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plopz

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The dev got scooped up by Blizzard right? Maybe thats part of why it feels like it didn't age as well, more attention to Domino and less to Box2D.

Theres been some drama with this game where a few of the core admins have claimed ownership and sold out to a publisher. They are taking the free open source game and selling it on steam with a free demo. In addition to the toxic community, its made the whole thing a bit radioactive. Curious to see how it all plays out.

Does this look normal to have locked videos behind a paywall then have it public and free elsewhere?

Yes, this is very normal on youtube with both patreon and nebula.

I would imagine a trajectory similar to AlphaGo, it starts out trying to replicate humans and then at a certain point pivots to entirely self-play. I think the main hurdle with llms, is that there isn't a strong reward target to go after. It seems like the current target is to simply replicate humans, but to go beyond that they will need a different target.

The two I find most annoying

Hoisting/import order especially when trying to mock tests.

Whether or not to include extensions, and which extension to use, .js vs .ts.

The slow progress of WebGPU and WebTransport has hurt my enthusiasm for games on the web. I was so excited 6-7 years ago but it feels like everything slowed to a crawl.