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reactorcore3

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I build a bit of everything; games, software, mods, lego mechs, asset packs and gamdedev articles. Check my links:

https://linktr.ee/reactorcore

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Its a complete solution for project leaders to run an entire revshare project, including everything from payout processes and calculation, marketing strategy, teamwork style, business models, licenses for project itself and for its assets, a zero-budget tool setup for team management and more.

[dead] 1 year ago

Built this as a learning tool for audio effects using Web Audio API and Tone.js. Load any audio file (WAV/MP3/OGG) and apply 16 different effects with Off/Subtle/Overt intensity levels. All processing happens locally in the browser.

Originally designed to help non-technical users understand how audio filters work by creating dramatic voice changes (hence the tongue-in-cheek name), but it's become useful for quick audio experimentation in general.

The three-tier intensity system makes it easy to hear exactly how each effect modifies the signal, which I found helpful when learning about filters, distortion, modulation, etc.