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prayerslayer

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Somewhat related question: I quite enjoy such articles where people take apart consumer electronics, although I don't know the jargon ("an extruded plastic tube with a secondary rotational drilling operation" - wat?). Does someone know accessible resources (as in "no dry textbooks") for mechanical engineering?

I get your overall point that it's better than nothing, but you'll have to admit semver makes promises that just don't hold up in reality:

because you know that PATCH and MINOR don't require your attention

:)

In 99 % of cases, they don't. But you're never completely sure.

Pokemon Go API 10 years ago

I am just happy to see that the API has "trading" as a concept, looking forward to that feature.

Overall it's sad that most game mechanics of the original games didn't make it into Pokemon Go. Does anyone know how much time they had to implement it?

Zalando | Europe | https://tech.zalando.com/jobs

We're one of the leading European fashion retailers (https://zalando.de) operating in 16 countries. Currently we have around 800 people in the tech department, but we need more. You will work in a reasonably small team ("two pizzas") and influence decisions accordingly. Teams prioritize their work themselves. We will help you with relocation. We have offices in Berlin, Dortmund (Germany), Dublin, Helsinki. Also you get 40 % discount.

So much this.

Github for Mac is quite good already for commiting and pull-requesting. I could stop using my browser (for Github, at least) if they put issue management (open, close, view, comments) in there too. Would be awesome and a more unified experience.

Nice work, I did pretty much the same thing about one and a half years back [1]. Didn't know it's still running [2], haha. I built it because I liked Favematic [3], but thought it didn't have enough "radio" like functionality.

I like your visual design better though, it's way cleaner. Also the track is better presented, but then again there were no pictures for tracks when I started.

Edit: Oh and btw I also had no clue how to describe what it does succinctly ;)

[1] https://github.com/prayerslayer/favsquare [2] http://obscure-basin-1623.herokuapp.com/ [3] http://ascott.github.io/favematic/

What bothers me personally the most is aligning the comments link right. This works well on almost square browser windows, as in the mockup, but considering that hackers may (probably?) have huge screens at work... That's too far away from the other links. Fitt's law etc.

Some thoughts:

* Showing colors of jerseys is not necessarily new, ARD and ZDF in Germany are doing this for a long time now.

* I like the round clock BUT! Why are the seconds below minutes? It's confusing. Why does the red bar representing stoppage time grow while the stoppage time itself shrinks (it's a countdown)? Does not work well together imo. What do you display when the game lasts longer than stoppage time? -00:56? And why take the screen estate of seconds for stoppage time? They aren't gone or anything. And I get the intention of "cutting" the clock in half for representing half times, but since the shape is primarily a clock I was wondering why the 30 minute mark is important. I'd cut the clock in quarters and use three of them to display the game's progress (45 min - one half).

* How does this work on low-res TVs? They are still out there and need to be considered.

* Did they explain their icons? What's e.g. the soccer field icon supposed to tell me?

As a whole it doesn't seem to be thought through, sadly.