The files I had were about 30 MB
HN user
rnyman
I tried DreamWeaver a bit, but mostly stuck to HomeSite back then. BBEdit never managed to lure me in. And yeah, I think Sublime Text wasn't available when I switched to Vim from TextMate as well
Interesting! Personally I've used Vim for with large log files, since it has been a lot faster than Atom
I hope it was clear in person/context, and I also tried to keep it clear in every slide (agree that reading the fine print shouldn't be necessary).
And thanks, glad you liked the slides!
[Presenter here] Not sure how it would be misleading when the region is clearly stated in respective slides and in the linked resources. Naturally it's interesting to talk both about global trends and more local ones (like in the US).
That said, for obvious reasons, most research is being done in the US. I'd love to see more surveys and studies target more markets and globally.
It would be vice versa: developers who use third party tools (outlined in detail in the linked report) would make more money (according to the survey).
Can't remember the specific model, but it was a Motorola NMT red something - probably from late 80s/early 90s.
Yep, I was surprised by that too
In general, for what asm,js covers, and what it doesn't, it's probably best to look at http://asmjs.org/faq.html
With Unity and the Epic Unreal Engine, the goal is to be able to build games that will be able to run anywhere in a web/WebGL context: https://blog.mozilla.org/blog/2013/03/27/mozilla-is-unlockin...
I believe it's also about finding ways to make interpreted code much more optimized as well. We also fairly recently had a blog post about asm.js and where it's going: https://hacks.mozilla.org/2014/05/asm-js-performance-improve...
Ha! I agree. :-) It was explained in the presentation and in the report from Vision Mobile: http://www.developereconomics.com/reports/developer-economic...
Basically, the definition of tools is third party tools such as: ad networks, cloud computing, cross-platform (e.g. PhoneGap), games (Unity etc) and more.
The slide deck touches on sectors, in the sense of Consumer, Professionals and Enterprise (but no what's games etc). It would be interesting to have numbers for, say, number of how many apps are made through PhoneGap and what they do. With games, though, there's is a strong evolution in the direction of other alternatives than native: through asm.js, Unity engine and more: https://blog.mozilla.org/blog/2014/03/18/gdc-2014-mozilla-an...
Unfortunately not, it wasn't filmed. And I agree, slide decks need the presentation to go with them. With numbers, there's a lot up to you to draw conclusions.
[creator of the slide deck] As empressplay mentioned, there could be specific needs that warrants that. Those numbers are from a Vision Mobile survey and its replies: http://www.developereconomics.com/reports/developer-economic...
That was my bad. I've fixed them and the article should look all ok now.
Thanks, emailed
Robert at Mozilla here. I'd love to talk more, how do I best reach you? Or you can e-mail me at firstname [at] mozilla [dot] com
Even if web apps run in modern web browsers, there's a big chance that you would want your app to offer the same experience and integration as native apps on other platforms.
On Cordova/PhoneGap and Firefox OS, please see https://hacks.mozilla.org/2014/02/building-cordova-apps-for-...
More information at https://hacks.mozilla.org/2014/05/launching-feedback-channel...
I'm Robert, the Editor of Mozilla Hacks. We publish articles about anything regarding to the Open Web and is open source that we believe developers can learn and get inspired from.
More information at https://hacks.mozilla.org/about/
No worries. The name of the web site is Mozilla Hacks, and we talk about everything open source/Open Web. I've added a note at the beginning of the post to be more clear.
Robert here, Editor of Mozilla Hacks. We cover all kinds of resources for developers, especially with a strong focus on open source and technologies. If you are interested in knowing more about privacy, please get in touch with the people behind jsDelivr, write a comment to the blog post or similar. Thanks.
I second that. Stack Overflow is to discuss problems when developing, whereas Bugzilla (https://bugzilla.mozilla.org/enter_bug.cgi) is for reporting actual bugs and the support site is more about product support: http://support.mozilla.org/
That logo is part of the new MDN redesign. In general, the dino is very popular among developers so I believe we will most likely continue to use it in developer circles, whereas it might go away in others.
And exactly, we both want to help out and also identify what developers have issues with.
Yes, I do. :-) That logo is the new logo for MDN, our network for developers at Mozilla. Since Stack Overflow is a resource for developers we see a direct connection to that. Also, we have different foxes for different products, so that would probably be confusing - rather have one consistent look.
It means that we are sponsoring those tags on Stack Overflow, have a landing page there and that people at Mozilla actively monitor and take part in discussions marked with that tag.
Yes, you can extend the Developer Tools. More information at https://developer.mozilla.org/en-US/docs/Tools/DevToolsAPI & https://github.com/victorporof/Restartless-Template
The article has been updated to reflect the collaboration between Cordova and Mozilla.
There are definitely visions and plans to be more than phones. Did you ever see this announcement? - http://blog.mozilla.org/ligong/2013/06/03/foxconn-joins-the-...
Edit: Disclaimer, I work for Mozilla
Ha, sorry, I just went for it. :-)
When devices are released, I hope they will be priced in an attractive manner.