going to know if a firmware update is issued?

No, for the same reason I don't check if my computer requires my specific password every time I log in. I'm not that paranoid.'

Will it still be magical if you get declared a legacy customer and your door is programmed to unlock and stay unlocked?

That has never happened. Even in the example you cite, they caved and offered users a full refund.

Myself, I'd prefer a door lock that locks only when locked, and unlocks only when the correct key is inserted into it. I've /certainly/ seen one too many crazy software errors to believe in a stove that has the ability to turn itself on and off.

Go for it. While you're at it, make sure you don't get a car that has a remote start or an unlocking keyfob, or a safe that unlocks with a code. Wouldn't want that scary technology near your locks.

I think "improve" is a very subjective and lofty standard to hold these things to. I think "simplify" is correct, and most people would see simplification as an improvement.

There is definitely something magical about leaving your house and having your lights shut off and your door lock automatically, then coming home after a long day and having your door unlock and lights come back on.

It's not such a drastic improvement or change, but it feels like attention to detail. IMO, reducing the number of things I have to think about on a daily basis to live my life is an improvement.