They're calling it "the most Hacker News comment of all time"
HN user
psawaya
Founder & CEO of Elsewhere, a new kind of video game company. https://elsewhere.zone
Previously, co-founder of Human Interest (YC S15).
e-mail: me ahhht paulsawaya daught com
Great idea. Got it running on the web. Come hang :) https://chat.elsewhere.zone/
Very excited for this one!
Your unstated assumption here is that all work (per unit of time) is equally valuable.
Elsewhere | Engineering Lead | San Francisco
Ever wanted to build indie video games at a startup? Let's talk. Elsewhere is a San Francisco-based company building a new kind of multiplayer social video game, inspired by indie roguelike deckbuilding games like Slay the Spire and CCGs like Magic: The Gathering. We're using generative AI in a creatively interesting way to build the first AI game that doesn't suck. We're backed by top Silicon Valley investors, and graduated from the first cohort of a16z's SPEEDRUN program, which is kind of like YC for games.
Ideally, you:
* Have worked as a software engineer before, ideally on a small team.
* Have built and shipped games before, either professionally or on your own time.
* Have experience with full-stack web development, using TypeScript, React, etc.
* Love games yourself, and have always wanted to work in the games industry.
If you're interested, reach out to info@elsewhere.zone or apply here: https://app.dover.com/apply/Elsewhere/4cec0e86-d654-46a7-bb7...
Amazing!
Elsewhere | TypeScript Game Developer | San Francisco
Ever wanted to build indie video games at a startup? Let's talk. Elsewhere is a San Francisco-based company building a new kind of multiplayer social video game, inspired by indie roguelike deckbuilding games like Slay the Spire and CCGs like Magic: The Gathering. We're using generative AI in a creatively interesting way to build the first AI game that doesn't suck. We're backed by top Silicon Valley investors, and graduated from the first cohort of a16z's SPEEDRUN program, which is kind of like YC for games.
Ideally, you:
* Have worked as a software engineer before, ideally on a small team. * Have built and shipped games before, either professionally or on your own time. * Have experience with full-stack web development, using TypeScript, React, etc. * Love games yourself, and have always wanted to work in the games industry.
If you're interested, reach out to info@elsewhere.zone
Looks like this was cleverly designed to prevent costs blowing up. There's one game shared for everyone on the main page, and up to 100 private games per day.
Agreed!
Some other cool ones I've seen: https://store.steampowered.com/app/2542850/1001_Nights/ https://www.playsuckup.com/
I wouldn't say that for sure. Here's a take that says it'll create a lot of growth for the games industry: https://www.owenmahoney.ai/owen-mahoney-blog/size-matters
As a YC founder turned gamedev, I can tell you that failure is the norm in both pursuits. As with YC, the question is: can we create more outsized outcomes when we succeed?
Looks like it's back up! https://x.com/rtwlz/status/1970722519918498102
Nice! Reminds me of an old school YC co called Semantics3. Any connection?
This might shed some light: https://dynamicland.org/2024/FAQ/#What_is_Realtalks_relation...
Elsewhere | San Francisco or Remote (US Time Zones) | Contract or FT | https://elsewhere.zone
Are you a web developer who’s always wanted to make indie video games? This is for you. Elsewhere is a San Francisco-based game studio building multiplayer roguelike games. We’re working on two projects, one of which is a roguelike deck builder in the vein of great titles like Inscryption and Slay the Spire with a little Pokemon TCP and Marvel SNAP thrown in. We’re building games with TypeScript, React, and HTML/CSS as well as Websockets (via Colyseus). We’re using generative AI in a fascinatingly new and creative way that naturally extends game mechanics into something tens of millions of people will absolutely love.
Ideally, you:
* Have worked as a software engineer before, ideally on a small team.
* Have built and shipped games before, either professionally or on your own time.
* Love games yourself, and have always wanted to work in the games industry.
* Know the web stack (TypeScript, React, etc) like the back of your hand
We’re stealth but backed by some of the top investors in Silicon Valley, including Floodgate and a16z SPEEDRUN. My previous startup was Human Interest (YC S15), a fintech co that today is valued at $1.3B. My intention is to outdo it many times over with Elsewhere. We’re building the the Blizzard, Valve, or Nintendo for the AI age. I hope you’ll consider joining us.
