Awe, why I love hacker news. This game was my childhood! I played it again recently on an emulator and was astounded how much easier it was. Made it to Damian without losing a single race. That seemed impossible at age 10.
HN user
sech8420
sean@aircada.com
"5 years ago" - you may be right but this is also very debatable.
We've used Hunyuan 3D and while better than Trellis in most cases, it was no where near the type of quality we would and have gotten from a $500 human touch. This is within the last year. And I would very much argue that 5 years ago the $500 model would still win.
Yes the tech will catch up but a clean svg and a clean glb are so vastly different from one another that it's hardly worth making the comparison.
That’s a fair point. I know a few foremen who use photogrammetry religiously for site surveys and volume tracking where 'lumpy' geometry doesn't matter. It’s a huge win for that niche. But yes, 3D has been lagging behind and I'm having a really hard time guestimating when it's good enough for high quality product models.
Precisely. Until the AI can 'one-shot' the topology and the UVs, it’s not a shortcut but rather a more power intensive way to generate technical debt.
"We've seen this with photogrammetry before" - I do not believe we have. It's progressed but even a good scan is still not close to being something you would put on a legitimate eCommerce product page.
I honestly hope you are right and that I'm full of copium. Truly. But the progression has been nowhere near as fast as code, text, image, or video generation. And as it stood 2 years ago vs now is the same conclusion - unusable slop for most use cases.
I really like this framing of 'Internal Agency.' In 3D, that lack of a 'Seed' is exactly why a model fails when you try to animate it. A human modeler understands that a joint needs extra edge loops to bend correctly. It has 'intent' for the model's future. The AI, performing a 'Statistical Harvest,' only cares that the surface looks right in a static frame. It provides the 'Illusion of Completeness' but none of the functional DNA required for a production environment.
Touché. Though if the current 'eCommerce Standard' is 'dropshipped junk that looks slightly better than a hallucination,' then I’ll happily die on the hill of being over-confident.
In no capacity do these create clean topo, textures, and uvs. If you do not believe me, use the reference image from the post and upload it to Meshy or Tripo and see what happens. Yes, slightly better than the open source Trellis, but still nearly impossible to work with and a model you would never put on any slightly serious eCommerce site.
We've tried them all. If one existed, it would save us money, speed up our pipeline, and trust me we'd be using it.
"High-quality code can be a joy to extend and build upon." I love the analogy here. It is a perfect parallel to how a good 3D model is a delight to extend. Some of the better modelers we've worked with return a model that is so incredibly lightweight, easily modifiable, and looks like the real thing that I am amazed each time.
The good thing about 3D slop vs. code slop is that it is so much easier to spot at first glance. A sloppy model immediately looks sloppy to nearly any untrained eye. But on closer look at the mesh, UVs, and texture, a trained eye is able to spot just how sloppy it truly is. Whereas with code, the untrained eye will have no idea how bad that code truly is. And as we all know now, this is creating an insane amount of security vulnerabilities in production.
Awesome concept, but loading took 30 seconds and too many studders/lag on my phone.
11/10 creativity.
Same exact time for us as well.
I stopped being a fan of slack long ago. Such better and free alternatives.
"Some people think the GenAI bomb is going to kill GenAI,"
Sure, a very very small percentage of people who know hardly anything about GenAI might think this.
First test is... very confusing - https://x.com/Seancheno/status/1925049073230372980
After more than a decade working with 3D graphics on the web, nothing has been more fun or magical to play with than transmission, IOR, and bump/env maps (thank you Three.js and now WebGPU).
I put together this rough diamond configurator so you can try it yourself.
Hope you enjoy!
Working on it! Thanks for the nudge.
That is confusing. We'll get this fixed by creating camera presets that combine multiple effect cards! Thank you.
Nice fox.
And you are right. That's what makes 3D tough right now. Without webgpu, there can be a big cost to adding 3D content to a site, that in many cases may not be worth it. But on the other hand, we're hoping that this is a good time to jump into this space!
I tried again, and still no luck after full refreshes and what not!
I will shoot you an email with the one site I was having trouble with.
But the reliability so far today has been more than I'd be happy with.
This is absolutely fantastic. I love it. Works great on about 80% of the website elements I've tried across about 10 websites now.
I tried it on our site, and was able to completely replicate some of our most esteemed components.
A few sites wont allow the selection. I activate the select mode then hover over elements, and it won't pick up on anything. Not that is has me wondering how I could have our own site prevent people from copying it as well.
Great work. I will be a long time user of this.
I appreciate this information. Saves me some time. Thanks
I'm a bit confused. While the demo looks amazing, I feel it is quite misleading along with some of the wording they use.
Is is actually creating the 3d environment and character models or are these premade, and instead, its handling solely character rigging and camera tracking?
Asking for early adopters to use your platform while simultaneously posting about stripe is a big red flag here.
It's not all fun and games. Here's what we've learned working with AR over the past few years.
Used your app when I saw it posted a few weeks ago. Results and UI were pretty good. I also tried another platform I saw posted on the stable diffusion subreddit. On that platform I uploaded pictures, then got a text 30 minutes later saying my model was done. I opened the app and saw 30 images of someone that had about 1% resemblance to me. Then I went to try and generate with my own prompt, and they were asking for $6 for 15 generations. $6 to generate 15 versions of me that look nothing like me? No thanks.
Appreciated the 50 minutes of generation time you gave me. Generated over 150 images.
This space is moving so fast, it truly is hard to keep up. I'll let you know how my model turns out.
Will give this a go. I saw an app kind of like this but the images did not look like me. Was very unsatisfied. And I know it was just released, but is it using Stable Diffusion 2?
Same. Part of me feels as though inviting companies to apply is their way of simply getting startups to use their system. Not sure how I feel about them at this point.
The demo gives you most of the features with one large limitation - you can only create one "spatial anchor" meaning you can only scan one room to place AR content in. The full version allows for creating dozens of these anchors to be able to spatially anchor AR content to every inch of a large facility.