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sech8420

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sean@aircada.com

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Awe, why I love hacker news. This game was my childhood! I played it again recently on an emulator and was astounded how much easier it was. Made it to Damian without losing a single race. That seemed impossible at age 10.

"5 years ago" - you may be right but this is also very debatable.

We've used Hunyuan 3D and while better than Trellis in most cases, it was no where near the type of quality we would and have gotten from a $500 human touch. This is within the last year. And I would very much argue that 5 years ago the $500 model would still win.

That’s a fair point. I know a few foremen who use photogrammetry religiously for site surveys and volume tracking where 'lumpy' geometry doesn't matter. It’s a huge win for that niche. But yes, 3D has been lagging behind and I'm having a really hard time guestimating when it's good enough for high quality product models.

"We've seen this with photogrammetry before" - I do not believe we have. It's progressed but even a good scan is still not close to being something you would put on a legitimate eCommerce product page.

I honestly hope you are right and that I'm full of copium. Truly. But the progression has been nowhere near as fast as code, text, image, or video generation. And as it stood 2 years ago vs now is the same conclusion - unusable slop for most use cases.

I really like this framing of 'Internal Agency.' In 3D, that lack of a 'Seed' is exactly why a model fails when you try to animate it. A human modeler understands that a joint needs extra edge loops to bend correctly. It has 'intent' for the model's future. The AI, performing a 'Statistical Harvest,' only cares that the surface looks right in a static frame. It provides the 'Illusion of Completeness' but none of the functional DNA required for a production environment.

Touché. Though if the current 'eCommerce Standard' is 'dropshipped junk that looks slightly better than a hallucination,' then I’ll happily die on the hill of being over-confident.

In no capacity do these create clean topo, textures, and uvs. If you do not believe me, use the reference image from the post and upload it to Meshy or Tripo and see what happens. Yes, slightly better than the open source Trellis, but still nearly impossible to work with and a model you would never put on any slightly serious eCommerce site.

We've tried them all. If one existed, it would save us money, speed up our pipeline, and trust me we'd be using it.

"High-quality code can be a joy to extend and build upon." I love the analogy here. It is a perfect parallel to how a good 3D model is a delight to extend. Some of the better modelers we've worked with return a model that is so incredibly lightweight, easily modifiable, and looks like the real thing that I am amazed each time.

The good thing about 3D slop vs. code slop is that it is so much easier to spot at first glance. A sloppy model immediately looks sloppy to nearly any untrained eye. But on closer look at the mesh, UVs, and texture, a trained eye is able to spot just how sloppy it truly is. Whereas with code, the untrained eye will have no idea how bad that code truly is. And as we all know now, this is creating an insane amount of security vulnerabilities in production.

[dead] 1 year ago

After more than a decade working with 3D graphics on the web, nothing has been more fun or magical to play with than transmission, IOR, and bump/env maps (thank you Three.js and now WebGPU).

I put together this rough diamond configurator so you can try it yourself.

Hope you enjoy!

This is absolutely fantastic. I love it. Works great on about 80% of the website elements I've tried across about 10 websites now.

I tried it on our site, and was able to completely replicate some of our most esteemed components.

A few sites wont allow the selection. I activate the select mode then hover over elements, and it won't pick up on anything. Not that is has me wondering how I could have our own site prevent people from copying it as well.

Great work. I will be a long time user of this.

I'm a bit confused. While the demo looks amazing, I feel it is quite misleading along with some of the wording they use.

Is is actually creating the 3d environment and character models or are these premade, and instead, its handling solely character rigging and camera tracking?

[dead] 2 years ago

Asking for early adopters to use your platform while simultaneously posting about stripe is a big red flag here.

Used your app when I saw it posted a few weeks ago. Results and UI were pretty good. I also tried another platform I saw posted on the stable diffusion subreddit. On that platform I uploaded pictures, then got a text 30 minutes later saying my model was done. I opened the app and saw 30 images of someone that had about 1% resemblance to me. Then I went to try and generate with my own prompt, and they were asking for $6 for 15 generations. $6 to generate 15 versions of me that look nothing like me? No thanks.

Appreciated the 50 minutes of generation time you gave me. Generated over 150 images.

Will give this a go. I saw an app kind of like this but the images did not look like me. Was very unsatisfied. And I know it was just released, but is it using Stable Diffusion 2?