Apply here: https://app.dover.com/apply/Elsewhere/121677e4-4bee-49fb-b9d...
This is a sacred text.
Very cool :)
My first programming environment. Pure nostalgia. Love it!!
I’m also looking for a good resource on survey design. If you remember the book, please let us know! :)
His Hinge says 16 feet
FYI I just shared this with someone who works in engineering at Anthropic
I'm very excited to see this. I hired several people through Triplebyte as CTO back in 2017-2019. It was a great service. :)
Elsewhere | Network and Gameplay Engineer (Godot) | San Francisco | Full-time | ONSITE Ever wanted to build indie video games at a startup? Let's talk.
Elsewhere is a San Francisco-based company building a new kind of multiplayer social video game, inspired by indie roguelike games like Hades, Dead Cells, and Risk of Rain 2. We're backed by top Silicon Valley investors, and graduated from the first cohort of a16z's SPEEDRUN program, which is kind of like YC for games.
Ideally, you:
* Have worked as a software engineer before, ideally on a small team.
* Have built and shipped games before, either professionally or on your own time.
* Have experience with a major game engine, such as Unity, Godot, or Unreal.
* Love games yourself, and have always wanted to work in the games industry.
Bonus points if you have experience with backend software development, especially as it pertains to authoritative server multiplayer games.
Your colleagues would include: * an indie game creator who launched a successful game on kickstarter
* a self-taught immersive artist who bootstrapped an alternate reality game into a successful entertainment studio
* a gamedev who made an unauthorized fan remake of a Nintendo game that went viral
* a repeat entrepreneur who previously cofounded a billion-dollar startup
We work in-person out of an office in San Francisco. Relocation assistance is available.
If you’re interested, please apply here: https://app.dover.io/apply/Elsewhere/4b377d80-dba2-4606-b284...
Amazing founders working on an idea that AI can actually deliver value on today. This is one to watch for sure.
Elsewhere | Founding Software Engineer | San Francisco | Full-time | ONSITE
Ever wanted to build indie video games at a startup? Let's talk.
Elsewhere is a San Francisco-based company building a new kind of multiplayer social video game, inspired by indie roguelike games like Hades, Dead Cells, and Risk of Rain 2. We're backed by top Silicon Valley investors, and graduated from the first cohort of a16z's SPEEDRUN program, which is kind of like YC for games.
Ideally, you:
* Have worked as a software engineer before, ideally on a small team.
* Have built and shipped games before, either professionally or on your own time.
* Have experience with a major game engine, such as Unity, Godot, or Unreal.
* Love games yourself, and have always wanted to work in the games industry.
Bonus points if you have experience with backend software development, especially as it pertains to authoritative server multiplayer games.
Your colleagues would include:
* an alum of Supergiant Games who worked on such titles as Pyre, Transistor, and yes, Hades
* a self-taught immersive artist who bootstrapped built a massive creative business on her own
* a repeat entrepreneur who previously cofounded a billion-dollar YC startup
We work in-person out of an office in San Francisco. Relocation assistance is available.
If you’re interested, please apply here: https://app.dover.io/apply/Elsewhere/cf5f8bbf-b86d-468e-834e...
That explains so much.
What about an actual user fat-fingering their username but entering their password correctly? Would this publish that attempt publicly?
Elsewhere | Software Engineer + Game Developer | San Francisco / Seattle
Ever wanted to build indie video games as a startup? Let's talk.
Elsewhere is a San Francisco and Seattle-based company building social video games. We’re two experienced founders: I previously co-founded Human Interest (YC S15), a fintech startup now valued at $1bn, and our CTO who spent over a decade at Wizards of the Coast working as a product, engineering, and game design leader on Magic: The Gathering and other products.
Our tech stack is Node/TypeScript + WebGL. Ideally you'll have deep experience in building world-class gaming experiences on the web or interest in learning how to do so.
Reach out with a short introduction to paul@elsewhere.zone
Thanks for the heads up! Most of what's in that FAQ is outdated. We'll pull it from our site.