This kind of "tool" is exactly what we need.
Looks really good and the only change I would personally do is on the editor page remove the section below the editor.
Other than that good work :)
HN user
This kind of "tool" is exactly what we need.
Looks really good and the only change I would personally do is on the editor page remove the section below the editor.
Other than that good work :)
I'm no expert in this niche but I really do like the design of your project.
Great work :)
Interesting, but I wonder if this shifts too much complexity onto the user.
tmux is powerful, but not exactly approachable, and "multi-agent orchestration" on top of it feels like something that could get hard to reason about quickly. Curious how you think about UX here.
This seems useful, but I wonder about edge cases:
- dynamically generated code - reflection-heavy systems - implicit coupling (shared schemas, conventions, etc)
These are usually where simple maps break down and why people fall back to full-text or embeddings.
Fun concept and clean design very good game. :)
I think "gambling" is a bit too strong, but there is a real shift in how we evaluate correctness. With traditional coding, you reason step by step and with AI-assisted code, you're often validating outputs after the fact.
The risk isn't randomness per se it's over trusting something that looks correct. The skill ceiling is moving from "can you write it" to "can you reliably verify it"
Neat idea - using the keychain for master key storage is a clean solution for the solo developer case.
If the team sharing and multi-environment side ever becomes a problem, we've been working on something similar at envmaster.dev that might be worth a look.