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samman

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For the specific process that generated this story, I think a generous comparison could be made to something like photography. Yes, the machine is producing the resulting work, but under the guidance and curation of an artist that sets an appropriate parameters and context to the machine. I’d submit that this can result in varying levels of authorship, much like the difference between a snapshot (one-shot?) and a carefully controlled studio photograph, depending on the depth of preparation, iteration, and curation the photographer performs.

For El Salvadorian citizens I think you make a good point. But for non-citizens (e.g. Venezuelans)that the US has sent to El Salvadoranean prisons presumably via diplomatic means, it seems reasonable that they could be returned via diplomatic means. [edit] Courts should be able to order a good faith effort to implement those means, but they certainly don’t have any way to guarantee a result.

Note that the "right of the people to keep and bear arms" is a precondition, according to the 2A, for a "well-regulated militia"

Arms are indeed a precondition for a militia, but it seems to me the 2A only exists because the need for a militia was perceived at the time. I'm not so sure that's the case today. In any event, you make a very good point about the danger of 'creative' interpretations.

I see how that was critical to the nation at the time, but then how is that amendment relevant in the modern world? Standing armed forces protect our national integrity, and state/county/municipal agencies maintain local order. Aren't local militias effectively obsolete?

Unions, especially service unions revolving around local physical transportation, depend entirely on nationalism. Without a sympathetic federal entity that can supersede local definitions of what work is, you're just a ragtag pack of misfits.

I'm not so sure that's the case ultimately. If all of Uber's drivers banded together and simply decided not to drive until their terms were met, they'd likely have a good deal of leverage over Uber without any government intervention required. That is the basic concept of unions. Of course, companies have historically tried to circumvent or supress unionized labor in the past, to varying degrees of success.

That's a fair point. Photoshop and Illustrator are definitely their flagship products, and I didn't even bother mentioning their web tools (HTML5 is rapidly making Flash a legacy/zombie product, and I don't think there's any single clearly dominant web design/dev tool/toolchain -- although I'd argue that the majority of mockups still occur in Photoshop, and slicing up PSDs for the web is still done). I mentioned Premiere and After Effects because they're the other 'big' apps that Adobe develops, and they do integrate tightly with their main 2-- but as you mentioned, Premiere and AE definitely have very healthy competition.

Which brings up an interesting question...if After Effects and Premiere have strong competition, why don't Photoshop and Illustrator have equally strong competitors? I've already taken a guess, but I'm interested in other perspectives.

I was just thinking this morning about how from a technology standpoint Adobe seems to be way ahead of virtually everyone else at the moment. The only competing (pro to prosumer level) applications I've seen that are comparable with regard to features and polish to anything in Adobe's suite seem to be video editors (Final Cut, Vegas, Premiere), and maybe something like Aperture. It gives me a lot more respect for what Gimp and Inkscape are trying to accomplish, but it's a very long road they have ahead of them.

In the low-end space there was the Aviary suite, which despite really interesting potential seems to have pivoted to mobile. Pixelmator and Paint.NET have done an extremely good job at providing basic layered image editing functionality, but I don't see anything emerging to challenge Adobe yet.

A competitor in the Pro/Prosumer space would need to develop, from scratch, extremely sophisticated, feature-rich applications to replace Adobe's big 4: Image Editing, Vector Graphics, Motion Graphics, and Video Editing. They'd also need to tightly integrate these applications. This would be HARD. I don't think that the effort/risk/reward proposition looks very attractive for startups or their investors. Also, while game programmers might have some useful experience, I think that computer vision programmers would be much more familiar with the problem domain.

Apple, or maybe Corel probably would have done this a long time ago if it was feasible.

"The reality is, the capital to fund that job comes from someone that had to first create it."

...Starting from first principles (i.e. 'try telling nature'), how exactly is capital 'created'?