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robocaptain

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Thanks for posting this - some great memories and great links here. I'll jump on the bandwagon since I don't see any MUSHes mentioned here yet.

MUSH was MUD-based, but built around roleplaying (planned and improvised) and community-driven building. PennMUSH also had a great underlying program language that was (in retrospect, quite amazingly) flexible and powerful. Many MUSHes had very advanced combat, economy, and other systems. I developed a love of programming thanks to the PennMUSH codebase.

My personal favorite was (still is) TF2k5 (Transformers: 2005) - oddly enough, a MUSH based on the 1986 Transformers movie. :) Last I checked it was still going.

I bookmarked an old feature Kieron Gillen did on RPS about MUSHes (and TF2k5)[0] a long time ago - still a very dead-on description in my opinion.

[0] https://www.rockpapershotgun.com/2009/07/08/gaming-made-me-3...

Hah. So many great memories of MUSHclient. For a long time it was the first thing I installed on any new machine. Eventually moved to tinyfugue on a remote shell (so I could be "always online").

PyPy v5.8 released 9 years ago

Coming from someone who uses python but doesn't really follow alternative compilers, PyPy sounds great. What are some of the downsides, if any? Are you sacrificing library compatibility for faster core+standard libs?

Seems like they are focusing on multi-family condos/apartments. I don't see much activity either - they started in a few residential neighborhoods intown but growth has stalled.

It's incredibly frustrating - I don't even care if it's the same price (or more) than Comcast. I just want options. Would gladly pay good money for a reliable fast connection.

Excellent list.

There's a very big and important difference between "random" and "procedurally generated". Most great roguelikes (or roguelike-likes?) have strong procedural elements in their level generation, but certainly randomness is an important input.

I'll add brogue since I am a roguelike traditionalist. :)

I have an elderly family member with this exact problem. Even with constant reminding, it is an uphill battle. I suspect it is a combination of addiction but also "dark patterns" that essentially trick folks into spending money.

One thing that helped is switching the family member to a True Link card: https://en.wikipedia.org/wiki/True_Link

While not perfect, it does root out the obvious scammers and does make it much easier to push back and cancel those reccuring subscriptions that "some how" keep getting activated.

I have no affiliation with True Link, but posting it in hopes it can help someone with a similar problem.

Edit: Just now realized True Link has a YC affiliation, so maybe this is more on topic than I thought.

Holy crap that's super useful. For whatever reason I never could figure out (or remember) a shortcut for the 'filldown button'. Instead I would copy the cell I wanted, and then control+arrow my way to the fill destination, shift+control+arrow my way back, and then paste.

This way is a lot simpler and should cause fewer mistakes.

Thanks for posting. Wasn't really aware what Brutalist actually was - turns out one of my favorite buildings downtown is on this list. (and safe, for now)

No one on the planet has yet to save an Evite.

Brilliant. Great little article. Doubt it will do much to overall typewriter usage (I also don't think that is his point, really) but you have to admire his passion.

Does anyone have a good replacement for this? I somehow missed the original announcement and am now realizing that I'm one of those (apparently few) people who actually does use the API.

We would always roll two d10 for 1-100. You would call one as the "tens" die before you rolled, but inevitably, this would be a great opportunity to fudge things a bit.

Rolled a 19? Oh.. well actually I meant that the RED one was the tens. Now it's a 91! :)